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author | aap <aap@papnet.eu> | 2020-12-18 13:50:37 +0100 |
---|---|---|
committer | aap <aap@papnet.eu> | 2020-12-18 13:50:37 +0100 |
commit | 55cf1a37cbce81db5b32264cfb4ebfa0a9793017 (patch) | |
tree | 9273d77a5fdffc4bc70cf7439fedb7935da024d6 /src/control | |
parent | little cleanup and synch on templates and config (diff) | |
parent | Merge pull request #889 from aap/miami (diff) | |
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Diffstat (limited to 'src/control')
-rw-r--r-- | src/control/Replay.cpp | 24 | ||||
-rw-r--r-- | src/control/Script4.cpp | 140 | ||||
-rw-r--r-- | src/control/Script5.cpp | 140 | ||||
-rw-r--r-- | src/control/Script6.cpp | 2 |
4 files changed, 153 insertions, 153 deletions
diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp index 0c70d2f6..6f53c0ad 100644 --- a/src/control/Replay.cpp +++ b/src/control/Replay.cpp @@ -1218,10 +1218,10 @@ void CReplay::ProcessReplayCamera(void) TheCamera.GetUp() = CVector(0.0f, 1.0f, 0.0f); TheCamera.GetRight() = CVector(1.0f, 0.0f, 0.0f); RwMatrix* pm = RwFrameGetMatrix(RwCameraGetFrame(TheCamera.m_pRwCamera)); - pm->pos = *(RwV3d*)&TheCamera.GetPosition(); - pm->at = *(RwV3d*)&TheCamera.GetForward(); - pm->up = *(RwV3d*)&TheCamera.GetUp(); - pm->right = *(RwV3d*)&TheCamera.GetRight(); + pm->pos = TheCamera.GetPosition(); + pm->at = TheCamera.GetForward(); + pm->up = TheCamera.GetUp(); + pm->right = TheCamera.GetRight(); break; } case REPLAYCAMMODE_FIXED: @@ -1237,10 +1237,10 @@ void CReplay::ProcessReplayCamera(void) TheCamera.GetMatrix().GetUp() = up; TheCamera.GetMatrix().GetRight() = right; RwMatrix* pm = RwFrameGetMatrix(RwCameraGetFrame(TheCamera.m_pRwCamera)); - pm->pos = *(RwV3d*)&TheCamera.GetMatrix().GetPosition(); - pm->at = *(RwV3d*)&TheCamera.GetMatrix().GetForward(); - pm->up = *(RwV3d*)&TheCamera.GetMatrix().GetUp(); - pm->right = *(RwV3d*)&TheCamera.GetMatrix().GetRight(); + pm->pos = TheCamera.GetMatrix().GetPosition(); + pm->at = TheCamera.GetMatrix().GetForward(); + pm->up = TheCamera.GetMatrix().GetUp(); + pm->right = TheCamera.GetMatrix().GetRight(); break; } default: @@ -1840,10 +1840,10 @@ void CReplay::ProcessLookAroundCam(void) TheCamera.GetRight() = right; TheCamera.SetPosition(camera_pt); RwMatrix* pm = RwFrameGetMatrix(RwCameraGetFrame(TheCamera.m_pRwCamera)); - pm->pos = *(RwV3d*)&TheCamera.GetPosition(); - pm->at = *(RwV3d*)&TheCamera.GetForward(); - pm->up = *(RwV3d*)&TheCamera.GetUp(); - pm->right = *(RwV3d*)&TheCamera.GetRight(); + pm->pos = TheCamera.GetPosition(); + pm->at = TheCamera.GetForward(); + pm->up = TheCamera.GetUp(); + pm->right = TheCamera.GetRight(); TheCamera.CalculateDerivedValues(); RwMatrixUpdate(RwFrameGetMatrix(RwCameraGetFrame(TheCamera.m_pRwCamera))); RwFrameUpdateObjects(RwCameraGetFrame(TheCamera.m_pRwCamera)); diff --git a/src/control/Script4.cpp b/src/control/Script4.cpp index 9b8f854e..e8475473 100644 --- a/src/control/Script4.cpp +++ b/src/control/Script4.cpp @@ -2192,3 +2192,143 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) } return -1; } + +int32 CTheScripts::GetNewUniqueScriptSphereIndex(int32 index) +{ + if (ScriptSphereArray[index].m_Index >= UINT16_MAX - 1) + ScriptSphereArray[index].m_Index = 1; + else + ScriptSphereArray[index].m_Index++; + return (uint16)index | ScriptSphereArray[index].m_Index << 16; +} + +int32 CTheScripts::GetActualScriptSphereIndex(int32 index) +{ + if (index == -1) + return -1; + uint16 check = (uint32)index >> 16; + uint16 array_idx = index & (0xFFFF); + script_assert(array_idx < ARRAY_SIZE(ScriptSphereArray)); + if (check != ScriptSphereArray[array_idx].m_Index) + return -1; + return array_idx; +} + +void CTheScripts::DrawScriptSpheres() +{ + for (int i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++) { + if (ScriptSphereArray[i].m_bInUse) + C3dMarkers::PlaceMarkerSet(ScriptSphereArray[i].m_Id, MARKERTYPE_CYLINDER, ScriptSphereArray[i].m_vecCenter, ScriptSphereArray[i].m_fRadius, + SPHERE_MARKER_R, SPHERE_MARKER_G, SPHERE_MARKER_B, SPHERE_MARKER_A, SPHERE_MARKER_PULSE_PERIOD, SPHERE_MARKER_PULSE_FRACTION, 0); + } +} + +int32 CTheScripts::AddScriptSphere(int32 id, CVector pos, float radius) +{ + int16 i = 0; + for (i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++) { + if (!ScriptSphereArray[i].m_bInUse) + break; + } +#ifdef FIX_BUGS + if (i == MAX_NUM_SCRIPT_SPHERES) + return -1; +#endif + ScriptSphereArray[i].m_bInUse = true; + ScriptSphereArray[i].m_Id = id; + ScriptSphereArray[i].m_vecCenter = pos; + ScriptSphereArray[i].m_fRadius = radius; + return GetNewUniqueScriptSphereIndex(i); +} + +void CTheScripts::RemoveScriptSphere(int32 index) +{ + index = GetActualScriptSphereIndex(index); + if (index == -1) + return; + ScriptSphereArray[index].m_bInUse = false; + ScriptSphereArray[index].m_Id = 0; +} + +void CTheScripts::AddToBuildingSwapArray(CBuilding* pBuilding, int32 old_model, int32 new_model) +{ + int i = 0; + bool found = false; + while (i < MAX_NUM_BUILDING_SWAPS && !found) { + if (BuildingSwapArray[i].m_pBuilding == pBuilding) + found = true; + else + i++; + } + if (found) { + if (BuildingSwapArray[i].m_nOldModel == new_model) { + BuildingSwapArray[i].m_pBuilding = nil; + BuildingSwapArray[i].m_nOldModel = BuildingSwapArray[i].m_nNewModel = -1; + } + else { + BuildingSwapArray[i].m_nNewModel = new_model; + } + } + else { + i = 0; + while (i < MAX_NUM_BUILDING_SWAPS && !found) { + if (BuildingSwapArray[i].m_pBuilding == nil) + found = true; + else + i++; + } + if (found) { + BuildingSwapArray[i].m_pBuilding = pBuilding; + BuildingSwapArray[i].m_nNewModel = new_model; + BuildingSwapArray[i].m_nOldModel = old_model; + } + } +} + +void CTheScripts::AddToInvisibilitySwapArray(CEntity* pEntity, bool remove) +{ + int i = 0; + bool found = false; + while (i < MAX_NUM_INVISIBILITY_SETTINGS && !found) { + if (InvisibilitySettingArray[i] == pEntity) + found = true; + else + i++; + } + if (found) { + if (remove) + InvisibilitySettingArray[i] = nil; + } + else if (!remove) { + i = 0; + while (i < MAX_NUM_INVISIBILITY_SETTINGS && !found) { + if (InvisibilitySettingArray[i] == nil) + found = true; + else + i++; + } + if (found) + InvisibilitySettingArray[i] = pEntity; + } +} + +void CTheScripts::UndoBuildingSwaps() +{ + for (int i = 0; i < MAX_NUM_BUILDING_SWAPS; i++) { + if (BuildingSwapArray[i].m_pBuilding) { + BuildingSwapArray[i].m_pBuilding->ReplaceWithNewModel(BuildingSwapArray[i].m_nOldModel); + BuildingSwapArray[i].m_pBuilding = nil; + BuildingSwapArray[i].m_nOldModel = BuildingSwapArray[i].m_nNewModel = -1; + } + } +} + +void CTheScripts::UndoEntityInvisibilitySettings() +{ + for (int i = 0; i < MAX_NUM_INVISIBILITY_SETTINGS; i++) { + if (InvisibilitySettingArray[i]) { + InvisibilitySettingArray[i]->bIsVisible = true; + InvisibilitySettingArray[i] = nil; + } + } +} diff --git a/src/control/Script5.cpp b/src/control/Script5.cpp index 62dc33ad..5b7b34c5 100644 --- a/src/control/Script5.cpp +++ b/src/control/Script5.cpp @@ -17,146 +17,6 @@ #include "World.h" #include "main.h" -int32 CTheScripts::GetNewUniqueScriptSphereIndex(int32 index) -{ - if (ScriptSphereArray[index].m_Index >= UINT16_MAX - 1) - ScriptSphereArray[index].m_Index = 1; - else - ScriptSphereArray[index].m_Index++; - return (uint16)index | ScriptSphereArray[index].m_Index << 16; -} - -int32 CTheScripts::GetActualScriptSphereIndex(int32 index) -{ - if (index == -1) - return -1; - uint16 check = (uint32)index >> 16; - uint16 array_idx = index & (0xFFFF); - script_assert(array_idx < ARRAY_SIZE(ScriptSphereArray)); - if (check != ScriptSphereArray[array_idx].m_Index) - return -1; - return array_idx; -} - -void CTheScripts::DrawScriptSpheres() -{ - for (int i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++) { - if (ScriptSphereArray[i].m_bInUse) - C3dMarkers::PlaceMarkerSet(ScriptSphereArray[i].m_Id, MARKERTYPE_CYLINDER, ScriptSphereArray[i].m_vecCenter, ScriptSphereArray[i].m_fRadius, - SPHERE_MARKER_R, SPHERE_MARKER_G, SPHERE_MARKER_B, SPHERE_MARKER_A, SPHERE_MARKER_PULSE_PERIOD, SPHERE_MARKER_PULSE_FRACTION, 0); - } -} - -int32 CTheScripts::AddScriptSphere(int32 id, CVector pos, float radius) -{ - int16 i = 0; - for (i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++) { - if (!ScriptSphereArray[i].m_bInUse) - break; - } -#ifdef FIX_BUGS - if (i == MAX_NUM_SCRIPT_SPHERES) - return -1; -#endif - ScriptSphereArray[i].m_bInUse = true; - ScriptSphereArray[i].m_Id = id; - ScriptSphereArray[i].m_vecCenter = pos; - ScriptSphereArray[i].m_fRadius = radius; - return GetNewUniqueScriptSphereIndex(i); -} - -void CTheScripts::RemoveScriptSphere(int32 index) -{ - index = GetActualScriptSphereIndex(index); - if (index == -1) - return; - ScriptSphereArray[index].m_bInUse = false; - ScriptSphereArray[index].m_Id = 0; -} - -void CTheScripts::AddToBuildingSwapArray(CBuilding* pBuilding, int32 old_model, int32 new_model) -{ - int i = 0; - bool found = false; - while (i < MAX_NUM_BUILDING_SWAPS && !found) { - if (BuildingSwapArray[i].m_pBuilding == pBuilding) - found = true; - else - i++; - } - if (found) { - if (BuildingSwapArray[i].m_nOldModel == new_model) { - BuildingSwapArray[i].m_pBuilding = nil; - BuildingSwapArray[i].m_nOldModel = BuildingSwapArray[i].m_nNewModel = -1; - } - else { - BuildingSwapArray[i].m_nNewModel = new_model; - } - } - else { - i = 0; - while (i < MAX_NUM_BUILDING_SWAPS && !found) { - if (BuildingSwapArray[i].m_pBuilding == nil) - found = true; - else - i++; - } - if (found) { - BuildingSwapArray[i].m_pBuilding = pBuilding; - BuildingSwapArray[i].m_nNewModel = new_model; - BuildingSwapArray[i].m_nOldModel = old_model; - } - } -} - -void CTheScripts::AddToInvisibilitySwapArray(CEntity* pEntity, bool remove) -{ - int i = 0; - bool found = false; - while (i < MAX_NUM_INVISIBILITY_SETTINGS && !found) { - if (InvisibilitySettingArray[i] == pEntity) - found = true; - else - i++; - } - if (found) { - if (remove) - InvisibilitySettingArray[i] = nil; - } - else if (!remove) { - i = 0; - while (i < MAX_NUM_INVISIBILITY_SETTINGS && !found) { - if (InvisibilitySettingArray[i] == nil) - found = true; - else - i++; - } - if (found) - InvisibilitySettingArray[i] = pEntity; - } -} - -void CTheScripts::UndoBuildingSwaps() -{ - for (int i = 0; i < MAX_NUM_BUILDING_SWAPS; i++) { - if (BuildingSwapArray[i].m_pBuilding) { - BuildingSwapArray[i].m_pBuilding->ReplaceWithNewModel(BuildingSwapArray[i].m_nOldModel); - BuildingSwapArray[i].m_pBuilding = nil; - BuildingSwapArray[i].m_nOldModel = BuildingSwapArray[i].m_nNewModel = -1; - } - } -} - -void CTheScripts::UndoEntityInvisibilitySettings() -{ - for (int i = 0; i < MAX_NUM_INVISIBILITY_SETTINGS; i++) { - if (InvisibilitySettingArray[i]) { - InvisibilitySettingArray[i]->bIsVisible = true; - InvisibilitySettingArray[i] = nil; - } - } -} - void CRunningScript::UpdateCompareFlag(bool flag) { if (m_bNotFlag) diff --git a/src/control/Script6.cpp b/src/control/Script6.cpp index 50a7f745..272ecd4b 100644 --- a/src/control/Script6.cpp +++ b/src/control/Script6.cpp @@ -999,7 +999,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) CVector vTestedPos(pTestedPed->GetPosition().x, pTestedPed->GetPosition().y, pTestedPed->GetPosition().z + 0.4); CVector vScreenPos; float w, h; - if (CSprite::CalcScreenCoors(vTestedPos, vScreenPos, &w, &h, false)) { + if (CSprite::CalcScreenCoors(vTestedPos, &vScreenPos, &w, &h, false)) { CVector2D vCrosshairPosition(CCamera::m_f3rdPersonCHairMultX * RsGlobal.maximumWidth, CCamera::m_f3rdPersonCHairMultY * RsGlobal.maximumHeight); float fScreenDistance = ((CVector2D)vScreenPos - vCrosshairPosition).Magnitude(); if (SCREEN_STRETCH_X(0.45f) > fScreenDistance / w) { |