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author | Sergeanur <s.anureev@yandex.ua> | 2021-07-08 23:05:26 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-07-08 23:05:26 +0200 |
commit | d781db6c0f669eaccecee246260290aa20f70020 (patch) | |
tree | fc963b1e8f3c127a49095a127850bfc1cd09111e /src/control | |
parent | Mission audio cleanup + sound pause (diff) | |
parent | Use CPad functions to check key states in script loader (diff) | |
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Diffstat (limited to 'src/control')
-rw-r--r-- | src/control/Script.cpp | 14 |
1 files changed, 5 insertions, 9 deletions
diff --git a/src/control/Script.cpp b/src/control/Script.cpp index 536055fa..224f9089 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -2573,20 +2573,16 @@ void CTheScripts::Shutdown() int scriptToLoad = 0; const char *scriptfile = "main.scm"; -#ifdef _WIN32 -#include <Windows.h> -#endif int open_script() { - // glfwGetKey doesn't work because of CGame::Initialise is blocking -#ifdef _WIN32 - if (GetAsyncKeyState('G') & 0x8000) + // glfwGetKey doesn't work because of CGame::Initialise is blocking + CPad::UpdatePads(); + if (CPad::GetPad(0)->GetChar('G')) scriptToLoad = 0; - if (GetAsyncKeyState('R') & 0x8000) + if (CPad::GetPad(0)->GetChar('R')) scriptToLoad = 1; - if (GetAsyncKeyState('D') & 0x8000) + if (CPad::GetPad(0)->GetChar('D')) scriptToLoad = 2; -#endif switch (scriptToLoad) { case 0: scriptfile = "main.scm"; break; case 1: scriptfile = "freeroam_lcs.scm"; break; |