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authorFire-Head <Fire-Head@users.noreply.github.com>2020-03-28 21:55:23 +0100
committerFire-Head <Fire-Head@users.noreply.github.com>2020-03-28 21:55:23 +0100
commit194ddc5f40835476673655bd3895f2b7fe7fee0c (patch)
tree530ef79acd32c90ce5ef5d545a04d4d09b5abfb7 /src/core/CutsceneMgr.cpp
parentMerge pull request #363 from erorcun/erorcun (diff)
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Diffstat (limited to '')
-rw-r--r--src/core/CutsceneMgr.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/core/CutsceneMgr.cpp b/src/core/CutsceneMgr.cpp
index a3ff2fd0..283f34b8 100644
--- a/src/core/CutsceneMgr.cpp
+++ b/src/core/CutsceneMgr.cpp
@@ -183,7 +183,7 @@ CCutsceneMgr::LoadCutsceneData(const char *szCutsceneName)
ms_pCutsceneDir->ReadDirFile("ANIM\\CUTS.DIR");
CStreaming::RemoveUnusedModelsInLoadedList();
- CGame::DrasticTidyUpMemory();
+ CGame::DrasticTidyUpMemory(true);
strcpy(ms_cutsceneName, szCutsceneName);
file = CFileMgr::OpenFile("ANIM\\CUTS.IMG", "rb");
@@ -374,8 +374,7 @@ CCutsceneMgr::DeleteCutsceneData(void)
DMAudio.ChangeMusicMode(MUSICMODE_GAME);
}
CTimer::Stop();
- //TheCamera.GetScreenFadeStatus() == 2; // what for??
- CGame::DrasticTidyUpMemory();
+ CGame::DrasticTidyUpMemory(TheCamera.GetScreenFadeStatus() == 2);
CTimer::Update();
}