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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-12-12 21:17:16 +0100 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-12-12 21:17:16 +0100 |
commit | 6d61f9d2e1185f169a1d5abb8f37b0f0a93869bc (patch) | |
tree | d8024bfb97f314c4354440c78e225518ec08ee13 /src/core/Fire.cpp | |
parent | better fix (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/Fire.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/core/Fire.cpp b/src/core/Fire.cpp index a47ca3cf..e73ffea1 100644 --- a/src/core/Fire.cpp +++ b/src/core/Fire.cpp @@ -107,7 +107,11 @@ CFire::ProcessFire(void) } } } - if (!FindPlayerVehicle() && !FindPlayerPed()->m_pFire && !(FindPlayerPed()->bFireProof) + if (!FindPlayerVehicle() && +#ifdef FIX_BUGS + FindPlayerPed() && +#endif + !FindPlayerPed()->m_pFire && !(FindPlayerPed()->bFireProof) && ((FindPlayerPed()->GetPosition() - m_vecPos).MagnitudeSqr() < 2.0f)) { FindPlayerPed()->DoStuffToGoOnFire(); gFireManager.StartFire(FindPlayerPed(), m_pSource, 0.8f, 1); |