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author | aap <aap@papnet.eu> | 2021-01-22 00:41:34 +0100 |
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committer | aap <aap@papnet.eu> | 2021-01-22 00:41:34 +0100 |
commit | f7ab5cb7c4be22fed5b12a194591dafcfad8d651 (patch) | |
tree | 44b2ef334fdab58155bf158a44326d36ceccbf9f /src/core/Frontend.cpp | |
parent | higher wheel LOD dist (diff) | |
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Diffstat (limited to 'src/core/Frontend.cpp')
-rw-r--r-- | src/core/Frontend.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index 4f6da8ef..42acd25f 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -5571,7 +5571,7 @@ CMenuManager::DrawQuitGameScreen(void) static CSprite2d *splash = nil; if (splash == nil) - splash = LoadSplash("OUTRO"); + splash = LoadSplash("sceelee"); m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(MENU_X(28.0f), MENU_Y(8.0f), MENU_X(157.0f), MENU_Y(138.0f)), CRGBA(255, 255, 255, -(m_nMenuFadeAlpha + 1))); |