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author | aap <aap@papnet.eu> | 2020-12-29 20:30:57 +0100 |
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committer | aap <aap@papnet.eu> | 2020-12-29 20:30:57 +0100 |
commit | 14f7dbade88da108bf135aaeaaead9b14c654a14 (patch) | |
tree | f4cd6a350e04885473f7d7c6312c2ae897c96b4f /src/core/Game.cpp | |
parent | Add sdk to gitignore (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/Game.cpp | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp index ff87b95a..7961b981 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -274,12 +274,26 @@ CGame::InitialiseRenderWare(void) CPlayerSkin::Initialise(); #endif +#ifdef EXTENDED_PIPELINES + CustomPipes::CustomPipeInit(); // need Scene.world for this +#endif +#ifdef SCREEN_DROPLETS + ScreenDroplets::InitDraw(); +#endif + return (true); } // missing altogether on PS2 void CGame::ShutdownRenderWare(void) { +#ifdef SCREEN_DROPLETS + ScreenDroplets::Shutdown(); +#endif +#ifdef EXTENDED_PIPELINES + CustomPipes::CustomPipeShutdown(); +#endif + CMBlur::MotionBlurClose(); DestroySplashScreen(); CHud::Shutdown(); |