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author | Sergeanur <s.anureev@yandex.ua> | 2020-05-05 17:32:46 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-05-05 17:32:46 +0200 |
commit | 1eb817de7713ea95bbbcbd7543ffce61ced8ffec (patch) | |
tree | b0032de7a7452f49df7d03254e1e1c9f25b98f0d /src/core/Game.cpp | |
parent | Remove ColStore (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/Game.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp index 27731f8a..d0f412d8 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -370,9 +370,7 @@ bool CGame::Initialise(const char* datFile) LoadingScreen("Loading the Game", "Position dynamic objects", nil); CWorld::RepositionCertainDynamicObjects(); LoadingScreen("Loading the Game", "Initialise vehicle paths", nil); -#ifdef GTA_ZONECULL CCullZones::ResolveVisibilities(); -#endif CTrain::InitTrains(); CPlane::InitPlanes(); CCredits::Init(); @@ -489,9 +487,7 @@ void CGame::ReInitGameObjectVariables(void) CSpecialFX::Init(); CWaterCannons::Init(); CParticle::ReloadConfig(); -#ifdef GTA_ZONECULL CCullZones::ResolveVisibilities(); -#endif if ( !FrontEndMenuManager.m_bWantToLoad ) { @@ -524,9 +520,7 @@ void CGame::ReloadIPLs(void) CCranes::InitCranes(); CGarages::Init(); CWorld::RepositionCertainDynamicObjects(); -#ifdef GTA_ZONECULL CCullZones::ResolveVisibilities(); -#endif CRenderer::SortBIGBuildings(); CTimer::Update(); } |