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authorSergeanur <s.anureev@yandex.ua>2020-12-20 12:41:29 +0100
committerSergeanur <s.anureev@yandex.ua>2020-12-20 12:41:29 +0100
commit2e90ce9cc5f08e3b38772b8d9d25233bb32c84c0 (patch)
tree4e033b118b282b095c2057932ca0efa923b49d58 /src/core/Game.cpp
parentbuildings directory (diff)
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Diffstat (limited to '')
-rw-r--r--src/core/Game.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index 679dd823..8e03af26 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -752,8 +752,7 @@ void CGame::InitialiseWhenRestarting(void)
if ( FrontEndMenuManager.m_bWantToLoad == true )
{
FrontEndMenuManager.m_bWantToLoad = false;
- // TODO(Miami)
- //InitRadioStationPositionList();
+ InitRadioStationPositionList();
if ( GenericLoad() == true )
{
DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds());