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author | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-05-27 20:50:01 +0200 |
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committer | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-05-27 20:50:01 +0200 |
commit | 63d0bdc863f76d018fc8cf3209a9210bc71f0421 (patch) | |
tree | bdaa4489e204cbad708a03f5d2dab991c8a7f41f /src/core/Game.cpp | |
parent | fix linux build (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/Game.cpp | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp index 72b09feb..9a1c00a7 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -306,7 +306,7 @@ bool CGame::Initialise(const char* datFile) CWorld::Players[0].LoadPlayerSkin(); TestModelIndices(); LoadingScreen("Loading the Game", "Setup water", nil); - CWaterLevel::Initialise("DATA\\WATER.DAT"); + WaterLevelInitialise("DATA\\WATER.DAT"); TheConsole.Init(); CDraw::SetFOV(120.0f); CDraw::ms_fLODDistance = 500.0f; @@ -686,6 +686,13 @@ CGame::InitAfterFocusLoss() } bool +CGame::CanSeeWaterFromCurrArea(void) +{ + return currArea == AREA_MAIN_MAP || currArea == AREA_MANSION + || currArea == AREA_HOTEL; +} + +bool CGame::CanSeeOutSideFromCurrArea(void) { return currArea == AREA_MAIN_MAP || currArea == AREA_MALL || |