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authorSergeanur <s.anureev@yandex.ua>2020-07-13 16:43:09 +0200
committerSergeanur <s.anureev@yandex.ua>2020-07-13 16:43:09 +0200
commit841fa5155c17b6edf4774deaa311a4e5935be4d6 (patch)
tree7fae91d0edd59cdb4c340d9cf590e0cd07a75310 /src/core/Game.cpp
parentAdd cutscene borders switch to the menu (diff)
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Diffstat (limited to '')
-rw-r--r--src/core/Game.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index 4c8aaa72..fe073d29 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -357,7 +357,7 @@ bool CGame::Initialise(const char* datFile)
CStreaming::Init();
CStreaming::LoadInitialVehicles();
CStreaming::LoadInitialPeds();
- CStreaming::RequestBigBuildings(LEVEL_NONE);
+ CStreaming::RequestBigBuildings(LEVEL_GENERIC);
CStreaming::LoadAllRequestedModels(false);
printf("Streaming uses %dK of its memory", CStreaming::ms_memoryUsed / 1024);
LoadingScreen("Loading the Game", "Load animations", GetRandomSplashScreen());
@@ -511,7 +511,7 @@ void CGame::ReInitGameObjectVariables(void)
CTimeCycle::Initialise();
CDraw::SetFOV(120.0f);
CDraw::ms_fLODDistance = 500.0f;
- CStreaming::RequestBigBuildings(LEVEL_NONE);
+ CStreaming::RequestBigBuildings(LEVEL_GENERIC);
CStreaming::LoadAllRequestedModels(false);
CPed::Initialise();
CEventList::Initialise();