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author | eray orçunus <erayorcunus@gmail.com> | 2020-08-16 16:58:40 +0200 |
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committer | eray orçunus <erayorcunus@gmail.com> | 2020-08-16 16:58:40 +0200 |
commit | 0418ba597bc53d08d0244188f4623ebadfdd2876 (patch) | |
tree | c99803bbd4a714b0a3f8b8d632122713623889c7 /src/core/Game.cpp | |
parent | Island loading and PS2 alpha test added to options (diff) | |
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Diffstat (limited to 'src/core/Game.cpp')
-rw-r--r-- | src/core/Game.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp index d5b376f6..06f2c1bd 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -86,7 +86,6 @@ #include "ZoneCull.h" #include "Zones.h" #include "debugmenu.h" -#include "frontendoption.h" #include "postfx.h" eLevelName CGame::currLevel; @@ -292,10 +291,6 @@ bool CGame::InitialiseOnceAfterRW(void) DMAudio.SetEffectsFadeVol(127); DMAudio.SetMusicFadeVol(127); CWorld::Players[0].SetPlayerSkin(CMenuManager::m_PrefsSkinFile); - -#ifdef CUSTOM_FRONTEND_OPTIONS - CustomFrontendOptionsPopulate(); -#endif return true; } |