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author | majestic <majesticcoding@gmail.com> | 2020-10-09 14:53:22 +0200 |
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committer | majestic <majesticcoding@gmail.com> | 2020-10-11 02:49:54 +0200 |
commit | e7ef45a6069493ce4a49ad0fd613aeb598709524 (patch) | |
tree | 2d59c72422e839808f1fca5a2dad1212c60db470 /src/core/Game.cpp | |
parent | CWaterCreatures (diff) | |
parent | Fix sniper and water creatures bug, mark some files (diff) | |
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Diffstat (limited to 'src/core/Game.cpp')
-rw-r--r-- | src/core/Game.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp index 6ba6b191..a8637980 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -90,6 +90,7 @@ #include "debugmenu.h" #include "Ropes.h" #include "WindModifiers.h" +#include "WaterCreatures.h" #include "postfx.h" #include "custompipes.h" @@ -478,8 +479,7 @@ bool CGame::ShutDown(void) CPlane::Shutdown(); CTrain::Shutdown(); CScriptPaths::Shutdown(); - // TODO(Miami) - // CWaterCreatures::RemoveAll(); + CWaterCreatures::RemoveAll(); CSpecialFX::Shutdown(); #ifndef PS2 CGarages::Shutdown(); @@ -650,7 +650,7 @@ void CGame::ShutDownForRestart(void) CRadar::RemoveRadarSections(); FrontEndMenuManager.UnloadTextures(); CParticleObject::RemoveAllExpireableParticleObjects(); - //CWaterCreatures::RemoveAll(); //TODO(Miami) + CWaterCreatures::RemoveAll(); CSetPieces::Init(); CPedType::Shutdown(); CSpecialFX::Shutdown(); |