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authorNikolay Korolev <nickvnuk@gmail.com>2020-08-15 17:56:52 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2020-08-15 17:56:52 +0200
commit1d5e3c74256038c763bbe8d1369715bc47f99dd8 (patch)
treeee2a1dac538b95ddb92d7744a6821917e7dd3056 /src/core/Game.cpp
parentsubmodules (diff)
parentDon't react if player's targeting with melee (diff)
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Diffstat (limited to 'src/core/Game.cpp')
-rw-r--r--src/core/Game.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index 08623c65..d5b376f6 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -87,6 +87,7 @@
#include "Zones.h"
#include "debugmenu.h"
#include "frontendoption.h"
+#include "postfx.h"
eLevelName CGame::currLevel;
bool CGame::bDemoMode = true;
@@ -148,6 +149,9 @@ CGame::InitialiseOnceBeforeRW(void)
CFileMgr::Initialise();
CdStreamInit(MAX_CDCHANNELS);
ValidateVersion();
+#ifdef EXTENDED_COLOURFILTER
+ CPostFX::InitOnce();
+#endif
return true;
}