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author | Adrian Graber <adrian@adriangraber.com> | 2021-07-06 18:05:21 +0200 |
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committer | Adrian Graber <adrian@adriangraber.com> | 2021-07-13 00:50:49 +0200 |
commit | a99a04ed49fe5cea1eb8292d9ffeefb40d10ac82 (patch) | |
tree | 250193cb6499602010e8501b8d0f563f29e455a7 /src/core/MenuScreensCustom.cpp | |
parent | Fix WINDOWS -> WIN32 on cmake (diff) | |
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Diffstat (limited to 'src/core/MenuScreensCustom.cpp')
-rw-r--r-- | src/core/MenuScreensCustom.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/core/MenuScreensCustom.cpp b/src/core/MenuScreensCustom.cpp index 5b0fd60c..586b51fa 100644 --- a/src/core/MenuScreensCustom.cpp +++ b/src/core/MenuScreensCustom.cpp @@ -388,7 +388,7 @@ void DetectJoystickGoBack() { #endif #ifdef GAMEPAD_MENU -const char* controllerTypes[] = { "FEC_DS2", "FEC_DS3", "FEC_DS4", "FEC_360", "FEC_ONE" }; +const char* controllerTypes[] = { "FEC_DS2", "FEC_DS3", "FEC_DS4", "FEC_360", "FEC_ONE", "FEC_NSW" }; void ControllerTypeAfterChange(int8 before, int8 after) { FrontEndMenuManager.LoadController(after); @@ -889,7 +889,7 @@ CMenuScreenCustom aScreens[MENUPAGES] = { { "FET_GFX", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, new CCustomScreenLayout({MENUSPRITE_MAINMENU, 50, 0, 20, FONT_HEADING, FESCREEN_LEFT_ALIGN, true, MEDIUMTEXT_X_SCALE, MEDIUMTEXT_Y_SCALE}), GraphicsGoBack, -#ifdef GTA_HANDHELD +#ifndef GTA_HANDHELD MENUACTION_SCREENRES, "FED_RES", { nil, SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS }, #endif MENUACTION_WIDESCREEN, "FED_WIS", { nil, SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS }, |