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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-10 20:17:00 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-10 20:17:00 +0200 |
commit | be260b49b1e5421a96f78ae2f0512220d5805274 (patch) | |
tree | 16f21f6f45c749120e3853a4369fe39348344102 /src/core/Stats.cpp | |
parent | record init (diff) | |
parent | disabling the code that freezes gang members (diff) | |
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Diffstat (limited to 'src/core/Stats.cpp')
-rw-r--r-- | src/core/Stats.cpp | 237 |
1 files changed, 230 insertions, 7 deletions
diff --git a/src/core/Stats.cpp b/src/core/Stats.cpp index aeb7afe5..02092a30 100644 --- a/src/core/Stats.cpp +++ b/src/core/Stats.cpp @@ -1,14 +1,14 @@ #include "common.h" #include "patcher.h" #include "Stats.h" - -WRAPPER void CStats::SaveStats(uint8 *buf, uint32 *size) { EAXJMP(0x4ab3e0); } +#include "Text.h" +#include "World.h" int32 &CStats::DaysPassed = *(int32*)0x8F2BB8; int32 &CStats::HeadsPopped = *(int32*)0x8F647C; -bool& CStats::CommercialPassed = *(bool*)0x8F4334; -bool& CStats::IndustrialPassed = *(bool*)0x8E2A68; -bool& CStats::SuburbanPassed = *(bool*)0x8F2740; +int32& CStats::CommercialPassed = *(int32*)0x8F4334; +int32& CStats::IndustrialPassed = *(int32*)0x8E2A68; +int32& CStats::SuburbanPassed = *(int32*)0x8F2740; int32 &CStats::NumberKillFrenziesPassed = *(int32*)0x8E287C; int32 &CStats::PeopleKilledByOthers = *(int32*)0x8E2C50; int32 &CStats::HelisDestroyed = *(int32*)0x8E2A64; @@ -48,7 +48,7 @@ int32& CStats::LongestFlightInDodo = *(int32*)0x8F5FE4; int32& CStats::TimeTakenDefuseMission = *(int32*)0x880E24; int32& CStats::TotalNumberKillFrenzies = *(int32*)0x8E2884; int32& CStats::TotalNumberMissions = *(int32*)0x8E2820; -int32& CStats::ShotsMade = *(int32*)0x8E2BE8; +int32& CStats::RoundsFiredByPlayer = *(int32*)0x8E2BE8; int32& CStats::KgsOfExplosivesUsed = *(int32*)0x8F2510; int32& CStats::InstantHitsFiredByPlayer = *(int32*)0x943070; int32& CStats::InstantHitsHitByPlayer = *(int32*)0x95CB8C; @@ -62,7 +62,7 @@ void CStats::Init() { PeopleKilledByOthers = 0; PeopleKilledByPlayer = 0; - ShotsMade = 0; + RoundsFiredByPlayer = 0; CarsExploded = 0; HelisDestroyed = 0; ProgressMade = 0; @@ -200,6 +200,229 @@ void CStats::SetTotalNumberMissions(int32 total) TotalNumberMissions = total; } +wchar *CStats::FindCriminalRatingString() +{ + int rating = FindCriminalRatingNumber(); + + if (rating < 10) return TheText.Get("RATNG1"); + if (rating < 25) return TheText.Get("RATNG2"); + if (rating < 70) return TheText.Get("RATNG3"); + if (rating < 150) return TheText.Get("RATNG4"); + if (rating < 250) return TheText.Get("RATNG5"); + if (rating < 450) return TheText.Get("RATNG6"); + if (rating < 700) return TheText.Get("RATNG7"); + if (rating < 1000) return TheText.Get("RATNG8"); + if (rating < 1400) return TheText.Get("RATNG9"); + if (rating < 1900) return TheText.Get("RATNG10"); + if (rating < 2500) return TheText.Get("RATNG11"); + if (rating < 3200) return TheText.Get("RATNG12"); + if (rating < 4000) return TheText.Get("RATNG13"); + if (rating < 5000) return TheText.Get("RATNG14"); + return TheText.Get("RATNG15"); +} + +int32 CStats::FindCriminalRatingNumber() +{ + int32 rating; + + rating = FiresExtinguished + 10 * HighestLevelAmbulanceMission + CriminalsCaught + LivesSavedWithAmbulance + + 30 * HelisDestroyed + TotalLegitimateKills - 3 * TimesArrested - 3 * TimesDied + + CWorld::Players[CWorld::PlayerInFocus].m_nMoney / 5000; + if (rating <= 0) rating = 0; + + if (InstantHitsFiredByPlayer > 100) + rating += (float)CStats::InstantHitsHitByPlayer / (float)CStats::InstantHitsFiredByPlayer * 500.0f; + if (TotalProgressInGame) + rating += (float)CStats::ProgressMade / (float)CStats::TotalProgressInGame * 1000.0f; + if (!IndustrialPassed && rating >= 3521) + rating = 3521; + if (!CommercialPassed && rating >= 4552) + rating = 4552; + return rating; +} + +void CStats::SaveStats(uint8 *buf, uint32 *size) +{ + CheckPointReachedSuccessfully(); + uint8 *buf_start = buf; + *size = sizeof(PeopleKilledByPlayer) + + sizeof(PeopleKilledByOthers) + + sizeof(CarsExploded) + + sizeof(RoundsFiredByPlayer) + + sizeof(PedsKilledOfThisType) + + sizeof(HelisDestroyed) + + sizeof(ProgressMade) + + sizeof(TotalProgressInGame) + + sizeof(KgsOfExplosivesUsed) + + sizeof(InstantHitsFiredByPlayer) + + sizeof(InstantHitsHitByPlayer) + + sizeof(CarsCrushed) + + sizeof(HeadsPopped) + + sizeof(TimesArrested) + + sizeof(TimesDied) + + sizeof(DaysPassed) + + sizeof(mmRain) + + sizeof(MaximumJumpDistance) + + sizeof(MaximumJumpHeight) + + sizeof(MaximumJumpFlips) + + sizeof(MaximumJumpSpins) + + sizeof(BestStuntJump) + + sizeof(NumberOfUniqueJumpsFound) + + sizeof(TotalNumberOfUniqueJumps) + + sizeof(MissionsGiven) + + sizeof(MissionsPassed) + + sizeof(PassengersDroppedOffWithTaxi) + + sizeof(MoneyMadeWithTaxi) + + sizeof(IndustrialPassed) + + sizeof(CommercialPassed) + + sizeof(SuburbanPassed) + + sizeof(ElBurroTime) + + sizeof(DistanceTravelledOnFoot) + + sizeof(DistanceTravelledInVehicle) + + sizeof(Record4x4One) + + sizeof(Record4x4Two) + + sizeof(Record4x4Three) + + sizeof(Record4x4Mayhem) + + sizeof(LivesSavedWithAmbulance) + + sizeof(CriminalsCaught) + + sizeof(HighestLevelAmbulanceMission) + + sizeof(FiresExtinguished) + + sizeof(LongestFlightInDodo) + + sizeof(TimeTakenDefuseMission) + + sizeof(NumberKillFrenziesPassed) + + sizeof(TotalNumberKillFrenzies) + + sizeof(TotalNumberMissions) + + sizeof(FastestTimes) + + sizeof(HighestScores) + + sizeof(KillsSinceLastCheckpoint) + + sizeof(TotalLegitimateKills) + + sizeof(LastMissionPassedName); + +#define CopyToBuf(buf, data) memcpy(buf, &data, sizeof(data)); buf += sizeof(data); + CopyToBuf(buf, PeopleKilledByPlayer); + CopyToBuf(buf, PeopleKilledByOthers); + CopyToBuf(buf, CarsExploded); + CopyToBuf(buf, RoundsFiredByPlayer); + CopyToBuf(buf, PedsKilledOfThisType); + CopyToBuf(buf, HelisDestroyed); + CopyToBuf(buf, ProgressMade); + CopyToBuf(buf, TotalProgressInGame); + CopyToBuf(buf, KgsOfExplosivesUsed); + CopyToBuf(buf, InstantHitsFiredByPlayer); + CopyToBuf(buf, InstantHitsHitByPlayer); + CopyToBuf(buf, CarsCrushed); + CopyToBuf(buf, HeadsPopped); + CopyToBuf(buf, TimesArrested); + CopyToBuf(buf, TimesDied); + CopyToBuf(buf, DaysPassed); + CopyToBuf(buf, mmRain); + CopyToBuf(buf, MaximumJumpDistance); + CopyToBuf(buf, MaximumJumpHeight); + CopyToBuf(buf, MaximumJumpFlips); + CopyToBuf(buf, MaximumJumpSpins); + CopyToBuf(buf, BestStuntJump); + CopyToBuf(buf, NumberOfUniqueJumpsFound); + CopyToBuf(buf, TotalNumberOfUniqueJumps); + CopyToBuf(buf, MissionsGiven); + CopyToBuf(buf, MissionsPassed); + CopyToBuf(buf, PassengersDroppedOffWithTaxi); + CopyToBuf(buf, MoneyMadeWithTaxi); + CopyToBuf(buf, IndustrialPassed); + CopyToBuf(buf, CommercialPassed); + CopyToBuf(buf, SuburbanPassed); + CopyToBuf(buf, ElBurroTime); + CopyToBuf(buf, DistanceTravelledOnFoot); + CopyToBuf(buf, DistanceTravelledInVehicle); + CopyToBuf(buf, Record4x4One); + CopyToBuf(buf, Record4x4Two); + CopyToBuf(buf, Record4x4Three); + CopyToBuf(buf, Record4x4Mayhem); + CopyToBuf(buf, LivesSavedWithAmbulance); + CopyToBuf(buf, CriminalsCaught); + CopyToBuf(buf, HighestLevelAmbulanceMission); + CopyToBuf(buf, FiresExtinguished); + CopyToBuf(buf, LongestFlightInDodo); + CopyToBuf(buf, TimeTakenDefuseMission); + CopyToBuf(buf, NumberKillFrenziesPassed); + CopyToBuf(buf, TotalNumberKillFrenzies); + CopyToBuf(buf, TotalNumberMissions); + CopyToBuf(buf, FastestTimes); + CopyToBuf(buf, HighestScores); + CopyToBuf(buf, KillsSinceLastCheckpoint); + CopyToBuf(buf, TotalLegitimateKills); + CopyToBuf(buf, LastMissionPassedName); + + assert(buf - buf_start == *size); +#undef CopyToBuf +} + +void CStats::LoadStats(uint8 *buf, uint32 size) +{ + uint8* buf_start = buf; + +#define CopyFromBuf(buf, data) memcpy(&data, buf, sizeof(data)); buf += sizeof(data); + + CopyFromBuf(buf, PeopleKilledByPlayer); + CopyFromBuf(buf, PeopleKilledByOthers); + CopyFromBuf(buf, CarsExploded); + CopyFromBuf(buf, RoundsFiredByPlayer); + CopyFromBuf(buf, PedsKilledOfThisType); + CopyFromBuf(buf, HelisDestroyed); + CopyFromBuf(buf, ProgressMade); + CopyFromBuf(buf, TotalProgressInGame); + CopyFromBuf(buf, KgsOfExplosivesUsed); + CopyFromBuf(buf, InstantHitsFiredByPlayer); + CopyFromBuf(buf, InstantHitsHitByPlayer); + CopyFromBuf(buf, CarsCrushed); + CopyFromBuf(buf, HeadsPopped); + CopyFromBuf(buf, TimesArrested); + CopyFromBuf(buf, TimesDied); + CopyFromBuf(buf, DaysPassed); + CopyFromBuf(buf, mmRain); + CopyFromBuf(buf, MaximumJumpDistance); + CopyFromBuf(buf, MaximumJumpHeight); + CopyFromBuf(buf, MaximumJumpFlips); + CopyFromBuf(buf, MaximumJumpSpins); + CopyFromBuf(buf, BestStuntJump); + CopyFromBuf(buf, NumberOfUniqueJumpsFound); + CopyFromBuf(buf, TotalNumberOfUniqueJumps); + CopyFromBuf(buf, MissionsGiven); + CopyFromBuf(buf, MissionsPassed); + CopyFromBuf(buf, PassengersDroppedOffWithTaxi); + CopyFromBuf(buf, MoneyMadeWithTaxi); + CopyFromBuf(buf, IndustrialPassed); + CopyFromBuf(buf, CommercialPassed); + CopyFromBuf(buf, SuburbanPassed); + CopyFromBuf(buf, ElBurroTime); + CopyFromBuf(buf, DistanceTravelledOnFoot); + CopyFromBuf(buf, DistanceTravelledInVehicle); + CopyFromBuf(buf, Record4x4One); + CopyFromBuf(buf, Record4x4Two); + CopyFromBuf(buf, Record4x4Three); + CopyFromBuf(buf, Record4x4Mayhem); + CopyFromBuf(buf, LivesSavedWithAmbulance); + CopyFromBuf(buf, CriminalsCaught); + CopyFromBuf(buf, HighestLevelAmbulanceMission); + CopyFromBuf(buf, FiresExtinguished); + CopyFromBuf(buf, LongestFlightInDodo); + CopyFromBuf(buf, TimeTakenDefuseMission); + CopyFromBuf(buf, NumberKillFrenziesPassed); + CopyFromBuf(buf, TotalNumberKillFrenzies); + CopyFromBuf(buf, TotalNumberMissions); + CopyFromBuf(buf, FastestTimes); + CopyFromBuf(buf, HighestScores); + CopyFromBuf(buf, KillsSinceLastCheckpoint); + CopyFromBuf(buf, TotalLegitimateKills); + CopyFromBuf(buf, LastMissionPassedName); + + assert(buf - buf_start == size); +#undef CopyFromBuf +} + STARTPATCHES InjectHook(0x48C5A3, CStats::Init, PATCH_JUMP); // CGame::ReInitGameObjectVariables + InjectHook(0x4AB3E0, CStats::SaveStats, PATCH_JUMP); + InjectHook(0x4AB670, CStats::LoadStats, PATCH_JUMP); + InjectHook(0x4AB090, CStats::FindCriminalRatingString, PATCH_JUMP); + InjectHook(0x4AB2A0, CStats::FindCriminalRatingNumber, PATCH_JUMP); ENDPATCHES
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