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author | Sergeanur <s.anureev@yandex.ua> | 2020-12-29 12:55:26 +0100 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-12-29 12:55:26 +0100 |
commit | b9e97ab79db84785838f1b995188c37328c26071 (patch) | |
tree | c0c2fb73abab36a3f2e92b904287d91ef5032209 /src/core/World.cpp | |
parent | Fix error sound in when entering load/save menu (diff) | |
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Diffstat (limited to 'src/core/World.cpp')
-rw-r--r-- | src/core/World.cpp | 14 |
1 files changed, 12 insertions, 2 deletions
diff --git a/src/core/World.cpp b/src/core/World.cpp index 7d5f89b8..ae4b72ec 100644 --- a/src/core/World.cpp +++ b/src/core/World.cpp @@ -1643,14 +1643,24 @@ CWorld::ExtinguishAllCarFiresInArea(CVector point, float range) } } +inline void +AddSteamsFromGround(CPtrList& list) +{ + CPtrNode* pNode = list.first; + while (pNode) { + ((CEntity*)pNode->item)->AddSteamsFromGround(nil); + pNode = pNode->next; + } +} + void CWorld::AddParticles(void) { for(int32 y = 0; y < NUMSECTORS_Y; y++) { for(int32 x = 0; x < NUMSECTORS_X; x++) { CSector *pSector = GetSector(x, y); - CEntity::AddSteamsFromGround(pSector->m_lists[ENTITYLIST_BUILDINGS]); - CEntity::AddSteamsFromGround(pSector->m_lists[ENTITYLIST_DUMMIES]); + AddSteamsFromGround(pSector->m_lists[ENTITYLIST_BUILDINGS]); + AddSteamsFromGround(pSector->m_lists[ENTITYLIST_DUMMIES]); } } } |