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authorerorcun <erorcunerorcun@hotmail.com.tr>2021-01-16 14:44:59 +0100
committershfil <filip.gawin@zoho.com>2021-01-17 21:32:54 +0100
commit5a47379bf5f011a65c1d0f88a0cb5f2130feb9db (patch)
treed3b13533c6058d2b26035d180e4a7e8b735c283c /src/core/World.h
parentvehicle fixes (diff)
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Diffstat (limited to '')
-rw-r--r--src/core/World.h6
1 files changed, 1 insertions, 5 deletions
diff --git a/src/core/World.h b/src/core/World.h
index 9d62e79b..3d553752 100644
--- a/src/core/World.h
+++ b/src/core/World.h
@@ -3,6 +3,7 @@
#include "Game.h"
#include "Lists.h"
#include "PlayerInfo.h"
+#include "Collision.h"
/* Sectors span from -2000 to 2000 in x and y.
* With 100x100 sectors, each is 40x40 units. */
@@ -48,11 +49,6 @@ public:
VALIDATE_SIZE(CSector, 0x28);
-class CEntity;
-struct CColPoint;
-struct CColLine;
-struct CStoredCollPoly;
-
class CWorld
{
static CPtrList ms_bigBuildingsList[NUM_LEVELS];