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author | erorcun <erayorcunus@gmail.com> | 2021-01-23 01:34:15 +0100 |
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committer | GitHub <noreply@github.com> | 2021-01-23 01:34:15 +0100 |
commit | 10120eb12fb91db551a00839ab30d7542634b87d (patch) | |
tree | e8c670366d80e62776b0856466625b50af97c0c7 /src/core/World.h | |
parent | fix config.h (diff) | |
parent | Includes overhaul, fix some compiler warnings (diff) | |
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Diffstat (limited to 'src/core/World.h')
-rw-r--r-- | src/core/World.h | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/core/World.h b/src/core/World.h index 59bf634c..81eb5d4c 100644 --- a/src/core/World.h +++ b/src/core/World.h @@ -3,6 +3,7 @@ #include "Game.h" #include "Lists.h" #include "PlayerInfo.h" +#include "Collision.h" /* Sectors span from -2400 to 1600 in x and -2000 to 2000 y. * With 80x80 sectors, each is 50x50 units. */ @@ -48,11 +49,6 @@ public: VALIDATE_SIZE(CSector, 0x28); -class CEntity; -struct CColPoint; -struct CColLine; -struct CStoredCollPoly; - class CWorld { static CPtrList ms_bigBuildingsList[NUM_LEVELS]; |