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authorerorcun <erayorcunus@gmail.com>2021-01-23 01:34:15 +0100
committerGitHub <noreply@github.com>2021-01-23 01:34:15 +0100
commit10120eb12fb91db551a00839ab30d7542634b87d (patch)
treee8c670366d80e62776b0856466625b50af97c0c7 /src/core/World.h
parentfix config.h (diff)
parentIncludes overhaul, fix some compiler warnings (diff)
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Diffstat (limited to 'src/core/World.h')
-rw-r--r--src/core/World.h6
1 files changed, 1 insertions, 5 deletions
diff --git a/src/core/World.h b/src/core/World.h
index 59bf634c..81eb5d4c 100644
--- a/src/core/World.h
+++ b/src/core/World.h
@@ -3,6 +3,7 @@
#include "Game.h"
#include "Lists.h"
#include "PlayerInfo.h"
+#include "Collision.h"
/* Sectors span from -2400 to 1600 in x and -2000 to 2000 y.
* With 80x80 sectors, each is 50x50 units. */
@@ -48,11 +49,6 @@ public:
VALIDATE_SIZE(CSector, 0x28);
-class CEntity;
-struct CColPoint;
-struct CColLine;
-struct CStoredCollPoly;
-
class CWorld
{
static CPtrList ms_bigBuildingsList[NUM_LEVELS];