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author | eray orçunus <erayorcunus@gmail.com> | 2020-10-12 19:47:34 +0200 |
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committer | eray orçunus <erayorcunus@gmail.com> | 2020-10-12 19:47:34 +0200 |
commit | 342da2430b5e0ca6ccc278c32ff104e1cfdb4113 (patch) | |
tree | 3285d50a4a687252b31c965afcde3a5a7a0d5cdc /src/core/config.h | |
parent | SampleManager (diff) | |
parent | Streaming and cross-platform fixes (diff) | |
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Diffstat (limited to 'src/core/config.h')
-rw-r--r-- | src/core/config.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/core/config.h b/src/core/config.h index 57978950..e2123597 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -87,7 +87,8 @@ enum Config { NUMMBLURSTREAKS = 4, NUMSKIDMARKS = 32, - NUMONSCREENTIMERENTRIES = 1, + NUMONSCREENCLOCKS = 1, + NUMONSCREENCOUNTERS = 3, NUMRADARBLIPS = 75, NUMGENERALPICKUPS = 320, NUMSCRIPTEDPICKUPS = 16, @@ -137,6 +138,7 @@ enum Config { NUM_CRANES = 8, NUM_ESCALATORS = 22, + NUM_WATER_CREATURES = 8, NUM_EXPLOSIONS = 48, @@ -260,7 +262,6 @@ enum Config { //#define BIND_VEHICLE_FIREWEAPON // Adds ability to rebind fire key for 'in vehicle' controls // Hud, frontend and radar -#define HUD_ENHANCEMENTS // Adjusts some aspects to make the HUD look/behave a little bit better. //#define BETA_SLIDING_TEXT #define TRIANGULAR_BLIPS // height indicating triangular radar blips, as in VC #define PC_MENU |