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authoraap <aap@papnet.eu>2020-06-01 10:44:33 +0200
committerGitHub <noreply@github.com>2020-06-01 10:44:33 +0200
commit6d3e54369ce9ac826ab7c74da4be1c15d3ff3df0 (patch)
tree5f09d5f4358b1518262068d65ac713993b2cf437 /src/core/config.h
parentMerge branch 'miami' of https://github.com/GTAmodding/re3 into miami (diff)
parentfix (diff)
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Diffstat (limited to 'src/core/config.h')
-rw-r--r--src/core/config.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/core/config.h b/src/core/config.h
index c90d3cbf..6744e888 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -115,6 +115,7 @@ enum Config {
NUMSHOTINFOS = 100,
NUMROADBLOCKS = 300,
+ NUM_SCRIPT_ROADBLOCKS = 16,
NUMVISIBLEENTITIES = 2000,
NUMINVISIBLEENTITIES = 150,
@@ -136,7 +137,8 @@ enum Config {
NUM_EXPLOSIONS = 48,
- NUM_SETPIECES = 96
+ NUM_SETPIECES = 96,
+ NUM_SHORTCUT_START_POINTS = 16
};
// We'll use this once we're ready to become independent of the game
@@ -166,6 +168,7 @@ enum Config {
#elif defined GTA_PC
# define GTA3_1_1_PATCH
//# define GTA3_STEAM_PATCH
+//# define GTAVC_JP_PATCH
# ifdef GTA_PS2_STUFF
# define USE_PS2_RAND
# define RANDOMSPLASH // use random splash as on PS2