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author | Sergeanur <s.anureev@yandex.ua> | 2020-07-09 19:40:15 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-07-09 19:40:15 +0200 |
commit | c012e5a7ffa4a1d2d4a0d67a7aeacf973d9f8db4 (patch) | |
tree | bf77470297a3832563e01d021d3776dd6d58ba07 /src/core/config.h | |
parent | Remove island loading (diff) | |
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Diffstat (limited to 'src/core/config.h')
-rw-r--r-- | src/core/config.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/core/config.h b/src/core/config.h index 5010ed3d..b43fc90b 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -198,7 +198,8 @@ enum Config { #define DEFAULT_NATIVE_RESOLUTION // Set default video mode to your native resolution (fixes Windows 10 launch) #define USE_TXD_CDIMAGE // generate and load textures from txd.img #define IMPROVED_VIDEOMODE // save and load videomode parameters instead of a magic number -#define NO_ISLAND_LOADING // disable loadscreen between islands via loading all island data at once, consumes more memory and CPU +#define DISABLE_LOADING_SCREEN // disable the loading screen which vastly improves the loading time +#define NO_ISLAND_LOADING // disable loadscreen between islands via loading all island data at once, consumes more memory and CPU //#define USE_TEXTURE_POOL // Particle |