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authoraap <aap@papnet.eu>2020-12-19 17:27:01 +0100
committeraap <aap@papnet.eu>2020-12-19 17:27:01 +0100
commit2a51e1da0456e9b7397562102d3241e5c3ddbd6e (patch)
tree308cfd8f4e23e713fec89e041d92ecc96ba462c5 /src/core/main.h
parentanim compression (diff)
parentMerge pull request #891 from Nick007J/miami (diff)
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Diffstat (limited to 'src/core/main.h')
-rw-r--r--src/core/main.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/core/main.h b/src/core/main.h
index d3b5e9d9..37a82fb2 100644
--- a/src/core/main.h
+++ b/src/core/main.h
@@ -20,11 +20,16 @@ extern bool gbShowTimebars;
#define gbShowTimebars false
#endif
+#ifndef FINAL
+extern bool gbPrintMemoryUsage;
+#endif
+
class CSprite2d;
bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha);
bool DoRWStuffStartOfFrame_Horizon(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha);
void DoRWStuffEndOfFrame(void);
+void PreAllocateRwObjects(void);
void InitialiseGame(void);
void LoadingScreen(const char *str1, const char *str2, const char *splashscreen);
void LoadingIslandScreen(const char *levelName);