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author | aap <aap@papnet.eu> | 2020-12-19 17:27:01 +0100 |
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committer | aap <aap@papnet.eu> | 2020-12-19 17:27:01 +0100 |
commit | 2a51e1da0456e9b7397562102d3241e5c3ddbd6e (patch) | |
tree | 308cfd8f4e23e713fec89e041d92ecc96ba462c5 /src/core/main.h | |
parent | anim compression (diff) | |
parent | Merge pull request #891 from Nick007J/miami (diff) | |
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Diffstat (limited to 'src/core/main.h')
-rw-r--r-- | src/core/main.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/core/main.h b/src/core/main.h index d3b5e9d9..37a82fb2 100644 --- a/src/core/main.h +++ b/src/core/main.h @@ -20,11 +20,16 @@ extern bool gbShowTimebars; #define gbShowTimebars false #endif +#ifndef FINAL +extern bool gbPrintMemoryUsage; +#endif + class CSprite2d; bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha); bool DoRWStuffStartOfFrame_Horizon(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha); void DoRWStuffEndOfFrame(void); +void PreAllocateRwObjects(void); void InitialiseGame(void); void LoadingScreen(const char *str1, const char *str2, const char *splashscreen); void LoadingIslandScreen(const char *levelName); |