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authoraap <aap@papnet.eu>2020-05-10 20:51:29 +0200
committeraap <aap@papnet.eu>2020-05-10 20:51:29 +0200
commit9e842f1628c273d20fb8221e8b42198880b127fe (patch)
treea9e71674dcd33c80f54bb22b1abf482a550cb4a2 /src/core/re3.cpp
parentforce load weapons as long as we dont stream em yet (diff)
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Diffstat (limited to '')
-rw-r--r--src/core/re3.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index a2c0a9a3..8ed27eef 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -323,7 +323,7 @@ DebugMenuPopulate(void)
DebugMenuAddCmd("Spawn", "Spawn Banshee", [](){ SpawnCar(MI_BANSHEE); });
DebugMenuAddCmd("Spawn", "Spawn Cuban", [](){ SpawnCar(MI_CUBAN); });
DebugMenuAddCmd("Spawn", "Spawn Voodoo", [](){ SpawnCar(MI_VOODOO); });
- DebugMenuAddCmd("Spawn", "Spawn Dodo", [](){ SpawnCar(MI_DODO); });
+ DebugMenuAddCmd("Spawn", "Spawn Sparrow", [](){ SpawnCar(MI_SPARROW); });
DebugMenuAddCmd("Spawn", "Spawn Rhino", [](){ SpawnCar(MI_RHINO); });
DebugMenuAddCmd("Spawn", "Spawn Firetruck", [](){ SpawnCar(MI_FIRETRUCK); });
DebugMenuAddCmd("Spawn", "Spawn Predator", [](){ SpawnCar(MI_PREDATOR); });