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authoraap <aap@papnet.eu>2020-06-04 21:50:00 +0200
committerGitHub <noreply@github.com>2020-06-04 21:50:00 +0200
commit7f0474e9deda96ad1b1bf3592103552411d93a2b (patch)
treeeab0d4b3548fee3c419c00cdc9df6786f874e64c /src/core
parentUpdate links to bintray on miami branch (diff)
parentsome orig chearts (diff)
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Diffstat (limited to '')
-rw-r--r--src/core/Pad.cpp133
-rw-r--r--src/core/re3.cpp8
2 files changed, 112 insertions, 29 deletions
diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp
index d309d469..8907894c 100644
--- a/src/core/Pad.cpp
+++ b/src/core/Pad.cpp
@@ -63,39 +63,110 @@ bool CPad::IsAffectedByController = false;
_TODO("gbFastTime");
extern bool gbFastTime;
-void WeaponCheat()
+void WeaponCheat1()
{
CHud::SetHelpMessage(TheText.Get("CHEAT2"), true);
- CStreaming::RequestModel(MI_GRENADE, STREAMFLAGS_DONT_REMOVE);
- CStreaming::RequestModel(MI_BOMB, STREAMFLAGS_DONT_REMOVE);
- CStreaming::RequestModel(MI_RUGER, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::RequestModel(MI_BRASS_KNUCKLES, STREAMFLAGS_DONT_REMOVE);
CStreaming::RequestModel(MI_BASEBALL_BAT, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::RequestModel(MI_MOLOTOV, STREAMFLAGS_DONT_REMOVE);
CStreaming::RequestModel(MI_COLT45, STREAMFLAGS_DONT_REMOVE);
- CStreaming::RequestModel(MI_ROCKETLAUNCHER, STREAMFLAGS_DONT_REMOVE);
- CStreaming::RequestModel(MI_SPAS12_SHOTGUN, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::RequestModel(MI_SHOTGUN, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::RequestModel(MI_TEC9, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::RequestModel(MI_RUGER, STREAMFLAGS_DONT_REMOVE);
CStreaming::RequestModel(MI_SNIPERRIFLE, STREAMFLAGS_DONT_REMOVE);
- CStreaming::RequestModel(MI_MP5, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::RequestModel(MI_FLAMETHROWER, STREAMFLAGS_DONT_REMOVE);
CStreaming::LoadAllRequestedModels(false);
- FindPlayerPed()->GiveWeapon(WEAPONTYPE_BASEBALLBAT, 0);
+ FindPlayerPed()->GiveWeapon(WEAPONTYPE_BRASSKNUCKLE, 1);
+ FindPlayerPed()->GiveWeapon(WEAPONTYPE_BASEBALLBAT, 1);
+ FindPlayerPed()->GiveWeapon(WEAPONTYPE_MOLOTOV, 10);
FindPlayerPed()->GiveWeapon(WEAPONTYPE_COLT45, 100);
- FindPlayerPed()->GiveWeapon(WEAPONTYPE_MP5, 100);
- FindPlayerPed()->GiveWeapon(WEAPONTYPE_SPAS12_SHOTGUN, 20);
- FindPlayerPed()->GiveWeapon(WEAPONTYPE_RUGER, 200);
- FindPlayerPed()->GiveWeapon(WEAPONTYPE_SNIPERRIFLE, 5);
+ FindPlayerPed()->GiveWeapon(WEAPONTYPE_SHOTGUN, 50);
+ FindPlayerPed()->GiveWeapon(WEAPONTYPE_TEC9, 150);
+ FindPlayerPed()->GiveWeapon(WEAPONTYPE_RUGER, 120);
+ FindPlayerPed()->GiveWeapon(WEAPONTYPE_SNIPERRIFLE, 25);
+ FindPlayerPed()->GiveWeapon(WEAPONTYPE_FLAMETHROWER, 200);
+
+ CStreaming::SetModelIsDeletable(MI_BRASS_KNUCKLES);
+ CStreaming::SetModelIsDeletable(MI_BASEBALL_BAT);
+ CStreaming::SetModelIsDeletable(MI_MOLOTOV);
+ CStreaming::SetModelIsDeletable(MI_COLT45);
+ CStreaming::SetModelIsDeletable(MI_SHOTGUN);
+ CStreaming::SetModelIsDeletable(MI_TEC9);
+ CStreaming::SetModelIsDeletable(MI_RUGER);
+ CStreaming::SetModelIsDeletable(MI_SNIPERRIFLE);
+ CStreaming::SetModelIsDeletable(MI_FLAMETHROWER);
+}
+
+void WeaponCheat2()
+{
+ CHud::SetHelpMessage(TheText.Get("CHEAT2"), true);
+
+ CStreaming::RequestModel(MI_KATANA, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::RequestModel(MI_GRENADE, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::RequestModel(MI_BOMB, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::RequestModel(MI_PYTHON, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::RequestModel(MI_STUBBY_SHOTGUN, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::RequestModel(MI_SILENCEDINGRAM, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::RequestModel(MI_M4, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::RequestModel(MI_LASERSCOPE, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::RequestModel(MI_ROCKETLAUNCHER, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::LoadAllRequestedModels(false);
+
+ FindPlayerPed()->GiveWeapon(WEAPONTYPE_KATANA, 0);
+ FindPlayerPed()->GiveWeapon(WEAPONTYPE_DETONATOR_GRENADE, 10);
+ FindPlayerPed()->GiveWeapon(WEAPONTYPE_PYTHON, 40);
+ FindPlayerPed()->GiveWeapon(WEAPONTYPE_STUBBY_SHOTGUN, 25);
+ FindPlayerPed()->GiveWeapon(WEAPONTYPE_SILENCED_INGRAM, 100);
+ FindPlayerPed()->GiveWeapon(WEAPONTYPE_M4, 150);
+ FindPlayerPed()->GiveWeapon(WEAPONTYPE_LASERSCOPE, 21);
FindPlayerPed()->GiveWeapon(WEAPONTYPE_ROCKETLAUNCHER, 5);
- FindPlayerPed()->GiveWeapon(WEAPONTYPE_DETONATOR_GRENADE, 5);
+ CStreaming::SetModelIsDeletable(MI_KATANA);
CStreaming::SetModelIsDeletable(MI_GRENADE);
CStreaming::SetModelIsDeletable(MI_BOMB);
- CStreaming::SetModelIsDeletable(MI_RUGER);
- CStreaming::SetModelIsDeletable(MI_BASEBALL_BAT);
- CStreaming::SetModelIsDeletable(MI_COLT45);
+ CStreaming::SetModelIsDeletable(MI_PYTHON);
+ CStreaming::SetModelIsDeletable(MI_STUBBY_SHOTGUN);
+ CStreaming::SetModelIsDeletable(MI_SILENCEDINGRAM);
+ CStreaming::SetModelIsDeletable(MI_M4);
+ CStreaming::SetModelIsDeletable(MI_LASERSCOPE);
CStreaming::SetModelIsDeletable(MI_ROCKETLAUNCHER);
+}
+
+void WeaponCheat3()
+{
+ CHud::SetHelpMessage(TheText.Get("CHEAT2"), true);
+
+ CStreaming::RequestModel(MI_CHAINSAW, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::RequestModel(MI_GRENADE, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::RequestModel(MI_PYTHON, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::RequestModel(MI_SPAS12_SHOTGUN, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::RequestModel(MI_MP5, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::RequestModel(MI_M4, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::RequestModel(MI_LASERSCOPE, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::RequestModel(MI_MINIGUN, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::RequestModel(MI_MINIGUN2, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::LoadAllRequestedModels(false);
+
+ FindPlayerPed()->GiveWeapon(WEAPONTYPE_CHAINSAW, 0);
+ FindPlayerPed()->GiveWeapon(WEAPONTYPE_GRENADE, 10);
+ FindPlayerPed()->GiveWeapon(WEAPONTYPE_PYTHON, 40);
+ FindPlayerPed()->GiveWeapon(WEAPONTYPE_SPAS12_SHOTGUN, 30);
+ FindPlayerPed()->GiveWeapon(WEAPONTYPE_MP5, 100);
+ FindPlayerPed()->GiveWeapon(WEAPONTYPE_M4, 150);
+ FindPlayerPed()->GiveWeapon(WEAPONTYPE_LASERSCOPE, 21);
+ FindPlayerPed()->GiveWeapon(WEAPONTYPE_MINIGUN, 500);
+
+ CStreaming::SetModelIsDeletable(MI_CHAINSAW);
+ CStreaming::SetModelIsDeletable(MI_GRENADE);
+ CStreaming::SetModelIsDeletable(MI_PYTHON);
CStreaming::SetModelIsDeletable(MI_SPAS12_SHOTGUN);
- CStreaming::SetModelIsDeletable(MI_SNIPERRIFLE);
CStreaming::SetModelIsDeletable(MI_MP5);
+ CStreaming::SetModelIsDeletable(MI_M4);
+ CStreaming::SetModelIsDeletable(MI_LASERSCOPE);
+ CStreaming::SetModelIsDeletable(MI_MINIGUN);
+ CStreaming::SetModelIsDeletable(MI_MINIGUN2);
}
void HealthCheat()
@@ -809,7 +880,7 @@ void CPad::AddToCheatString(char c)
#define _CHEATCMP(str) strncmp(str, CheatString, sizeof(str)-1)
// "4414LDRULDRU" - R2 R2 L1 R2 LEFT DOWN RIGHT UP LEFT DOWN RIGHT UP
if ( !_CHEATCMP("URDLURDL4144") )
- WeaponCheat();
+ WeaponCheat1();
// "4411LDRULDRU" - R2 R2 L1 L1 LEFT DOWN RIGHT UP LEFT DOWN RIGHT UP
else if ( !_CHEATCMP("URDLURDL1144") )
@@ -911,24 +982,32 @@ void CPad::AddToPCCheatString(char c)
#define _CHEATCMP(str) strncmp(str, KeyBoardCheatString, sizeof(str)-1)
- // "GUNSGUNSGUNS"
- if ( !_CHEATCMP("SNUGSNUGSNUG") )
- WeaponCheat();
+ // "THUGSTOOLS"
+ if (!_CHEATCMP("SLOOTSGUHT"))
+ WeaponCheat1();
+
+ // "PROFESSIONALTOOLS"
+ if (!_CHEATCMP("SLOOTLANOISSEFORP"))
+ WeaponCheat2();
+
+ // "NUTTERTOOLS"
+ if (!_CHEATCMP("SLOOTRETTUN"))
+ WeaponCheat3();
// "IFIWEREARICHMAN"
if ( !_CHEATCMP("NAMHCIRAEREWIFI") )
MoneyCheat();
- // "GESUNDHEIT"
- if ( !_CHEATCMP("TIEHDNUSEG") )
+ // "ASPIRINE"
+ if (!_CHEATCMP("ENIRIPSA"))
HealthCheat();
// "MOREPOLICEPLEASE"
if ( !_CHEATCMP("ESAELPECILOPEROM") )
WantedLevelUpCheat();
- // "NOPOLICEPLEASE"
- if ( !_CHEATCMP("ESAELPECILOPON") )
+ // "LEAVEMEALONE"
+ if (!_CHEATCMP("ENOLAEMEVAEL"))
WantedLevelDownCheat();
// "PANZER"
@@ -1004,8 +1083,8 @@ void CPad::AddToPCCheatString(char c)
if ( !_CHEATCMP("ESIOTRUT") )
ArmourCheat();
#else
- // "TORTOISE"
- if ( !_CHEATCMP("ESIOTROT") )
+ // "PRECIOUSPROTECTION"
+ if (!_CHEATCMP("NOITCETORPSUOICERP"))
ArmourCheat();
#endif
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index 302f4fc1..18f699b4 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -165,7 +165,9 @@ CustomFrontendOptionsPopulate(void)
#endif
#ifdef DEBUGMENU
-void WeaponCheat();
+void WeaponCheat1();
+void WeaponCheat2();
+void WeaponCheat3();
void HealthCheat();
void VehicleCheat(bool something, int model);
void BlowUpCarsCheat();
@@ -397,7 +399,9 @@ DebugMenuPopulate(void)
DebugMenuAddVar("Time & Weather", "Wind", (float*)&CWeather::Wind, nil, 0.1f, 0.0f, 1.0f);
DebugMenuAddVar("Time & Weather", "Time scale", (float*)&CTimer::GetTimeScale(), nil, 0.1f, 0.0f, 10.0f);
- DebugMenuAddCmd("Cheats", "Weapons", WeaponCheat);
+ DebugMenuAddCmd("Cheats", "Weapon set 1", WeaponCheat1);
+ DebugMenuAddCmd("Cheats", "Weapon set 2", WeaponCheat2);
+ DebugMenuAddCmd("Cheats", "Weapon set 3", WeaponCheat3);
DebugMenuAddCmd("Cheats", "Money", MoneyCheat);
DebugMenuAddCmd("Cheats", "Health", HealthCheat);
DebugMenuAddCmd("Cheats", "Wanted level up", WantedLevelUpCheat);