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author | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-05-04 19:33:48 +0200 |
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committer | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-05-04 19:33:48 +0200 |
commit | 8aac6060d36c5dca48c02988b654d4646b175e64 (patch) | |
tree | 46dcd7597b7e75b4db1f17e469e0d7e6cb233c88 /src/core | |
parent | Merge branch 'master' of github.com:gtamodding/re3 (diff) | |
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Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/Game.cpp | 19 | ||||
-rw-r--r-- | src/core/config.h | 3 |
2 files changed, 5 insertions, 17 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp index 8633d222..8ab12e3f 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -220,22 +220,9 @@ bool CGame::InitialiseOnceAfterRW(void) if ( FrontEndMenuManager.m_nPrefsAudio3DProviderIndex == -99 || FrontEndMenuManager.m_nPrefsAudio3DProviderIndex == -2 ) { CMenuManager::m_PrefsSpeakers = 0; - - for ( int32 i = 0; i < DMAudio.GetNum3DProvidersAvailable(); i++ ) - { - wchar buff[64]; - - char *name = DMAudio.Get3DProviderName(i); - AsciiToUnicode(name, buff); - char *providername = UnicodeToAscii(buff); - strupr(providername); - - if ( !strcmp(providername, "MILES FAST 2D POSITIONAL AUDIO") ) - { - FrontEndMenuManager.m_nPrefsAudio3DProviderIndex = i; - break; - } - } + int8 provider = DMAudio.AutoDetect3DProviders(); + if ( provider != -1 ) + FrontEndMenuManager.m_nPrefsAudio3DProviderIndex = provider; } DMAudio.SetCurrent3DProvider(FrontEndMenuManager.m_nPrefsAudio3DProviderIndex); diff --git a/src/core/config.h b/src/core/config.h index 163af701..23fe9993 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -193,7 +193,8 @@ enum Config { #define DEFAULT_NATIVE_RESOLUTION // Set default video mode to your native resolution (fixes Windows 10 launch) #define USE_TXD_CDIMAGE // generate and load textures from txd.img //#define USE_TEXTURE_POOL -//#define OPENAL +#define AUDIO_OAL +//#define AUDIO_MSS // Particle //#define PC_PARTICLE |