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author | aap <aap@papnet.eu> | 2020-05-11 17:03:32 +0200 |
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committer | aap <aap@papnet.eu> | 2020-05-11 17:03:44 +0200 |
commit | d4250fc2c7e382b095a4ae09daae4ee3beb65527 (patch) | |
tree | c2cf6c78147b1fc49c0a7ff2860eee616e8852d1 /src/entities/Entity.cpp | |
parent | little fix for cam (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/entities/Entity.cpp | 26 |
1 files changed, 16 insertions, 10 deletions
diff --git a/src/entities/Entity.cpp b/src/entities/Entity.cpp index e3ecf50f..1e00b129 100644 --- a/src/entities/Entity.cpp +++ b/src/entities/Entity.cpp @@ -53,16 +53,16 @@ CEntity::CEntity(void) bHasBlip = false; bIsBIGBuilding = false; bStreamBIGBuilding = false; - bRenderDamaged = false; + bRenderDamaged = false; bBulletProof = false; bFireProof = false; bCollisionProof = false; bMeleeProof = false; bOnlyDamagedByPlayer = false; bStreamingDontDelete = false; - bRemoveFromWorld = false; + bHasHitWall = false; bImBeingRendered = false; bTouchingWater = false; @@ -70,11 +70,15 @@ CEntity::CEntity(void) bDrawLast = false; bNoBrightHeadLights = false; bDoNotRender = false; - bDistanceFade = false; - m_flagE2 = false; + m_flagE1 = false; + m_flagE2 = false; + bOffscreen = false; bIsStaticWaitingForCollision = false; + m_flagE10 = false; + m_flagE20 = false; + m_flagE40 = false; m_scanCode = 0; m_modelIndex = -1; @@ -924,6 +928,7 @@ CEntity::AddSteamsFromGround(CPtrList& list) } #ifdef COMPATIBLE_SAVES +// TODO(MIAMI) void CEntity::SaveEntityFlags(uint8*& buf) { @@ -955,26 +960,27 @@ CEntity::SaveEntityFlags(uint8*& buf) if (bMeleeProof) tmp |= BIT(27); if (bOnlyDamagedByPlayer) tmp |= BIT(28); if (bStreamingDontDelete) tmp |= BIT(29); + if (bRemoveFromWorld) tmp |= BIT(0); + if (bHasHitWall) tmp |= BIT(1); WriteSaveBuf<uint32>(buf, tmp); tmp = 0; - if (bRemoveFromWorld) tmp |= BIT(0); - if (bHasHitWall) tmp |= BIT(1); if (bImBeingRendered) tmp |= BIT(2); if (bTouchingWater) tmp |= BIT(3); if (bIsSubway) tmp |= BIT(4); if (bDrawLast) tmp |= BIT(5); if (bNoBrightHeadLights) tmp |= BIT(6); if (bDoNotRender) tmp |= BIT(7); - if (bDistanceFade) tmp |= BIT(8); + if (m_flagE2) tmp |= BIT(9); WriteSaveBuf<uint32>(buf, tmp); } +// TODO(MIAMI) void CEntity::LoadEntityFlags(uint8*& buf) { @@ -1006,19 +1012,19 @@ CEntity::LoadEntityFlags(uint8*& buf) bMeleeProof = !!(tmp & BIT(27)); bOnlyDamagedByPlayer = !!(tmp & BIT(28)); bStreamingDontDelete = !!(tmp & BIT(29)); + bRemoveFromWorld = !!(tmp & BIT(0)); + bHasHitWall = !!(tmp & BIT(1)); tmp = ReadSaveBuf<uint32>(buf); - bRemoveFromWorld = !!(tmp & BIT(0)); - bHasHitWall = !!(tmp & BIT(1)); bImBeingRendered = !!(tmp & BIT(2)); bTouchingWater = !!(tmp & BIT(3)); bIsSubway = !!(tmp & BIT(4)); bDrawLast = !!(tmp & BIT(5)); bNoBrightHeadLights = !!(tmp & BIT(6)); bDoNotRender = !!(tmp & BIT(7)); - bDistanceFade = !!(tmp & BIT(8)); + m_flagE2 = !!(tmp & BIT(9)); } |