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author | eray orçunus <erayorcunus@gmail.com> | 2019-06-28 18:19:00 +0200 |
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committer | eray orçunus <erayorcunus@gmail.com> | 2019-06-28 18:19:00 +0200 |
commit | 7ab2ba9399eb8003821122f619371e443a8b1603 (patch) | |
tree | b0490ac6bdd9b7ff863cdd26d68280aea2e9357d /src/entities/Ped.h | |
parent | Merge pull request #62 from erorcun/erorcun (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/entities/Ped.h | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/src/entities/Ped.h b/src/entities/Ped.h index 37a1cd3d..9b2ec31f 100644 --- a/src/entities/Ped.h +++ b/src/entities/Ped.h @@ -112,7 +112,7 @@ public: // 0x128 CStoredCollPoly m_collPoly; float m_fCollisionSpeed; - uint8 m_ped_flagA1 : 1; + uint8 bIsStanding : 1; uint8 m_ped_flagA2 : 1; uint8 m_ped_flagA4 : 1; // stores (CTimer::GetTimeInMilliseconds() < m_lastHitTime) uint8 bIsPointingGunAt : 1; @@ -148,9 +148,9 @@ public: uint8 m_ped_flagE2 : 1; uint8 m_ped_flagE4 : 1; uint8 m_ped_flagE8 : 1; // can duck? - uint8 m_ped_flagE10 : 1; // can't attack if it's set + uint8 bCantFireBecauseCrouched : 1; // set if you don't want ped to attack uint8 m_ped_flagE20 : 1; - uint8 m_ped_flagE40 : 1; + uint8 bDoBloodyFootprints : 1; uint8 m_ped_flagE80 : 1; uint8 m_ped_flagF1 : 1; uint8 m_ped_flagF2 : 1; @@ -256,7 +256,9 @@ public: uint32 m_hitRecoverTimer; uint32 field_4E0; uint32 m_duckTimer; - uint8 stuff9[10]; + uint8 stuff13[4]; + int32 m_bloodyFootprintCount; + uint8 stuff9[2]; uint8 m_bodyPartBleeding; // PedNode uint8 m_field_4F3; CPed *m_nearPeds[10]; @@ -298,6 +300,7 @@ public: void RestartNonPartialAnims(void); void LineUpPedWithCar(PedLineUpPhase phase); void SetPedPositionInCar(void); + void PlayFootSteps(void); static void GetLocalPositionToOpenCarDoor(CVector *output, CVehicle *veh, uint32 enterType, float offset); static void GetPositionToOpenCarDoor(CVector *output, CVehicle *veh, uint32 enterType, float seatPosMult); static void GetPositionToOpenCarDoor(CVector* output, CVehicle* veh, uint32 enterType); |