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author | erorcun <erorcunerorcun@hotmail.com.tr> | 2021-02-08 11:21:53 +0100 |
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committer | erorcun <erorcunerorcun@hotmail.com.tr> | 2021-02-08 11:21:53 +0100 |
commit | 0eb191371388e5b25fbc957ca928c457fc544b21 (patch) | |
tree | b3203e68d3f74c005d2fe0689bce7cf3240dd713 /src/extras/postfx.cpp | |
parent | Don't show menu map and new languages if gamefiles isn't copied (diff) | |
parent | reorganize shaders; use modulate flag; update librw (diff) | |
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Diffstat (limited to 'src/extras/postfx.cpp')
-rw-r--r-- | src/extras/postfx.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/extras/postfx.cpp b/src/extras/postfx.cpp index 51b91060..b94d245d 100644 --- a/src/extras/postfx.cpp +++ b/src/extras/postfx.cpp @@ -141,16 +141,16 @@ CPostFX::Open(RwCamera *cam) #ifdef RW_D3D9 -#include "shaders/colourfilterIII_PS.inc" +#include "shaders/obj/colourfilterIII_PS.inc" colourfilterIII_PS = rw::d3d::createPixelShader(colourfilterIII_PS_cso); -#include "shaders/contrastPS.inc" +#include "shaders/obj/contrastPS.inc" contrast_PS = rw::d3d::createPixelShader(contrastPS_cso); #endif #ifdef RW_OPENGL using namespace rw::gl3; { -#include "shaders/im2d_gl.inc" -#include "shaders/colourfilterIII_fs_gl.inc" +#include "shaders/obj/im2d_vert.inc" +#include "shaders/obj/colourfilterIII_frag.inc" const char *vs[] = { shaderDecl, header_vert_src, im2d_vert_src, nil }; const char *fs[] = { shaderDecl, header_frag_src, colourfilterIII_frag_src, nil }; colourFilterIII = Shader::create(vs, fs); @@ -158,8 +158,8 @@ CPostFX::Open(RwCamera *cam) } { -#include "shaders/im2d_gl.inc" -#include "shaders/contrast_fs_gl.inc" +#include "shaders/obj/im2d_vert.inc" +#include "shaders/obj/contrast_frag.inc" const char *vs[] = { shaderDecl, header_vert_src, im2d_vert_src, nil }; const char *fs[] = { shaderDecl, header_frag_src, contrast_frag_src, nil }; contrast = Shader::create(vs, fs); |