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author | aap <aap@papnet.eu> | 2020-11-18 10:32:18 +0100 |
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committer | aap <aap@papnet.eu> | 2020-11-18 10:32:18 +0100 |
commit | 8c70c2a136d6412e27550c1c2584d972f9d9812a (patch) | |
tree | 0776cacdebdfe418bb4712836cd72d2c9fb5c837 /src/extras/shaders/contrast.frag | |
parent | Merge pull request #821 from aap/miami (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/extras/shaders/contrast.frag | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/extras/shaders/contrast.frag b/src/extras/shaders/contrast.frag index d6dec478..1b93f6fe 100644 --- a/src/extras/shaders/contrast.frag +++ b/src/extras/shaders/contrast.frag @@ -2,17 +2,18 @@ uniform sampler2D tex0; uniform vec3 u_contrastAdd; uniform vec3 u_contrastMult; -in vec4 v_color; -in vec2 v_tex0; -in float v_fog; - -out vec4 color; +FSIN vec4 v_color; +FSIN vec2 v_tex0; +FSIN float v_fog; void main(void) { vec4 dst = texture(tex0, vec2(v_tex0.x, 1.0-v_tex0.y)); + vec4 color; color.rgb = dst.rgb*u_contrastMult + u_contrastAdd; color.a = 1.0f; + + FRAGCOLOR(color); } |