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authoraap <aap@papnet.eu>2020-11-18 10:32:18 +0100
committeraap <aap@papnet.eu>2020-11-18 10:32:18 +0100
commit8c70c2a136d6412e27550c1c2584d972f9d9812a (patch)
tree0776cacdebdfe418bb4712836cd72d2c9fb5c837 /src/extras/shaders/contrast.frag
parentMerge pull request #821 from aap/miami (diff)
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Diffstat (limited to '')
-rw-r--r--src/extras/shaders/contrast.frag11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/extras/shaders/contrast.frag b/src/extras/shaders/contrast.frag
index d6dec478..1b93f6fe 100644
--- a/src/extras/shaders/contrast.frag
+++ b/src/extras/shaders/contrast.frag
@@ -2,17 +2,18 @@ uniform sampler2D tex0;
uniform vec3 u_contrastAdd;
uniform vec3 u_contrastMult;
-in vec4 v_color;
-in vec2 v_tex0;
-in float v_fog;
-
-out vec4 color;
+FSIN vec4 v_color;
+FSIN vec2 v_tex0;
+FSIN float v_fog;
void
main(void)
{
vec4 dst = texture(tex0, vec2(v_tex0.x, 1.0-v_tex0.y));
+ vec4 color;
color.rgb = dst.rgb*u_contrastMult + u_contrastAdd;
color.a = 1.0f;
+
+ FRAGCOLOR(color);
}