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author | aap <aap@papnet.eu> | 2021-01-08 13:34:49 +0100 |
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committer | aap <aap@papnet.eu> | 2021-01-08 13:34:49 +0100 |
commit | 37a58a04f2895a37fd961ee6e3ff7df80d22f110 (patch) | |
tree | 3483ae7a0de117b9f34b0481368dfe3d13d12e0e /src/extras/shaders/leedsBuilding_vs_gl.inc | |
parent | first commit for LCS (diff) | |
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Diffstat (limited to 'src/extras/shaders/leedsBuilding_vs_gl.inc')
-rw-r--r-- | src/extras/shaders/leedsBuilding_vs_gl.inc | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/src/extras/shaders/leedsBuilding_vs_gl.inc b/src/extras/shaders/leedsBuilding_vs_gl.inc new file mode 100644 index 00000000..4e2db0d0 --- /dev/null +++ b/src/extras/shaders/leedsBuilding_vs_gl.inc @@ -0,0 +1,28 @@ +const char *leedsBuilding_vert_src = +"uniform vec4 u_amb;\n" +"uniform vec4 u_emiss;\n" + +"VSIN(ATTRIB_POS) vec3 in_pos;\n" + +"VSOUT vec4 v_color;\n" +"VSOUT vec2 v_tex0;\n" +"VSOUT float v_fog;\n" + +"void\n" +"main(void)\n" +"{\n" +" vec4 Vertex = u_world * vec4(in_pos, 1.0);\n" +" gl_Position = u_proj * u_view * Vertex;\n" +" vec3 Normal = mat3(u_world) * in_normal;\n" + +" v_tex0 = in_tex0;\n" + +" v_color = in_color;\n" +" v_color.rgb *= u_amb.rgb;\n" +" v_color.rgb += u_emiss.rgb;\n" +" v_color = clamp(v_color, 0.0, 1.0);\n" +" v_color.a *= u_matColor.a;\n" + +" v_fog = DoFog(gl_Position.w);\n" +"}\n" +; |