diff options
author | aap <aap@papnet.eu> | 2019-06-28 19:23:28 +0200 |
---|---|---|
committer | aap <aap@papnet.eu> | 2019-06-28 19:23:28 +0200 |
commit | 48cf8b6629da53443be6b1580ee15ad768c53370 (patch) | |
tree | d6bdeb18130b49096a995789840faf382f68f7ee /src/main.h | |
parent | Merge pull request #67 from gennariarmando/master (diff) | |
download | re3-48cf8b6629da53443be6b1580ee15ad768c53370.tar re3-48cf8b6629da53443be6b1580ee15ad768c53370.tar.gz re3-48cf8b6629da53443be6b1580ee15ad768c53370.tar.bz2 re3-48cf8b6629da53443be6b1580ee15ad768c53370.tar.lz re3-48cf8b6629da53443be6b1580ee15ad768c53370.tar.xz re3-48cf8b6629da53443be6b1580ee15ad768c53370.tar.zst re3-48cf8b6629da53443be6b1580ee15ad768c53370.zip |
Diffstat (limited to '')
-rw-r--r-- | src/main.h | 3 |
1 files changed, 3 insertions, 0 deletions
@@ -13,6 +13,9 @@ extern wchar *gUString; class CSprite2d; +void InitialiseGame(void); void LoadingScreen(const char *str1, const char *str2, const char *splashscreen); +void LoadingIslandScreen(const char *levelName); CSprite2d *LoadSplash(const char *name); +char *GetLevelSplashScreen(int level); char *GetRandomSplashScreen(void); |