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authorNikolay Korolev <nickvnuk@gmail.com>2020-05-19 22:27:41 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2020-05-19 22:27:41 +0200
commitfec0028e12fb7e362344cfc07d7dcb6b07c29e04 (patch)
tree675e1d491bd8f9cb80c707fbba45ae41005a4d31 /src/peds/CopPed.cpp
parentslightly restructured ped flags for convenience (diff)
parentMerge pull request #567 from erorcun/miami (diff)
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Diffstat (limited to '')
-rw-r--r--src/peds/CopPed.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/peds/CopPed.cpp b/src/peds/CopPed.cpp
index 578f2454..b84dcf14 100644
--- a/src/peds/CopPed.cpp
+++ b/src/peds/CopPed.cpp
@@ -23,7 +23,7 @@ CCopPed::CCopPed(eCopType copType, int32 modifier) : CPed(PEDTYPE_COP)
switch (copType) {
case COP_STREET:
SetModelIndex(MI_COP);
- // GiveWeapon(WEAPONTYPE_NIGHTSTICK, 1000, true); // TODO(Miami)
+ GiveWeapon(WEAPONTYPE_NIGHTSTICK, 1000, true);
GiveDelayedWeapon(WEAPONTYPE_COLT45, 1000);
m_currentWeapon = WEAPONTYPE_UNARMED;
m_fArmour = 0.0f;