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authoraap <aap@papnet.eu>2019-07-08 08:46:42 +0200
committeraap <aap@papnet.eu>2019-07-08 08:46:42 +0200
commit12af85ca3d29e155f40323ad07a77f96a4aececf (patch)
tree7a6d7c8ed51ec1c527903835bbe4ee39eef2ab8b /src/peds/Ped.h
parentMerge pull request #111 from gennariarmando/master (diff)
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Diffstat (limited to '')
-rw-r--r--src/peds/Ped.h35
1 files changed, 13 insertions, 22 deletions
diff --git a/src/peds/Ped.h b/src/peds/Ped.h
index 0493eeee..6b04404b 100644
--- a/src/peds/Ped.h
+++ b/src/peds/Ped.h
@@ -399,21 +399,19 @@ public:
static void operator delete(void*, int);
CPed(uint32 pedType);
- virtual ~CPed(void);
-
- virtual void SetModelIndex(uint32 mi);
- virtual void ProcessControl(void);
- virtual void Teleport(CVector);
- virtual void PreRender(void);
- virtual void Render(void);
- virtual bool SetupLighting(void);
- virtual void RemoveLighting(bool);
- virtual void FlagToDestroyWhenNextProcessed(void);
- virtual int32 ProcessEntityCollision(CEntity*, CColPoint*);
- virtual void SetMoveAnim(void);
+ ~CPed(void);
+
+ void SetModelIndex(uint32 mi);
+ void ProcessControl(void);
+ void Teleport(CVector);
+ void PreRender(void);
+ void Render(void);
+ bool SetupLighting(void);
+ void RemoveLighting(bool);
+ void FlagToDestroyWhenNextProcessed(void);
+ int32 ProcessEntityCollision(CEntity*, CColPoint*);
- CPed* ctor(uint32 pedType) { return ::new (this) CPed(pedType); }
- void dtor(void) { this->CPed::~CPed(); }
+ virtual void SetMoveAnim(void);
void AddWeaponModel(int id);
void AimGun(void);
@@ -465,7 +463,7 @@ public:
void RegisterThreatWithGangPeds(CEntity*);
bool TurnBody(void);
void Chat(void);
- void MakeChangesForNewWeapon(int8);
+ void MakeChangesForNewWeapon(int8);
// Static methods
@@ -545,13 +543,6 @@ public:
PedState GetPedState(void) { return m_nPedState; }
void SetPedState(PedState state) { m_nPedState = state; }
- // to make patching virtual functions possible
- void SetModelIndex_(uint32 mi) { CPed::SetModelIndex(mi); }
- void FlagToDestroyWhenNextProcessed_(void) { CPed::FlagToDestroyWhenNextProcessed(); }
- bool SetupLighting_(void) { return CPed::SetupLighting(); }
- void RemoveLighting_(bool reset) { CPed::RemoveLighting(reset); }
- void Teleport_(CVector pos) { CPed::Teleport(pos); }
-
// set by 0482:set_threat_reaction_range_multiplier opcode
static uint16 &distanceMultToCountPedNear;