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authoreray orçunus <erayorcunus@gmail.com>2019-07-10 14:56:56 +0200
committereray orçunus <erayorcunus@gmail.com>2019-07-10 14:56:56 +0200
commit2ef5e4cd662d642b839a9e65b3176335c6b50448 (patch)
tree5e0a6dcdbf8f1566974c0514986ab7b61e5c067a /src/peds/Ped.h
parentPhone start, ped spinning and cop car fix, and some love to CPed (diff)
parentfixed COMMAND_IS_PLAYER_IN_AREA_3D (diff)
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Diffstat (limited to 'src/peds/Ped.h')
-rw-r--r--src/peds/Ped.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/peds/Ped.h b/src/peds/Ped.h
index 4909a583..cd7d88af 100644
--- a/src/peds/Ped.h
+++ b/src/peds/Ped.h
@@ -251,7 +251,7 @@ public:
uint8 m_ped_flagI1 : 1;
uint8 m_ped_flagI2 : 1;
uint8 m_ped_flagI4 : 1;
- uint8 bRecordedForReplay : 1;
+ uint8 bHasAlreadyBeenRecorded : 1;
uint8 m_ped_flagI10 : 1;
uint8 m_ped_flagI20 : 1;
uint8 m_ped_flagI40 : 1;
@@ -414,6 +414,7 @@ public:
void SetLookFlag(float direction, bool unknown);
void SetLookTimer(int time);
void SetDie(AnimationId anim, float arg1, float arg2);
+ void SetDead(void);
void ApplyHeadShot(eWeaponType weaponType, CVector pos, bool evenOnPlayer);
void RemoveBodyPart(PedNode nodeId, int8 unknown);
void SpawnFlyingComponent(int, int8 unknown);