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authorSergeanur <s.anureev@yandex.ua>2021-06-05 12:00:45 +0200
committerSergeanur <s.anureev@yandex.ua>2021-06-24 20:34:33 +0200
commitf2c8522daa51f49bffa358914802b0220b6f4604 (patch)
tree5efc4589e2e139237ec371bae6675cef577df229 /src/peds/PedAI.cpp
parentCEntity and C(Vu)Vector fixes and cleanup (diff)
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Diffstat (limited to 'src/peds/PedAI.cpp')
-rw-r--r--src/peds/PedAI.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/peds/PedAI.cpp b/src/peds/PedAI.cpp
index d1186723..e204dad9 100644
--- a/src/peds/PedAI.cpp
+++ b/src/peds/PedAI.cpp
@@ -6401,7 +6401,7 @@ CPed::WarpPedToNearEntityOffScreen(CEntity *warpTo)
if (Abs(zCorrectedPos.z - warpToPos.z) < 3.0f || Abs(zCorrectedPos.z - appropriatePos.z) < 3.0f) {
appropriatePos.z = zCorrectedPos.z;
- if (!TheCamera.IsSphereVisible(appropriatePos, 0.6f, &TheCamera.GetCameraMatrix())
+ if (!TheCamera.IsSphereVisible(appropriatePos, 0.6f)
&& CWorld::GetIsLineOfSightClear(appropriatePos, warpToPos, true, true, false, true, false, false, false)
&& !CWorld::TestSphereAgainstWorld(appropriatePos, 0.6f, this, true, true, false, true, false, false)) {
teleported = true;