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author | Sergeanur <s.anureev@yandex.ua> | 2021-05-28 08:44:09 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-06-24 20:32:43 +0200 |
commit | 68b5270fe459ad86d9cb8a449c0d9b7efe57d2d9 (patch) | |
tree | 43edb86a4cf57d7a643b45ef82694e34f56d568e /src/peds/PlayerPed.cpp | |
parent | Fix sin & cos calls (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/peds/PlayerPed.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/peds/PlayerPed.cpp b/src/peds/PlayerPed.cpp index 53187d0b..46578486 100644 --- a/src/peds/PlayerPed.cpp +++ b/src/peds/PlayerPed.cpp @@ -714,7 +714,7 @@ CPlayerPed::PlayerControl1stPersonRunAround(CPad *padUsed) if (m_nPedState == PED_JUMP) { if (bIsInTheAir) { if (bUsesCollision && !bHitSteepSlope && (!bHitSomethingLastFrame || m_vecDamageNormal.z > 0.6f) - && m_fDistanceTravelled < CTimer::GetTimeStep() * 0.02 && m_vecMoveSpeed.MagnitudeSqr() < 0.01f) { + && m_fDistanceTravelled < CTimer::GetTimeStepInSeconds() && m_vecMoveSpeed.MagnitudeSqr() < 0.01f) { float angleSin = Sin(m_fRotationCur); // originally sin(DEGTORAD(RADTODEG(m_fRotationCur))) o_O float angleCos = Cos(m_fRotationCur); @@ -1205,7 +1205,7 @@ CPlayerPed::PlayerControlZelda(CPad *padUsed) if (m_nPedState == PED_JUMP) { if (bIsInTheAir) { if (bUsesCollision && !bHitSteepSlope && (!bHitSomethingLastFrame || m_vecDamageNormal.z > 0.6f) - && m_fDistanceTravelled < CTimer::GetTimeStep() * 0.02 && m_vecMoveSpeed.MagnitudeSqr() < 0.01f) { + && m_fDistanceTravelled < CTimer::GetTimeStepInSeconds() && m_vecMoveSpeed.MagnitudeSqr() < 0.01f) { float angleSin = Sin(m_fRotationCur); // originally sin(DEGTORAD(RADTODEG(m_fRotationCur))) o_O float angleCos = Cos(m_fRotationCur); |