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author | eray orçunus <erayorcunus@gmail.com> | 2020-02-13 00:33:21 +0100 |
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committer | eray orçunus <erayorcunus@gmail.com> | 2020-02-13 20:02:45 +0100 |
commit | f307839a2b9ee23a67ada9cff60fa6a1b9d2b708 (patch) | |
tree | beae452a73c34b6c0d33fe6e84af58a22210ff83 /src/peds/PlayerPed.h | |
parent | Fixed random sound volume (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/peds/PlayerPed.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/peds/PlayerPed.h b/src/peds/PlayerPed.h index 0bba7ed3..0da15412 100644 --- a/src/peds/PlayerPed.h +++ b/src/peds/PlayerPed.h @@ -17,7 +17,7 @@ public: bool m_bSpeedTimerFlag; bool m_bShouldEvade; int8 field_1367; - int32 m_nSpeedTimer; + uint32 m_nSpeedTimer; int32 m_nShotDelay; float field_1376; // m_fAttackButtonCounter? bool m_bHaveTargetSelected; // may have better name @@ -75,6 +75,7 @@ public: bool FindWeaponLockOnTarget(void); void ProcessAnimGroups(void); void ProcessPlayerWeapon(CPad*); + void PlayerControlZelda(CPad*); static void SetupPlayerPed(int32); static void DeactivatePlayerPed(int32); |