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author | erorcun <erayorcunus@gmail.com> | 2020-10-18 18:37:49 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-10-18 18:37:49 +0200 |
commit | 497c1792455a13f7ea0750274c9ba4b3e26830db (patch) | |
tree | ce2c434d0aba2a12b27d04d9ccf70502f05cf4c5 /src/peds | |
parent | Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami (diff) | |
parent | fix in ped attractor (diff) | |
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Diffstat (limited to 'src/peds')
-rw-r--r-- | src/peds/Ped.cpp | 23 | ||||
-rw-r--r-- | src/peds/PedAttractor.cpp | 6 | ||||
-rw-r--r-- | src/peds/PlayerPed.cpp | 6 |
3 files changed, 16 insertions, 19 deletions
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp index c2ae422b..26147667 100644 --- a/src/peds/Ped.cpp +++ b/src/peds/Ped.cpp @@ -20040,15 +20040,13 @@ CPed::Save(uint8*& buf) CopyToBuf(buf, GetPosition().z); SkipSaveBuf(buf, 288); CopyToBuf(buf, CharCreatedBy); - SkipSaveBuf(buf, 351); + SkipSaveBuf(buf, 499); CopyToBuf(buf, m_fHealth); CopyToBuf(buf, m_fArmour); - SkipSaveBuf(buf, 148); - for (int i = 0; i < 13; i++) // has to be hardcoded + SkipSaveBuf(buf, 172); + for (int i = 0; i < 10; i++) // has to be hardcoded m_weapons[i].Save(buf); - SkipSaveBuf(buf, 5); - CopyToBuf(buf, m_maxWeaponTypeAllowed); - SkipSaveBuf(buf, 162); + SkipSaveBuf(buf, 252); } void @@ -20060,16 +20058,15 @@ CPed::Load(uint8*& buf) CopyFromBuf(buf, GetMatrix().GetPosition().z); SkipSaveBuf(buf, 288); CopyFromBuf(buf, CharCreatedBy); - SkipSaveBuf(buf, 351); + SkipSaveBuf(buf, 499); CopyFromBuf(buf, m_fHealth); CopyFromBuf(buf, m_fArmour); - SkipSaveBuf(buf, 148); + SkipSaveBuf(buf, 172); + m_currentWeapon = WEAPONTYPE_UNARMED; CWeapon bufWeapon; - for (int i = 0; i < 13; i++) { // has to be hardcoded + for (int i = 0; i < 10; i++) { // has to be hardcoded bufWeapon.Load(buf); - if (i >= 10) - continue; // tmp hack before we fix save/load if (bufWeapon.m_eWeaponType != WEAPONTYPE_UNARMED) { int modelId = CWeaponInfo::GetWeaponInfo(bufWeapon.m_eWeaponType)->m_nModelId; @@ -20084,9 +20081,7 @@ CPed::Load(uint8*& buf) GiveWeapon(bufWeapon.m_eWeaponType, bufWeapon.m_nAmmoTotal); } } - SkipSaveBuf(buf, 5); - CopyFromBuf(buf, m_maxWeaponTypeAllowed); - SkipSaveBuf(buf, 162); + SkipSaveBuf(buf, 252); } #undef CopyFromBuf #undef CopyToBuf diff --git a/src/peds/PedAttractor.cpp b/src/peds/PedAttractor.cpp index 9f77f2a4..cebe31b0 100644 --- a/src/peds/PedAttractor.cpp +++ b/src/peds/PedAttractor.cpp @@ -135,8 +135,10 @@ void CPedAttractorManager::RemoveIceCreamVanEffects(C2dEffect* pEffect) if (vVehicleToEffect.empty()) return; for (std::vector<CVehicleToEffect>::const_iterator assoc = vVehicleToEffect.cbegin(); assoc != vVehicleToEffect.cend();) { - if (assoc->GetVehicle() != pVehicle) - return; + if (assoc->GetVehicle() != pVehicle) { + assoc++; + continue; + } uint32 total = 0; for (uint32 j = 0; j < NUM_ATTRACTORS_FOR_ICECREAM_VAN; j++) { if (FindAssociatedAttractor(assoc->GetEffect(j), vIceCreamAttractors)) diff --git a/src/peds/PlayerPed.cpp b/src/peds/PlayerPed.cpp index 041fb5e8..1f53853f 100644 --- a/src/peds/PlayerPed.cpp +++ b/src/peds/PlayerPed.cpp @@ -23,7 +23,7 @@ const uint32 CPlayerPed::nSaveStructSize = #ifdef COMPATIBLE_SAVES - 1520; + 1752; #else sizeof(CPlayerPed); #endif @@ -1935,7 +1935,7 @@ CPlayerPed::Save(uint8*& buf) CopyToBuf(buf, m_nTargettableObjects[1]); CopyToBuf(buf, m_nTargettableObjects[2]); CopyToBuf(buf, m_nTargettableObjects[3]); - SkipSaveBuf(buf, 116); + SkipSaveBuf(buf, 164); } void @@ -1949,7 +1949,7 @@ CPlayerPed::Load(uint8*& buf) CopyFromBuf(buf, m_nTargettableObjects[1]); CopyFromBuf(buf, m_nTargettableObjects[2]); CopyFromBuf(buf, m_nTargettableObjects[3]); - SkipSaveBuf(buf, 116); + SkipSaveBuf(buf, 164); } #undef CopyFromBuf #undef CopyToBuf |