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authorSergeanur <s.anureev@yandex.ua>2021-07-17 23:03:57 +0200
committerSergeanur <s.anureev@yandex.ua>2021-07-17 23:03:57 +0200
commitc937bdbfea8f522d14d7a41f24372bddf5bdafcc (patch)
treeeb8f97f6cf9fac31d7ab90388af232d51cc9c137 /src/render/Hud.cpp
parentMerge pull request #1219 from withmorten/miami-ini (diff)
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Diffstat (limited to 'src/render/Hud.cpp')
-rw-r--r--src/render/Hud.cpp2083
1 files changed, 0 insertions, 2083 deletions
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp
deleted file mode 100644
index 33f33358..00000000
--- a/src/render/Hud.cpp
+++ /dev/null
@@ -1,2083 +0,0 @@
-#include "common.h"
-
-#include "Camera.h"
-#include "DMAudio.h"
-#include "Clock.h"
-#include "Darkel.h"
-#include "Hud.h"
-#include "Messages.h"
-#include "Frontend.h"
-#include "Font.h"
-#include "Pad.h"
-#include "Radar.h"
-#include "Replay.h"
-#include "Wanted.h"
-#include "Sprite.h"
-#include "Sprite2d.h"
-#include "Text.h"
-#include "Timer.h"
-#include "Script.h"
-#include "TxdStore.h"
-#include "User.h"
-#include "World.h"
-#include "CutsceneMgr.h"
-#include "Stats.h"
-#include "main.h"
-#include "General.h"
-#include "VarConsole.h"
-
-#if defined(FIX_BUGS)
- #define SCREEN_SCALE_X_FIX(a) SCREEN_SCALE_X(a)
- #define SCREEN_SCALE_Y_FIX(a) SCREEN_SCALE_Y(a)
- #define SCALE_AND_CENTER_X_FIX(a) SCALE_AND_CENTER_X(a)
-#else
- #define SCREEN_SCALE_X_FIX(a) (a)
- #define SCREEN_SCALE_Y_FIX(a) (a)
- #define SCALE_AND_CENTER_X_FIX(a) (a)
-#endif
-
-// Game has colors inlined in code.
-// For easier modification we collect them here:
-CRGBA MONEY_COLOR(0, 207, 133, 255);
-CRGBA AMMO_COLOR(255, 150, 225, 255);
-CRGBA HEALTH_COLOR(255, 150, 225, 255);
-CRGBA ARMOUR_COLOR(185, 185, 185, 255);
-CRGBA NOTWANTED_COLOR(27, 89, 130, 255);
-CRGBA WANTED_COLOR_FLASH(62, 141, 181, 255);
-CRGBA WANTED_COLOR(97, 194, 247, 255);
-CRGBA ZONE_COLOR(45, 155, 90, 255);
-CRGBA VEHICLE_COLOR(97, 194, 247, 255);
-CRGBA CLOCK_COLOR(97, 194, 247, 255);
-CRGBA TIMER_COLOR(97, 194, 247, 255);
-CRGBA COUNTER_COLOR(97, 194, 247, 255);
-CRGBA PAGER_COLOR(32, 162, 66, 205);
-CRGBA RADARDISC_COLOR(255, 255, 255, 255);
-CRGBA BIGMESSAGE_COLOR(255, 150, 225, 255);
-CRGBA WASTEDBUSTED_COLOR(0, 207, 133, 255);
-CRGBA ODDJOB_COLOR(0, 207, 133, 255);
-CRGBA ODDJOB2_COLOR(97, 194, 247, 255);
-CRGBA MISSIONTITLE_COLOR(220, 172, 2, 255);
-
-wchar CHud::m_HelpMessage[HELP_MSG_LENGTH];
-wchar CHud::m_LastHelpMessage[HELP_MSG_LENGTH];
-uint32 CHud::m_HelpMessageState;
-uint32 CHud::m_HelpMessageTimer;
-int32 CHud::m_HelpMessageFadeTimer;
-wchar CHud::m_HelpMessageToPrint[HELP_MSG_LENGTH];
-float CHud::m_HelpMessageDisplayTime;
-bool CHud::m_HelpMessageDisplayForever;
-bool CHud::m_HelpMessageQuick;
-uint32 CHud::m_ZoneState;
-int32 CHud::m_ZoneFadeTimer;
-uint32 CHud::m_ZoneNameTimer;
-wchar *CHud::m_pZoneName;
-wchar *CHud::m_pLastZoneName;
-wchar *CHud::m_ZoneToPrint;
-uint32 CHud::m_VehicleState;
-int32 CHud::m_VehicleFadeTimer;
-uint32 CHud::m_VehicleNameTimer;
-wchar *CHud::m_VehicleName;
-wchar *CHud::m_pLastVehicleName;
-wchar *CHud::m_pVehicleNameToPrint;
-wchar CHud::m_Message[256];
-wchar CHud::m_PagerMessage[256];
-bool CHud::m_Wants_To_Draw_Hud;
-bool CHud::m_Wants_To_Draw_3dMarkers;
-wchar CHud::m_BigMessage[6][128];
-int16 CHud::m_ItemToFlash;
-bool CHud::m_HideRadar;
-int32 CHud::m_ClockState;
-
-// These aren't really in CHud
-float CHud::BigMessageInUse[6];
-float CHud::BigMessageAlpha[6];
-float CHud::BigMessageX[6];
-float CHud::OddJob2OffTimer;
-bool CHud::CounterOnLastFrame[NUMONSCREENCOUNTERS];
-float CHud::OddJob2XOffset;
-uint16 CHud::CounterFlashTimer[NUMONSCREENCOUNTERS];
-uint16 CHud::OddJob2Timer;
-bool CHud::TimerOnLastFrame;
-int16 CHud::OddJob2On;
-uint16 CHud::TimerFlashTimer;
-int16 CHud::PagerSoundPlayed;
-int32 CHud::SpriteBrightness;
-float CHud::PagerXOffset;
-int16 CHud::PagerTimer;
-int16 CHud::PagerOn;
-
-wchar *prevChaseString;
-
-uint32 CHud::m_WantedFadeTimer;
-uint32 CHud::m_WantedState;
-uint32 CHud::m_WantedTimer;
-uint32 CHud::m_EnergyLostFadeTimer;
-uint32 CHud::m_EnergyLostState;
-uint32 CHud::m_EnergyLostTimer;
-uint32 CHud::m_DisplayScoreFadeTimer;
-uint32 CHud::m_DisplayScoreState;
-uint32 CHud::m_DisplayScoreTimer;
-uint32 CHud::m_WeaponFadeTimer;
-uint32 CHud::m_WeaponState;
-uint32 CHud::m_WeaponTimer;
-
-uint32 CHud::m_LastDisplayScore;
-uint32 CHud::m_LastWanted;
-uint32 CHud::m_LastWeapon;
-uint32 CHud::m_LastTimeEnergyLost;
-
-CSprite2d CHud::Sprites[NUM_HUD_SPRITES];
-
-struct
-{
- const char *name;
- const char *mask;
-} WeaponFilenames[] = {
- { "fist", "fistm" },
- { "brassk", "brasskA" },
- { "screw", "screwA" },
- { "golf", "golfA" },
- { "nightstick", "nightstickA" },
- { "knife", "knifeA" },
- { "bat", "batm" },
- { "hammer", "hammerA" },
- { "cleaver", "cleaverA" },
- { "machete", "macheteA" },
- { "sword", "swordA" },
- { "chainsaw", "chainsawA" },
- { "grenade", "grenadeA" },
- { "grenade", "grenadeA" },
- { "teargas", "teargasA" },
- { "molotov", "molotovA" },
- { "rocket", "rocketA" },
- { "handGun1", "handGun1A" },
- { "", "" },
- { "python", "pythonA" },
- { "chromegun", "chromegunA" },
- { "spasshotGun", "spasshotGunA" },
- { "stubshotGun", "stubshotGunA" },
- { "tec9", "tec9A" },
- { "uzi1", "uzi1A" },
- { "uzi2", "uzi2A" },
- { "mp5", "mp5A" },
- { "", "" },
- { "m4", "m4A" },
- { "ruger", "rugerA" },
- { "sniper", "sniperA" },
- { "laserscope", "laserscopeA" },
- { "", "" },
- { "rocket", "rocketA" },
- { "flamer", "flamerA" },
- { "m60", "m60A" },
- { "minigun", "minigunA" },
- { "bomb", "bombA" },
- { "", "" },
- { "camera", "cameraA" },
- { "", "" },
- { "siterocket", "siterocket" },
- { "", "" },
- { "", "" },
- { "", "" },
- { "", "" },
- { "", "" },
- { "", "" },
- { "", "" },
- { "", "" },
- { "radardisc", "radardisc" },
- { "", "" },
- { "", "" },
- { "", "" },
- { "", "" },
- { "", "" },
- { "", "" },
- { "", "" },
- { "", "" },
- { "", "" },
- { "", "" },
- { "", "" },
- { "", "" },
- { "sitesniper", "sitesniperm" },
- { "siteM16", "siteM16m" },
- { "sitelaser", "sitelaserm" },
- { "laserdot", "laserdotm" },
- { "viewfinder_128", "viewfinder_128m" },
- { "bleeder", "" }
-};
-
-RwTexture *gpSniperSightTex;
-RwTexture *gpRocketSightTex;
-RwTexture *gpLaserSightTex;
-RwTexture *gpLaserDotTex;
-RwTexture *gpViewFinderTex;
-
-void CHud::Draw()
-{
- RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST);
- RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
- RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
-
- // disable hud via second controller
- if (CPad::GetPad(1)->GetStartJustDown())
- m_Wants_To_Draw_Hud = !m_Wants_To_Draw_Hud;
-
- if (CReplay::IsPlayingBack())
- return;
-
- if (m_Wants_To_Draw_Hud && !TheCamera.m_WideScreenOn) {
- // unused statics in here
- bool DrawCrossHair = false;
- bool CrossHairHidesHud = false;
- bool DrawCrossHairPC = false;
-
- CPlayerPed *playerPed = FindPlayerPed();
- eWeaponType WeaponType = playerPed->GetWeapon()->m_eWeaponType;
- int32 Mode = TheCamera.Cams[TheCamera.ActiveCam].Mode;
-
- if ((Mode == CCam::MODE_SNIPER || Mode == CCam::MODE_ROCKETLAUNCHER || Mode == CCam::MODE_M16_1STPERSON || Mode == CCam::MODE_HELICANNON_1STPERSON || Mode == CCam::MODE_CAMERA)
- && playerPed && !playerPed->GetWeapon()->IsTypeMelee())
- DrawCrossHair = true;
-
- if (Mode == CCam::MODE_M16_1STPERSON_RUNABOUT || Mode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT || Mode == CCam::MODE_SNIPER_RUNABOUT)
- DrawCrossHairPC = true;
- if (TheCamera.Cams[TheCamera.ActiveCam].Using3rdPersonMouseCam() && (!CPad::GetPad(0)->GetLookBehindForPed() || TheCamera.m_bPlayerIsInGarage)
- || Mode == CCam::MODE_1STPERSON_RUNABOUT) {
- if (playerPed) {
- if (playerPed->m_nPedState != PED_ENTER_CAR && playerPed->m_nPedState != PED_CARJACK) {
-
- if (WeaponType >= WEAPONTYPE_COLT45 && WeaponType <= WEAPONTYPE_RUGER
- || WeaponType == WEAPONTYPE_M60 || WeaponType == WEAPONTYPE_MINIGUN
- || WeaponType == WEAPONTYPE_FLAMETHROWER) {
- DrawCrossHairPC = 1;
- }
- }
- }
- }
-
- if (DrawCrossHair || DrawCrossHairPC) {
- RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void *)rwFILTERLINEAR);
-
- SpriteBrightness = Min(SpriteBrightness+1, 30);
-
- RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
-
- float fStep = Sin((CTimer::GetTimeInMilliseconds() & 1023)/1024.0f * 6.28f);
- float fMultBright = SpriteBrightness * 0.03f * (0.25f * fStep + 0.75f);
- CRect rect;
- if (DrawCrossHairPC && TheCamera.Cams[TheCamera.ActiveCam].Using3rdPersonMouseCam()) {
- float f3rdX = SCREEN_WIDTH * TheCamera.m_f3rdPersonCHairMultX;
- float f3rdY = SCREEN_HEIGHT * TheCamera.m_f3rdPersonCHairMultY;
-#ifdef ASPECT_RATIO_SCALE
- f3rdY -= SCREEN_SCALE_Y(2.0f);
-#endif
- if (playerPed && (WeaponType == WEAPONTYPE_M4 || WeaponType == WEAPONTYPE_RUGER || WeaponType == WEAPONTYPE_M60)) {
- rect.left = f3rdX - SCREEN_SCALE_X(32.0f * 0.6f);
- rect.top = f3rdY - SCREEN_SCALE_Y(32.0f * 0.6f);
- rect.right = f3rdX + SCREEN_SCALE_X(32.0f * 0.6f);
- rect.bottom = f3rdY + SCREEN_SCALE_Y(32.0f * 0.6f);
-
- Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255),
- 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f);
- }
- else {
- rect.left = f3rdX - SCREEN_SCALE_X(32.0f * 0.4f);
- rect.top = f3rdY - SCREEN_SCALE_Y(32.0f * 0.4f);
- rect.right = f3rdX + SCREEN_SCALE_X(32.0f * 0.4f);
- rect.bottom = f3rdY + SCREEN_SCALE_Y(32.0f * 0.4f);
-
- Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255),
- 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f);
- }
- } else {
- if (Mode == CCam::MODE_M16_1STPERSON ||
- Mode == CCam::MODE_M16_1STPERSON_RUNABOUT ||
- Mode == CCam::MODE_HELICANNON_1STPERSON) {
- rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f);
- rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f);
- rect.right = (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(32.0f);
- rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(32.0f);
- Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255),
- 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f);
- }
- else if (Mode == CCam::MODE_1STPERSON_RUNABOUT) {
- rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f * 0.7f);
- rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f * 0.7f);
- rect.right = (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(32.0f * 0.7f);
- rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(32.0f * 0.7f);
-
- Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255),
- 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f);
- }
- else if (Mode == CCam::MODE_ROCKETLAUNCHER || Mode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT) {
- RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)TRUE);
- RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDONE);
- RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDONE);
- RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
- RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
- RwRenderStateSet(rwRENDERSTATETEXTURERASTER, RwTextureGetRaster(gpRocketSightTex));
-
- CSprite::RenderOneXLUSprite(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, 1.0f, SCREEN_SCALE_X(40.0f), SCREEN_SCALE_Y(40.0f), (100.0f * fMultBright), (200.0f * fMultBright), (100.0f * fMultBright), 255, 1.0f, 255);
- RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
- RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)TRUE);
- }
- else {
- int sprite = HUD_SITESNIPER;
- float xOffset = SCREEN_SCALE_X(210.0f);
- float yOffset = SCREEN_SCALE_Y(210.0f);
-
- if (FindPlayerPed()->GetWeapon()->m_eWeaponType == WEAPONTYPE_LASERSCOPE)
- sprite = HUD_SITELASER;
-
- if (FindPlayerPed()->GetWeapon()->m_eWeaponType == WEAPONTYPE_CAMERA) {
- sprite = HUD_VIEWFINDER;
- CrossHairHidesHud = true;
- xOffset = SCREEN_SCALE_X(256.0f);
- yOffset = SCREEN_SCALE_Y(192.0f);
- }
-
- rect.left = SCREEN_WIDTH/2 - xOffset;
- rect.top = SCREEN_HEIGHT/2 - yOffset;
- rect.right = SCREEN_WIDTH/2;
- rect.bottom = SCREEN_HEIGHT/2;
- Sprites[sprite].Draw(CRect(rect), CRGBA(255, 255, 255, 255),
- 0.01f, 0.01f, 1.0f, 0.0f, 0.01f, 1.0f, 1.0f, 1.0f);
-
- rect.left = SCREEN_WIDTH/2;
- rect.top = SCREEN_HEIGHT/2 - yOffset;
- rect.right = SCREEN_WIDTH/2 + xOffset;
- rect.bottom = SCREEN_HEIGHT/2;
- Sprites[sprite].Draw(CRect(rect), CRGBA(255, 255, 255, 255),
- 0.99f, 0.0f, 0.01f, 0.01f, 0.99f, 1.0f, 0.01f, 1.0f);
-
- rect.left = SCREEN_WIDTH/2 - xOffset;
- rect.top = SCREEN_HEIGHT/2;
- rect.right = SCREEN_WIDTH/2;
- rect.bottom = SCREEN_HEIGHT/2 + yOffset;
- Sprites[sprite].Draw(CRect(rect), CRGBA(255, 255, 255, 255),
- 0.01f, 0.99f, 1.0f, 0.99f, 0.01f, 0.01f, 1.0f, 0.01f);
-
- rect.left = SCREEN_WIDTH/2;
- rect.top = SCREEN_HEIGHT/2;
- rect.right = SCREEN_WIDTH/2 + xOffset;
- rect.bottom = SCREEN_HEIGHT/2 + yOffset;
- Sprites[sprite].Draw(CRect(rect), CRGBA(255, 255, 255, 255),
- 0.99f, 0.99f, 0.01f, 0.99f, 0.99f, 0.01f, 0.01f, 0.01f);
-
- CVector dotPos;
- float size = 25.0f;
- if (FindPlayerPed()->GetWeapon()->m_eWeaponType == WEAPONTYPE_LASERSCOPE && FindPlayerPed()->GetWeapon()->LaserScopeDot(&dotPos, &size)) {
- RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
- RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
- RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
- RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
-#ifdef FIX_BUGS
- RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
-#else
- RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVDESTALPHA);
-#endif
- RwRenderStateSet(rwRENDERSTATETEXTURERASTER, RwTextureGetRaster(gpLaserDotTex));
-#ifdef FIX_BUGS
- int intensity = CGeneral::GetRandomNumberInRange(0, 37);
-#else
- int intensity = CGeneral::GetRandomNumberInRange(0, 35);
-#endif
- CSprite::RenderOneXLUSprite(dotPos.x, dotPos.y, dotPos.z,
- SCREEN_SCALE_X(size), SCREEN_SCALE_Y(size), intensity - 36, 0, 0, intensity - 36, 1.0f, 127);
-
- RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
- }
- }
- }
- RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDSRCALPHA);
- RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDINVSRCALPHA);
- RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)TRUE);
- }
- else {
- SpriteBrightness = 0;
- }
-
- if (CrossHairHidesHud)
- return;
-
- /*
- DrawMoneyCounter
- */
-
- wchar sPrint[16];
- wchar sPrintIcon[16];
- char sTemp[16];
- float alpha;
-
- if (m_LastDisplayScore == CWorld::Players[CWorld::PlayerInFocus].m_nVisibleMoney) {
- alpha = DrawFadeState(HUD_SCORE_FADING, 0);
- } else {
- alpha = DrawFadeState(HUD_SCORE_FADING, 1);
- m_LastDisplayScore = CWorld::Players[CWorld::PlayerInFocus].m_nVisibleMoney;
- }
- if (m_DisplayScoreState != FADED_OUT) {
- sprintf(sTemp, "$%08d", CWorld::Players[CWorld::PlayerInFocus].m_nVisibleMoney);
- AsciiToUnicode(sTemp, sPrint);
-
- CFont::SetPropOff();
- CFont::SetBackgroundOff();
- CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y));
- CFont::SetCentreOff();
- CFont::SetRightJustifyOn();
- CFont::SetRightJustifyWrap(0.0f);
- CFont::SetBackGroundOnlyTextOff();
- CFont::SetFontStyle(FONT_HEADING);
- CFont::SetPropOff();
- CFont::SetDropShadowPosition(2);
- CFont::SetDropColor(CRGBA(0, 0, 0, alpha));
- MONEY_COLOR.a = alpha;
- CFont::SetColor(MONEY_COLOR);
-
- if (FrontEndMenuManager.m_PrefsShowHud) {
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f), SCREEN_SCALE_Y(43.0f), sPrint);
- }
- }
-
- /*
- DrawAmmo
- */
- if (m_LastWeapon == playerPed->GetWeapon()->m_eWeaponType) {
- alpha = CHud::DrawFadeState(HUD_WEAPON_FADING, 0);
- } else {
- alpha = CHud::DrawFadeState(HUD_WEAPON_FADING, 1);
- m_LastWeapon = playerPed->GetWeapon()->m_eWeaponType;
- }
- if (m_WeaponState != FADED_OUT) {
- CWeapon *weapon = playerPed->GetWeapon();
- int32 AmmoAmount = CWeaponInfo::GetWeaponInfo((eWeaponType)WeaponType)->m_nAmountofAmmunition;
- int32 AmmoInClip = weapon->m_nAmmoInClip;
- int32 TotalAmmo = weapon->m_nAmmoTotal;
- int32 Ammo, Clip;
-
- if (AmmoAmount <= 1 || AmmoAmount >= 1000)
- sprintf(sTemp, "%d", TotalAmmo);
- else {
- if (WeaponType == WEAPONTYPE_FLAMETHROWER) {
- Clip = AmmoInClip / 10;
-
- Ammo = Min((TotalAmmo - AmmoInClip) / 10, 9999);
- } else {
- Clip = AmmoInClip;
-
- Ammo = Min(TotalAmmo - AmmoInClip, 9999);
- }
-
- sprintf(sTemp, "%d-%d", Ammo, Clip);
- }
-
- AsciiToUnicode(sTemp, sPrint);
- CWeaponInfo *weaponInfo = CWeaponInfo::GetWeaponInfo((eWeaponType)WeaponType);
- /*
- DrawWeaponIcon
- */
-
- if (FrontEndMenuManager.m_PrefsShowHud) {
- if (weaponInfo->m_nModelId <= 0) {
- RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
- if (FrontEndMenuManager.m_PrefsShowHud)
- Sprites[WeaponType].Draw(
- CRect(SCREEN_SCALE_FROM_RIGHT(99.0f), SCREEN_SCALE_Y(27.0f), SCREEN_SCALE_FROM_RIGHT(35.0f), SCREEN_SCALE_Y(91.0f)),
- CRGBA(255, 255, 255, alpha),
- 0.015f, 0.015f,
- 1.0f, 0.0f,
- 0.015f, 1.0f,
- 1.0f, 1.0f);
- } else {
- CBaseModelInfo *weaponModel = CModelInfo::GetModelInfo(weaponInfo->m_nModelId);
- RwTexDictionary *weaponTxd = CTxdStore::GetSlot(weaponModel->GetTxdSlot())->texDict;
- if (weaponTxd) {
- RwTexture *weaponIcon = RwTexDictionaryFindNamedTexture(weaponTxd, weaponModel->GetModelName());
- if (weaponIcon) {
- RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
-#ifndef FIX_BUGS
- const float xSize = SCREEN_SCALE_X(64.0f / 2.0f);
- const float ySize = SCREEN_SCALE_Y(64.0f / 2.0f);
- RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
- RwRenderStateSet(rwRENDERSTATETEXTURERASTER, RwTextureGetRaster(weaponIcon));
- CSprite::RenderOneXLUSprite(SCREEN_SCALE_FROM_RIGHT(99.0f) + xSize, SCREEN_SCALE_Y(25.0f) + ySize, 1.0f, xSize, ySize,
- 255, 255, 255, 255, 1.0f, 255);
- RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)TRUE);
-#else
- static CSprite2d sprite;
- sprite.m_pTexture = weaponIcon;
- sprite.Draw(
- CRect(SCREEN_SCALE_FROM_RIGHT(99.0f), SCREEN_SCALE_Y(27.0f), SCREEN_SCALE_FROM_RIGHT(35.0f), SCREEN_SCALE_Y(91.0f)),
- CRGBA(255, 255, 255, alpha),
- 0.015f, 0.015f,
- 1.0f, 0.0f,
- 0.015f, 1.0f,
- 1.0f, 1.0f);
- sprite.m_pTexture = nil;
-#endif
- }
- }
- }
-
- CFont::SetBackgroundOff();
- CFont::SetScale(SCREEN_SCALE_X(0.5f), SCREEN_SCALE_Y(0.8f));
- CFont::SetJustifyOff();
- CFont::SetCentreOn();
- CFont::SetCentreSize(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH));
- CFont::SetPropOn();
- CFont::SetDropShadowPosition(0);
- CFont::SetFontStyle(FONT_STANDARD);
-
- if (Min(9999, TotalAmmo - AmmoInClip) != 9999 && !CDarkel::FrenzyOnGoing() && weaponInfo->m_nWeaponSlot > 1 && weapon->m_eWeaponType != WEAPONTYPE_DETONATOR) {
- CFont::SetDropShadowPosition(2);
- CFont::SetDropColor(CRGBA(0, 0, 0, alpha));
- AMMO_COLOR.a = alpha;
- CFont::SetColor(AMMO_COLOR);
- if (FrontEndMenuManager.m_PrefsShowHud)
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(66.0f), SCREEN_SCALE_Y(90.0f), sPrint);
- CFont::SetDropShadowPosition(0);
- }
- }
- }
-
- /*
- DrawHealth
- */
- if ( m_LastTimeEnergyLost == CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss ) {
- CHud::DrawFadeState(HUD_ENERGY_FADING, 0);
- } else {
- CHud::DrawFadeState(HUD_ENERGY_FADING, 1);
- m_LastTimeEnergyLost = CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss;
- }
-
- if (m_EnergyLostState != FADED_OUT) {
- CFont::SetBackgroundOff();
- CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y));
- CFont::SetJustifyOff();
- CFont::SetCentreOff();
- CFont::SetRightJustifyWrap(0.0f);
- CFont::SetRightJustifyOn();
- CFont::SetPropOff();
- CFont::SetFontStyle(FONT_HEADING);
- CFont::SetDropShadowPosition(2);
- CFont::SetDropColor(CRGBA(0, 0, 0, 255));
-
- if (m_ItemToFlash == ITEM_HEALTH && CTimer::GetFrameCounter() & 8
- || m_ItemToFlash != ITEM_HEALTH
- || playerPed->m_fHealth < 10
- && CTimer::GetFrameCounter() & 8) {
- if (playerPed->m_fHealth >= 10
- || playerPed->m_fHealth < 10 && CTimer::GetFrameCounter() & 8) {
-
- AsciiToUnicode("{", sPrintIcon);
-#ifdef FIX_BUGS
- sprintf(sTemp, "%03d", int32(playerPed->m_fHealth + 0.5f));
-#else
- sprintf(sTemp, "%03d", (int32)playerPed->m_fHealth);
-#endif
- AsciiToUnicode(sTemp, sPrint);
-
- CFont::SetColor(HEALTH_COLOR);
- if (FrontEndMenuManager.m_PrefsShowHud) {
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f), SCREEN_SCALE_Y(65.0f), sPrint);
-
- if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || CTimer::GetFrameCounter() & 4) {
- // CFont::SetColor(HEALTH_COLOR);
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f + 54.0f), SCREEN_SCALE_Y(65.0f), sPrintIcon);
- }
- }
- }
- }
-
- /*
- DrawArmour
- */
- if (m_ItemToFlash == ITEM_ARMOUR && CTimer::GetFrameCounter() & 8 || m_ItemToFlash != ITEM_ARMOUR) {
- CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y));
- if (playerPed->m_fArmour > 1.0f) {
- AsciiToUnicode("<", sPrintIcon);
-#ifdef FIX_BUGS
- sprintf(sTemp, "%03d", int32(playerPed->m_fArmour + 0.5f));
-#else
- sprintf(sTemp, "%03d", (int32)playerPed->m_fArmour);
-#endif
- AsciiToUnicode(sTemp, sPrint);
-
- CFont::SetColor(ARMOUR_COLOR);
- if (FrontEndMenuManager.m_PrefsShowHud) {
-
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f), SCREEN_SCALE_Y(65.0f), sPrint);
-
- if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || CTimer::GetFrameCounter() & 4) {
- // CFont::SetColor(ARMOUR_COLOR);
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f + 52.0f), SCREEN_SCALE_Y(65.0f), sPrintIcon);
- }
- }
- }
- }
- }
-
- /*
- DrawWantedLevel
- */
- if (m_LastWanted == playerPed->m_pWanted->GetWantedLevel()) {
- alpha = DrawFadeState(HUD_WANTED_FADING, 0);
- } else {
- alpha = DrawFadeState(HUD_WANTED_FADING, 1);
- m_LastWanted = playerPed->m_pWanted->GetWantedLevel();
- }
-
- if (m_WantedState != FADED_OUT) {
- CFont::SetBackgroundOff();
- CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y));
- CFont::SetJustifyOff();
- CFont::SetCentreOff();
- CFont::SetRightJustifyOn();
- CFont::SetPropOn();
- CFont::SetFontStyle(FONT_STANDARD);
-
- AsciiToUnicode(">", sPrintIcon);
-
- for (int i = 0; i < 6; i++) {
- if (FrontEndMenuManager.m_PrefsShowHud) {
- if (playerPed->m_pWanted->GetWantedLevel() > i
- && (CTimer::GetTimeInMilliseconds() > playerPed->m_pWanted->m_nLastWantedLevelChange
- + 2000 || CTimer::GetFrameCounter() & 4)) {
-
- WANTED_COLOR.a = alpha;
- CFont::SetColor(WANTED_COLOR);
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f + 23.0f * i), SCREEN_SCALE_Y(87.0f), sPrintIcon);
-
- } else if (playerPed->m_pWanted->m_nMinWantedLevel > i && CTimer::GetFrameCounter() & 4) {
- WANTED_COLOR_FLASH.a = alpha;
- CFont::SetColor(WANTED_COLOR_FLASH);
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f + 23.0f * i), SCREEN_SCALE_Y(87.0f), sPrintIcon);
-
- } else if (playerPed->m_pWanted->GetWantedLevel() <= i) {
- NOTWANTED_COLOR.a = alpha;
- CFont::SetColor(NOTWANTED_COLOR);
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f + 23.0f * i), SCREEN_SCALE_Y(87.0f), sPrintIcon);
- }
- }
- }
- }
-
- static int32 nMediaLevelCounter = 0;
- if (CStats::ShowChaseStatOnScreen != 0) {
- float fCurAttentionLevel = CWorld::Players[CWorld::PlayerInFocus].m_fMediaAttention;
- if (0.7f * CStats::HighestChaseValue > fCurAttentionLevel
- || fCurAttentionLevel <= 40.0f || CTheScripts::IsPlayerOnAMission()) {
- nMediaLevelCounter = 0;
- }
- else {
- if (fCurAttentionLevel == CStats::HighestChaseValue) {
- sprintf(gString, "%s %d", UnicodeToAscii(TheText.Get("CHSE")), (int32)fCurAttentionLevel);
- }
- else {
- sprintf(gString, "%s %d" "-%d-", UnicodeToAscii(TheText.Get("CHSE")), (int32)fCurAttentionLevel, (int32)CStats::HighestChaseValue);
- }
- AsciiToUnicode(gString, gUString);
- CFont::SetBackgroundOff();
- CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y));
- CFont::SetCentreOff();
- CFont::SetRightJustifyOn();
- CFont::SetRightJustifyWrap(0.0f);
- CFont::SetBackGroundOnlyTextOff();
- CFont::SetFontStyle(FONT_HEADING);
- CFont::SetPropOff();
- CFont::SetDropShadowPosition(2);
- CFont::SetDropColor(CRGBA(0, 0, 0, 255));
-
- CRGBA colour;
- if (CTimer::GetTimeInMilliseconds() & 0x200)
- colour = CRGBA(204, 0, 185, 180);
- else
- colour = CRGBA(178, 0, 162, 180);
- CFont::SetColor(colour);
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f), SCREEN_SCALE_Y(113.0f), gUString);
-
- if (CStats::FindChaseString(fCurAttentionLevel) != prevChaseString) {
- prevChaseString = CStats::FindChaseString(fCurAttentionLevel);
- nMediaLevelCounter = 100;
- }
-
- if (nMediaLevelCounter != 0) {
- nMediaLevelCounter--;
- UnicodeMakeUpperCase(gUString, CStats::FindChaseString(fCurAttentionLevel));
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f), SCREEN_SCALE_Y(138.0f), gUString);
- }
- }
- }
-
- /*
- DrawZoneName
- */
- if (m_pZoneName) {
-
- if (m_pZoneName != m_pLastZoneName) {
- switch (m_ZoneState) {
- case 0:
- m_ZoneState = 2;
- m_ZoneToPrint = m_pZoneName;
- m_ZoneNameTimer = 0;
- m_ZoneFadeTimer = 0;
- if (m_VehicleState == 1 || m_VehicleState == 2)
- m_VehicleState = 3;
- break;
- case 1:
- case 2:
- case 3:
- case 4:
- m_ZoneNameTimer = 5;
- m_ZoneState = 4;
- break;
- default:
- break;
- }
- m_pLastZoneName = m_pZoneName;
- }
-
- float fZoneAlpha = 255.0f;
- if (m_ZoneState) {
- switch (m_ZoneState) {
- case 1:
- fZoneAlpha = 255.0f;
- m_ZoneFadeTimer = 1000;
- if (m_ZoneNameTimer > 10000.0f) {
- m_ZoneFadeTimer = 1000;
- m_ZoneState = 3;
- }
- break;
- case 2:
- m_ZoneFadeTimer += CTimer::GetTimeStepInMilliseconds();
- if (m_ZoneFadeTimer > 1000.0f) {
- m_ZoneState = 1;
- m_ZoneFadeTimer = 1000;
- }
- fZoneAlpha = m_ZoneFadeTimer * 0.001f * 255.0f;
- break;
- case 3:
- m_ZoneFadeTimer -= CTimer::GetTimeStepInMilliseconds();
- if (m_ZoneFadeTimer < 0.0f) {
- m_ZoneState = 0;
- m_ZoneFadeTimer = 0;
- }
- fZoneAlpha = m_ZoneFadeTimer * 0.001f * 255.0f;
- break;
- case 4:
- m_ZoneFadeTimer -= CTimer::GetTimeStepInMilliseconds();
- if (m_ZoneFadeTimer < 0.0f) {
- m_ZoneFadeTimer = 0;
- m_ZoneToPrint = m_pLastZoneName;
- m_ZoneState = 2;
- }
- fZoneAlpha = m_ZoneFadeTimer * 0.001f * 255.0f;
- break;
- default:
- break;
-
- }
-
- if (!m_Message[0] && BigMessageInUse[1] == 0.0f && BigMessageInUse[2] == 0.0f) {
-
- m_ZoneNameTimer += CTimer::GetTimeStepInMilliseconds();
- CFont::SetJustifyOff();
- CFont::SetPropOn();
- CFont::SetBackgroundOff();
-
- if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_SPANISH)
- CFont::SetScale(SCREEN_SCALE_X(1.7f * 0.8f), SCREEN_SCALE_Y(1.8f));
- else
- CFont::SetScale(SCREEN_SCALE_X(1.7f), SCREEN_SCALE_Y(1.8f));
-
- CFont::SetSlantRefPoint(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(128.0f));
- CFont::SetSlant(0.15f);
-
- CFont::SetRightJustifyOn();
- CFont::SetRightJustifyWrap(0.0f);
- CFont::SetBackGroundOnlyTextOff();
- CFont::SetDropShadowPosition(2);
- CFont::SetDropColor(CRGBA(0, 0, 0, fZoneAlpha));
- CFont::SetFontStyle(FONT_BANK);
- CFont::SetColor(CRGBA(ZONE_COLOR.r, ZONE_COLOR.g, ZONE_COLOR.b, fZoneAlpha));
-
- if (!CTheScripts::bPlayerIsInTheStatium)
- CFont::PrintStringFromBottom(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(128.0f), m_ZoneToPrint);
-
- CFont::SetSlant(0.f);
- } else {
- m_ZoneState = 3;
- }
- }
- }
-
- /*
- DrawVehicleName
- */
- if (m_VehicleName) {
- float fVehicleAlpha = 0.0f;
-
- if (m_VehicleName != m_pLastVehicleName) {
- switch (m_VehicleState) {
- case 0:
- m_VehicleState = 2;
- m_pVehicleNameToPrint = m_VehicleName;
- m_VehicleNameTimer = 0;
- m_VehicleFadeTimer = 0;
- if (m_ZoneState == 1 || m_ZoneState == 2)
- m_ZoneState = 3;
- break;
- case 1:
- case 2:
- case 3:
- case 4:
- m_VehicleNameTimer = 0;
- m_VehicleState = 4;
- break;
- default:
- break;
- }
- m_pLastVehicleName = m_VehicleName;
- }
-
- if (m_VehicleState) {
- switch (m_VehicleState) {
- case 1:
- if (m_VehicleNameTimer > 10000) {
- m_VehicleFadeTimer = 1000;
- m_VehicleState = 3;
- }
- fVehicleAlpha = 255.0f;
- break;
- case 2:
- m_VehicleFadeTimer += CTimer::GetTimeStepInMilliseconds();
- if (m_VehicleFadeTimer > 1000) {
- m_VehicleState = 1;
- m_VehicleFadeTimer = 1000;
- }
- fVehicleAlpha = m_VehicleFadeTimer * 0.001f * 255.0f;
- break;
- case 3:
- m_VehicleFadeTimer -= CTimer::GetTimeStepInMilliseconds();
- if (m_VehicleFadeTimer < 0) {
- m_VehicleState = 0;
- m_VehicleFadeTimer = 0;
- }
- fVehicleAlpha = m_VehicleFadeTimer * 0.001f * 255.0f;
- break;
- case 4:
- m_VehicleFadeTimer -= CTimer::GetTimeStepInMilliseconds();
- if (m_VehicleFadeTimer < 0) {
- m_VehicleFadeTimer = 0;
- m_pVehicleNameToPrint = m_pLastVehicleName;
- m_VehicleNameTimer = 0;
- m_VehicleState = 2;
- }
- fVehicleAlpha = m_VehicleFadeTimer * 0.001f * 255.0f;
- break;
- default:
- break;
- }
-
- if (!m_Message[0]) {
- m_VehicleNameTimer += CTimer::GetTimeStepInMilliseconds();
- CFont::SetJustifyOff();
- CFont::SetPropOn();
- CFont::SetBackgroundOff();
-
- if (FrontEndMenuManager.m_PrefsLanguage != CMenuManager::LANGUAGE_ITALIAN && FrontEndMenuManager.m_PrefsLanguage != CMenuManager::LANGUAGE_SPANISH)
- CFont::SetScale(SCREEN_SCALE_X(1.7f), SCREEN_SCALE_Y(1.8f));
- else
- CFont::SetScale(SCREEN_SCALE_X(1.7f * 0.85f), SCREEN_SCALE_Y(1.8f));
-
- CFont::SetSlantRefPoint(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(105.0f));
- CFont::SetSlant(0.15f);
-
- CFont::SetRightJustifyOn();
- CFont::SetRightJustifyWrap(0.0f);
- CFont::SetBackGroundOnlyTextOff();
- CFont::SetFontStyle(FONT_BANK);
- CFont::SetDropShadowPosition(2);
- CFont::SetColor(CRGBA(VEHICLE_COLOR.r, VEHICLE_COLOR.g, VEHICLE_COLOR.b, fVehicleAlpha));
- CFont::SetDropColor(CRGBA(0, 0, 0, fVehicleAlpha));
-
- CFont::PrintStringFromBottom(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(105.0f), m_pVehicleNameToPrint);
-
- CFont::SetSlant(0.f);
- }
- }
- }
- else {
- m_pLastVehicleName = nil;
- m_VehicleState = 0;
- m_VehicleFadeTimer = 0;
- m_VehicleNameTimer = 0;
- }
-
- /*
- DrawClock
- */
- if (m_ClockState) {
- CFont::SetJustifyOff();
- CFont::SetCentreOff();
- CFont::SetBackgroundOff();
- CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y));
- CFont::SetBackGroundOnlyTextOff();
- CFont::SetPropOff();
- CFont::SetFontStyle(FONT_HEADING);
- CFont::SetRightJustifyOn();
- CFont::SetRightJustifyWrap(0.0f);
- CFont::SetDropShadowPosition(2);
- CFont::SetDropColor(CRGBA(0, 0, 0, 255));
-
- sprintf(sTemp, "%02d:%02d", CClock::GetHours(), CClock::GetMinutes());
- AsciiToUnicode(sTemp, sPrint);
-
- CFont::SetColor(CLOCK_COLOR);
- if (FrontEndMenuManager.m_PrefsShowHud)
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(111.0f), SCREEN_SCALE_Y(22.0f), sPrint);
- }
-
- /*
- DrawOnScreenTimer
- */
-
- wchar sTimer[16];
-
- if (!CUserDisplay::OnscnTimer.m_sClocks[0].m_bClockProcessed)
- TimerOnLastFrame = false;
-
- for(uint32 i = 0; i < NUMONSCREENCOUNTERS; i++) {
- if (!CUserDisplay::OnscnTimer.m_sCounters[0].m_bCounterProcessed)
- CounterOnLastFrame[i] = false;
- }
-
- if (CUserDisplay::OnscnTimer.m_bProcessed) {
- if (CUserDisplay::OnscnTimer.m_sClocks[0].m_bClockProcessed) {
- if (!TimerOnLastFrame)
- TimerFlashTimer = 1;
-
- TimerOnLastFrame = true;
-
- if (TimerFlashTimer != 0) {
- if (++TimerFlashTimer > 50)
- TimerFlashTimer = 0;
- }
-
- if (CTimer::GetFrameCounter() & 4 || TimerFlashTimer == 0) {
- AsciiToUnicode(CUserDisplay::OnscnTimer.m_sClocks[0].m_aClockBuffer, sTimer);
- CFont::SetPropOn();
- CFont::SetBackgroundOff();
- CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y));
- CFont::SetRightJustifyOn();
- CFont::SetRightJustifyWrap(0.0f);
- CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
- CFont::SetPropOff();
- CFont::SetBackGroundOnlyTextOn();
- CFont::SetDropShadowPosition(2);
- CFont::SetDropColor(CRGBA(0, 0, 0, 255));
- CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y));
- CFont::SetColor(TIMER_COLOR);
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(37.0f), SCREEN_SCALE_Y(110.0f), sTimer);
- CFont::SetPropOn();
-
- if (CUserDisplay::OnscnTimer.m_sClocks[0].m_aClockText[0]) {
- CFont::SetDropShadowPosition(2);
- CFont::SetDropColor(CRGBA(0, 0, 0, 255));
- CFont::SetColor(TIMER_COLOR);
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(37.0f) - SCREEN_SCALE_X(80.0f), SCREEN_SCALE_Y(110.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sClocks[0].m_aClockText));
- }
- }
- }
-
- for(uint32 i = 0; i < NUMONSCREENCOUNTERS; i++) {
- if (CUserDisplay::OnscnTimer.m_sCounters[i].m_bCounterProcessed) {
- if (!CounterOnLastFrame[i])
- CounterFlashTimer[i] = 1;
-
- CounterOnLastFrame[i] = true;
-
- if (CounterFlashTimer[i] != 0) {
- if (++CounterFlashTimer[i] > 50)
- CounterFlashTimer[i] = 0;
- }
-
- if (CTimer::GetFrameCounter() & 4 || CounterFlashTimer[i] == 0) {
- if (CUserDisplay::OnscnTimer.m_sCounters[i].m_nType == COUNTER_DISPLAY_NUMBER) {
- AsciiToUnicode(CUserDisplay::OnscnTimer.m_sCounters[i].m_aCounterBuffer, sTimer);
- CFont::SetPropOn();
- CFont::SetBackgroundOff();
- CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y));
- CFont::SetCentreOff();
- CFont::SetRightJustifyOn();
- CFont::SetRightJustifyWrap(0.0f);
- CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
- CFont::SetWrapx(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH));
- CFont::SetPropOn();
- CFont::SetBackGroundOnlyTextOn();
- CFont::SetDropShadowPosition(2);
- CFont::SetDropColor(CRGBA(0, 0, 0, 255));
- CFont::SetColor(COUNTER_COLOR);
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(37.0f), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y * 20.f * i) + SCREEN_SCALE_Y(132.0f), sTimer);
- } else {
- int counter = atoi(CUserDisplay::OnscnTimer.m_sCounters[i].m_aCounterBuffer);
-
- const float barWidth = SCREEN_SCALE_X(100.f / 2.f);
- const float right = SCREEN_SCALE_FROM_RIGHT(37.0f);
- const float left = right - barWidth;
-
- const float barHeight = SCREEN_SCALE_Y(11.0f);
- const float top = SCREEN_SCALE_Y(132.0f) + SCREEN_SCALE_Y(8.0f) + SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y * 20.f * i);
- const float bottom = top + barHeight;
-
- // shadow
- CSprite2d::DrawRect(CRect(left + SCREEN_SCALE_X(6.0f), top + SCREEN_SCALE_Y(2.0f), right + SCREEN_SCALE_X(6.0f), bottom + SCREEN_SCALE_Y(2.0f)), CRGBA(0, 0, 0, 255));
-
- CSprite2d::DrawRect(CRect(left + SCREEN_SCALE_X(4.0f), top, right + SCREEN_SCALE_X(4.0f), bottom), CRGBA(27, 89, 130, 255));
- CSprite2d::DrawRect(CRect(left + SCREEN_SCALE_X(4.0f), top, left + SCREEN_SCALE_X(counter) / 2.0f + SCREEN_SCALE_X(4.0f), bottom), CRGBA(97, 194, 247, 255));
- }
-
- if (CUserDisplay::OnscnTimer.m_sCounters[i].m_aCounterText[0]) {
- CFont::SetPropOn();
- CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
- CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y));
- CFont::SetDropShadowPosition(2);
- CFont::SetDropColor(CRGBA(0, 0, 0, 255));
- CFont::SetColor(COUNTER_COLOR);
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(37.0f) - SCREEN_SCALE_X(61.0f), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y * 20.f * i) + SCREEN_SCALE_Y(132.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sCounters[i].m_aCounterText));
- }
- // unused/leftover color. I wonder what was it for
- CFont::SetColor(CRGBA(244, 225, 91, 255));
- }
- }
- }
- }
-
- /*
- DrawRadar
- */
- if (FrontEndMenuManager.m_PrefsRadarMode != 2 &&
- !m_HideRadar && (m_ItemToFlash == ITEM_RADAR && CTimer::GetFrameCounter() & 8 || m_ItemToFlash != ITEM_RADAR)) {
-
- RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST);
- CRadar::DrawMap();
- if (FrontEndMenuManager.m_PrefsRadarMode != 1) {
- CRect rect(0.0f, 0.0f, SCREEN_SCALE_X(RADAR_WIDTH), SCREEN_SCALE_Y(RADAR_HEIGHT));
-
- rect.Translate(SCREEN_SCALE_X_FIX(RADAR_LEFT), SCREEN_SCALE_FROM_BOTTOM(RADAR_BOTTOM + RADAR_HEIGHT));
-
-#ifdef FIX_BUGS
- rect.Grow(SCREEN_SCALE_X(6.0f), SCREEN_SCALE_X(6.0f), SCREEN_SCALE_Y(6.0f), SCREEN_SCALE_Y(6.0f));
-#else
- rect.Grow(6.0f);
-#endif
- rect.Translate(SCREEN_SCALE_X_FIX(0.0f), SCREEN_SCALE_Y_FIX(2.0f));
- Sprites[HUD_RADARDISC].Draw(rect, CRGBA(0, 0, 0, 255));
- rect.Translate(SCREEN_SCALE_X_FIX(0.0f), SCREEN_SCALE_Y_FIX(-2.0f));
- Sprites[HUD_RADARDISC].Draw(rect, RADARDISC_COLOR);
- }
- CRadar::DrawBlips();
- }
- }
-
- /*
- Draw3dMarkers
- */
- if (m_Wants_To_Draw_3dMarkers && !TheCamera.m_WideScreenOn && !m_BigMessage[0][0] && !m_BigMessage[2][0]) {
- CRadar::Draw3dMarkers();
- }
-
- /*
- DrawScriptText
- */
- if (!CTimer::GetIsUserPaused()) {
- for (int i = 0; i < ARRAY_SIZE(CTheScripts::IntroTextLines); i++) {
- if (CTheScripts::IntroTextLines[i].m_Text[0] && CTheScripts::IntroTextLines[i].m_bTextBeforeFade) {
- CFont::SetScale(SCREEN_SCALE_X(CTheScripts::IntroTextLines[i].m_fScaleX), SCREEN_SCALE_Y(CTheScripts::IntroTextLines[i].m_fScaleY * 0.5f));
- CFont::SetColor(CTheScripts::IntroTextLines[i].m_sColor);
-
- if (CTheScripts::IntroTextLines[i].m_bJustify)
- CFont::SetJustifyOn();
- else
- CFont::SetJustifyOff();
-
- if (CTheScripts::IntroTextLines[i].m_bRightJustify)
- CFont::SetRightJustifyOn();
- else
- CFont::SetRightJustifyOff();
-
- if (CTheScripts::IntroTextLines[i].m_bCentered)
- CFont::SetCentreOn();
- else
- CFont::SetCentreOff();
-
- CFont::SetWrapx(SCALE_AND_CENTER_X(CTheScripts::IntroTextLines[i].m_fWrapX));
- CFont::SetCentreSize(SCREEN_SCALE_X(CTheScripts::IntroTextLines[i].m_fCenterSize));
-
- if (CTheScripts::IntroTextLines[i].m_bBackground)
- CFont::SetBackgroundOn();
- else
- CFont::SetBackgroundOff();
-
- CFont::SetBackgroundColor(CTheScripts::IntroTextLines[i].m_sBackgroundColor);
-
- if (CTheScripts::IntroTextLines[i].m_bBackgroundOnly)
- CFont::SetBackGroundOnlyTextOn();
- else
- CFont::SetBackGroundOnlyTextOff();
-
- if (CTheScripts::IntroTextLines[i].m_bTextProportional)
- CFont::SetPropOn();
- else
- CFont::SetPropOff();
-
- CFont::SetFontStyle(FONT_LOCALE(CTheScripts::IntroTextLines[i].m_nFont));
- CFont::PrintString(SCREEN_WIDTH - SCALE_AND_CENTER_X(DEFAULT_SCREEN_WIDTH - CTheScripts::IntroTextLines[i].m_fAtX), SCREEN_HEIGHT - SCREEN_SCALE_Y(DEFAULT_SCREEN_HEIGHT - CTheScripts::IntroTextLines[i].m_fAtY), CTheScripts::IntroTextLines[i].m_Text);
- }
- }
- for (int i = 0; i < ARRAY_SIZE(CTheScripts::IntroRectangles); i++) {
- intro_script_rectangle &IntroRect = CTheScripts::IntroRectangles[i];
-
- // Yeah, top and bottom changed place. R* vision
- if (IntroRect.m_bIsUsed && IntroRect.m_bBeforeFade) {
- if (IntroRect.m_nTextureId >= 0) {
- CRect rect (
- IntroRect.m_sRect.left,
- IntroRect.m_sRect.bottom,
- IntroRect.m_sRect.right,
- IntroRect.m_sRect.top );
-
- CTheScripts::ScriptSprites[IntroRect.m_nTextureId].Draw(rect, IntroRect.m_sColor);
- }
- else {
- CRect rect (
- IntroRect.m_sRect.left,
- IntroRect.m_sRect.bottom,
- IntroRect.m_sRect.right,
- IntroRect.m_sRect.top );
-
- CSprite2d::DrawRect(rect, IntroRect.m_sColor);
- }
- }
- }
-
- /*
- DrawSubtitles
- */
- if (m_Message[0] && !m_BigMessage[2][0]) {
- if (m_VehicleState != 0)
- m_VehicleState = 3;
- if (m_ZoneState != 0)
- m_ZoneState = 3;
-
- CFont::SetJustifyOff();
- CFont::SetBackgroundOff();
- CFont::SetBackgroundColor(CRGBA(0, 0, 0, 128));
- CFont::SetCentreOn();
- CFont::SetPropOn();
-#ifdef CUTSCENE_BORDERS_SWITCH
- if (!FrontEndMenuManager.m_PrefsCutsceneBorders) {
- CFont::SetDropColor(CRGBA(0, 0, 0, 255));
- CFont::SetDropShadowPosition(2);
- }
- else
-#endif
- CFont::SetDropShadowPosition(0);
- CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
- CFont::SetColor(CRGBA(225, 225, 225, 255));
-
- static bool onceItWasWidescreen = false;
-
- if (TheCamera.m_WideScreenOn) {
- onceItWasWidescreen = true;
-
- if (FrontEndMenuManager.m_PrefsShowSubtitles || !CCutsceneMgr::IsRunning()) {
- CFont::SetCentreSize(SCREEN_WIDTH - SCREEN_SCALE_X(60.0f));
- CFont::SetScale(SCREEN_SCALE_X(0.58f), SCREEN_SCALE_Y(1.2f));
- CFont::PrintString(SCREEN_WIDTH / 2.f, SCREEN_SCALE_FROM_BOTTOM(80.0f), m_Message);
- }
- } else {
- if (onceItWasWidescreen)
- m_Message[0] = '\0';
-
- onceItWasWidescreen = false;
- CFont::DrawFonts();
- CFont::SetDropShadowPosition(2);
- CFont::SetDropColor(CRGBA(0, 0, 0, 255));
- CFont::SetScale(SCREEN_SCALE_X(0.58f), SCREEN_SCALE_Y(1.22f));
-
- float radarBulge = SCREEN_SCALE_X(140.0f) + SCREEN_SCALE_X(8.0f);
- float rectWidth = SCREEN_WIDTH - SCREEN_SCALE_X(20.0f) - SCREEN_SCALE_X(8.0f) - radarBulge;
- CFont::SetCentreSize(rectWidth);
-
- CFont::PrintString(rectWidth / 2.0f + radarBulge, SCREEN_SCALE_FROM_BOTTOM(105.f + 2.0f), m_Message);
- }
- CFont::SetDropShadowPosition(0);
- }
-
- /*
- HelpMessage
- */
-
- if (m_HelpMessage[0]) {
- if (!CMessages::WideStringCompare(m_HelpMessage, m_LastHelpMessage, HELP_MSG_LENGTH)) {
- switch (m_HelpMessageState) {
- case 0:
- m_HelpMessageFadeTimer = 0;
- m_HelpMessageState = 2;
- m_HelpMessageTimer = 0;
- CMessages::WideStringCopy(m_HelpMessageToPrint, m_HelpMessage, HELP_MSG_LENGTH);
- m_HelpMessageDisplayTime = CMessages::GetWideStringLength(m_HelpMessage) * 0.05f + 3.0f;
-
- if (TheCamera.m_ScreenReductionPercentage == 0.0f)
- DMAudio.PlayFrontEndSound(SOUND_HUD, 0);
- break;
- case 1:
- case 2:
- case 3:
- case 4:
- m_HelpMessageTimer = 5;
- m_HelpMessageState = 4;
- break;
- default:
- break;
- }
- CMessages::WideStringCopy(m_LastHelpMessage, m_HelpMessage, HELP_MSG_LENGTH);
- }
-
- float fAlpha = 225.0f;
-
- if (m_HelpMessageState != 0) {
- switch (m_HelpMessageState) {
- case 1:
- fAlpha = 225.0f;
- m_HelpMessageFadeTimer = 600;
- if (!m_HelpMessageDisplayForever && m_HelpMessageTimer > m_HelpMessageDisplayTime * 1000.0f ||
- m_HelpMessageQuick && m_HelpMessageTimer > 1500.0f) {
-
- m_HelpMessageFadeTimer = 600;
- m_HelpMessageState = 3;
- }
- break;
- case 2:
- if (TheCamera.m_WideScreenOn)
- break;
-
- m_HelpMessageFadeTimer += 2 * CTimer::GetTimeStepInMilliseconds();
- if (m_HelpMessageFadeTimer > 0) {
- m_HelpMessageState = 1;
- m_HelpMessageFadeTimer = 0;
- }
- fAlpha = m_HelpMessageFadeTimer * 0.001f * 225.0f;
- break;
- case 3:
- m_HelpMessageFadeTimer -= 2 * CTimer::GetTimeStepInMilliseconds();
- if (m_HelpMessageFadeTimer < 0 || TheCamera.m_WideScreenOn) {
- m_HelpMessageState = 0;
- m_HelpMessageFadeTimer = 0;
- }
- fAlpha = m_HelpMessageFadeTimer * 0.001f * 225.0f;
- break;
- case 4:
- m_HelpMessageFadeTimer -= 2 * CTimer::GetTimeStepInMilliseconds();
- if (m_HelpMessageFadeTimer < 0) {
- m_HelpMessageState = 2;
- m_HelpMessageFadeTimer = 0;
- CMessages::WideStringCopy(m_HelpMessageToPrint, m_LastHelpMessage, HELP_MSG_LENGTH);
- }
- fAlpha = m_HelpMessageFadeTimer * 0.001f * 225.0f;
- break;
- default:
- break;
- }
-
- if (!TheCamera.m_WideScreenOn) {
- m_HelpMessageTimer += CTimer::GetTimeStepInMilliseconds();
-
- CFont::SetAlphaFade(fAlpha);
- CFont::SetCentreOff();
- CFont::SetPropOn();
-
- if (CGame::germanGame)
- CFont::SetScale(SCREEN_SCALE_X(0.52f * 0.85f), SCREEN_SCALE_Y(1.1f * 0.85f));
-#ifdef MORE_LANGUAGES
- else if (CFont::IsJapanese())
- CFont::SetScale(SCREEN_SCALE_X(0.52f) * 1.35f, SCREEN_SCALE_Y(1.1f) * 1.25f);
-#endif
- else
- CFont::SetScale(SCREEN_SCALE_X(0.52f), SCREEN_SCALE_Y(1.1f));
-
- CFont::DrawFonts();
- CFont::SetColor(CRGBA(175, 175, 175, 255));
- CFont::SetJustifyOff();
-#ifdef MORE_LANGUAGES
- if (CFont::IsJapanese())
- CFont::SetWrapx(SCREEN_SCALE_X(229.0f + 34.0f - 4.0f));
- else
-#endif
- CFont::SetWrapx(SCREEN_SCALE_X(200.0f + 34.0f - 4.0f));
- CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
- CFont::SetBackgroundOn();
- CFont::SetBackGroundOnlyTextOff();
- CFont::SetDropShadowPosition(0);
- CFont::SetBackgroundColor(CRGBA(0, 0, 0, fAlpha * 0.9f));
- CFont::SetColor(CRGBA(175, 175, 175, 255));
- CFont::PrintString(SCREEN_SCALE_X(34.0f), SCREEN_SCALE_Y(28.0f + (150.0f - PagerXOffset) * 0.6f), m_HelpMessageToPrint);
- CFont::SetAlphaFade(255.0f);
- CFont::SetWrapx(SCREEN_WIDTH);
- }
- }
- } else
- m_HelpMessageState = 0;
-
- /*
- DrawBigMessage
- */
- // MissionCompleteFailedText
- if (m_BigMessage[0][0]) {
- if (BigMessageInUse[0] != 0.0f) {
- CFont::SetJustifyOff();
- CFont::SetBackgroundOff();
- CFont::SetBackGroundOnlyTextOff();
- if (CGame::frenchGame || CGame::germanGame) {
- CFont::SetScale(SCREEN_SCALE_X(1.6f), SCREEN_SCALE_Y(1.8f));
- } else {
- CFont::SetScale(SCREEN_SCALE_X(1.8f), SCREEN_SCALE_Y(1.8f));
- }
- CFont::SetPropOn();
- CFont::SetCentreOn();
- CFont::SetCentreSize(SCREEN_SCALE_X(590.0f));
- CFont::SetColor(CRGBA(255, 255, 0, BigMessageAlpha[0])); // unused color
- CFont::SetFontStyle(FONT_HEADING);
-
- // Appearently sliding text in here was abandoned very early, since this text is centered now.
-
- if (BigMessageX[0] >= SCALE_AND_CENTER_X(620.0f)) {
- BigMessageInUse[0] += CTimer::GetTimeStep();
-
- if (BigMessageInUse[0] >= 120.0f) {
- BigMessageInUse[0] = 120.0f;
- BigMessageAlpha[0] -= (CTimer::GetTimeStepInMilliseconds() * 0.3f);
- }
-
- if (BigMessageAlpha[0] <= 0.0f) {
- m_BigMessage[0][0] = 0;
- BigMessageAlpha[0] = 0.0f;
- }
- }
- else {
- BigMessageX[0] += SCREEN_SCALE_X((CTimer::GetTimeStepInMilliseconds() * 0.3f));
- BigMessageAlpha[0] += (CTimer::GetTimeStepInMilliseconds() * 0.3f);
-
- if (BigMessageAlpha[0] > 255.0f)
- BigMessageAlpha[0] = 255.0f;
- }
- CFont::DrawFonts();
- CFont::SetDropShadowPosition(2);
- CFont::SetDropColor(CRGBA(0, 0, 0, BigMessageAlpha[0]));
- CFont::SetColor(CRGBA(BIGMESSAGE_COLOR.r, BIGMESSAGE_COLOR.g, BIGMESSAGE_COLOR.b, BigMessageAlpha[0]));
- CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(18.0f), m_BigMessage[0]);
- }
- else {
- BigMessageAlpha[0] = 0.0f;
- BigMessageX[0] = SCALE_AND_CENTER_X(-60.0f);
- BigMessageInUse[0] = 1.0f;
- }
- }
- else {
- BigMessageInUse[0] = 0.0f;
- }
-
- // WastedBustedText
- if (m_BigMessage[2][0]) {
- if (BigMessageInUse[2] != 0.0f) {
- BigMessageAlpha[2] += (CTimer::GetTimeStepInMilliseconds() * 0.4f);
-
- if (BigMessageAlpha[2] > 255.0f)
- BigMessageAlpha[2] = 255.0f;
-
- CFont::SetBackgroundOff();
-
- if (CGame::frenchGame || CGame::germanGame)
- CFont::SetScale(SCREEN_SCALE_X(1.4f), SCREEN_SCALE_Y(1.4f));
- else
- CFont::SetScale(SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(2.0f));
-
- CFont::SetPropOn();
- CFont::SetRightJustifyOn();
- CFont::SetFontStyle(FONT_HEADING);
-
- CFont::SetDropShadowPosition(2);
- CFont::SetDropColor(CRGBA(0, 0, 0, BigMessageAlpha[2]));
-
- CFont::SetColor(CRGBA(WASTEDBUSTED_COLOR.r, WASTEDBUSTED_COLOR.g, WASTEDBUSTED_COLOR.b, BigMessageAlpha[2]));
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(90.0f), m_BigMessage[2]);
- }
- else {
- BigMessageInUse[2] = 1.0f;
- BigMessageAlpha[2] = 0.0f;
- if (m_VehicleState != 0) // Hide vehicle name if wasted/busted text is displaying
- m_VehicleState = 0;
- if (m_ZoneState != 0)
- m_ZoneState = 0;
- }
- }
- else {
- BigMessageInUse[2] = 0.0f;
- }
- }
-}
-
-void CHud::DrawAfterFade()
-{
- RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST);
- RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
- RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
-
- if (CTimer::GetIsUserPaused() || CReplay::IsPlayingBack())
- return;
-
- for (int i = 0; i < ARRAY_SIZE(CTheScripts::IntroTextLines); i++) {
- intro_text_line &line = CTheScripts::IntroTextLines[i];
- if (line.m_Text[0] != '\0' && !line.m_bTextBeforeFade) {
- CFont::SetScale(SCREEN_SCALE_X(line.m_fScaleX), SCREEN_SCALE_Y(line.m_fScaleY) / 2);
-
- CFont::SetColor(line.m_sColor);
- if (line.m_bJustify)
- CFont::SetJustifyOn();
- else
- CFont::SetJustifyOff();
-
- if (line.m_bRightJustify)
- CFont::SetRightJustifyOn();
- else
- CFont::SetRightJustifyOff();
-
- if (line.m_bCentered)
- CFont::SetCentreOn();
- else
- CFont::SetCentreOff();
-
- CFont::SetWrapx(SCALE_AND_CENTER_X(line.m_fWrapX));
- CFont::SetCentreSize(SCREEN_SCALE_X(line.m_fCenterSize));
- if (line.m_bBackground)
- CFont::SetBackgroundOn();
- else
- CFont::SetBackgroundOff();
-
- CFont::SetBackgroundColor(line.m_sBackgroundColor);
- if (line.m_bBackgroundOnly)
- CFont::SetBackGroundOnlyTextOn();
- else
- CFont::SetBackGroundOnlyTextOff();
-
- if (line.m_bTextProportional)
- CFont::SetPropOn();
- else
- CFont::SetPropOff();
-
- CFont::SetFontStyle(line.m_nFont);
- CFont::PrintString(SCREEN_WIDTH - SCALE_AND_CENTER_X(DEFAULT_SCREEN_WIDTH - line.m_fAtX), SCREEN_HEIGHT - SCREEN_SCALE_Y(DEFAULT_SCREEN_HEIGHT - line.m_fAtY), line.m_Text);
- }
- }
- for (int i = 0; i < ARRAY_SIZE(CTheScripts::IntroRectangles); i++) {
- intro_script_rectangle &rectangle = CTheScripts::IntroRectangles[i];
- if (rectangle.m_bIsUsed && !rectangle.m_bBeforeFade) {
-
- // Yeah, top and bottom changed place. R* vision
- if (rectangle.m_nTextureId >= 0) {
- CTheScripts::ScriptSprites[rectangle.m_nTextureId].Draw(CRect(rectangle.m_sRect.left, rectangle.m_sRect.bottom,
- rectangle.m_sRect.right, rectangle.m_sRect.top), rectangle.m_sColor);
- } else {
- CSprite2d::DrawRect(CRect(rectangle.m_sRect.left, rectangle.m_sRect.bottom,
- rectangle.m_sRect.right, rectangle.m_sRect.top), rectangle.m_sColor);
- }
- }
- }
-
- /*
- DrawBigMessage2
- */
- // Oddjob
- if (m_BigMessage[3][0]) {
- CFont::SetJustifyOff();
- CFont::SetBackgroundOff();
- CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.5f));
- CFont::SetCentreOn();
- CFont::SetPropOn();
- CFont::SetCentreSize(SCREEN_SCALE_X(600.0f));
- CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
- CFont::SetDropShadowPosition(2);
- CFont::SetDropColor(CRGBA(0, 0, 0, 255));
- CFont::SetColor(ODDJOB_COLOR);
- CFont::PrintString((SCREEN_WIDTH / 2), SCREEN_SCALE_Y(140.0f) - SCREEN_SCALE_Y(16.0f), m_BigMessage[3]);
- }
-
- if (!m_BigMessage[1][0] && m_BigMessage[4][0]) {
- CFont::SetJustifyOff();
- CFont::SetBackgroundOff();
- CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.5f));
- CFont::SetCentreOn();
- CFont::SetPropOn();
- CFont::SetCentreSize(SCREEN_SCALE_X(580.0f));
- CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
- CFont::SetDropShadowPosition(2);
- CFont::SetDropColor(CRGBA(0, 0, 0, 255));
- CFont::SetColor(ODDJOB_COLOR);
- CFont::PrintString((SCREEN_WIDTH / 2), SCREEN_SCALE_Y(140.0f), m_BigMessage[4]);
- }
-
- // Oddjob result
- if (OddJob2OffTimer > 0)
- OddJob2OffTimer -= CTimer::GetTimeStepInMilliseconds();
-
- float fStep;
- if (m_BigMessage[5][0] && OddJob2OffTimer <= 0.0f) {
- switch (OddJob2On) {
- case 0:
- OddJob2On = 1;
- OddJob2XOffset = 380.0f;
- break;
- case 1:
- if (OddJob2XOffset <= 2.0f) {
- OddJob2Timer = 0;
- OddJob2On = 2;
- }
- else {
- fStep = Min(40.0f, OddJob2XOffset / 6.0f);
- OddJob2XOffset = OddJob2XOffset - fStep;
- }
- break;
- case 2:
- OddJob2Timer += CTimer::GetTimeStepInMilliseconds();
- if (OddJob2Timer > 1500) {
- OddJob2On = 3;
- }
- break;
- case 3:
- fStep = Max(30.0f, OddJob2XOffset / 5.0f);
-
- OddJob2XOffset = OddJob2XOffset - fStep;
-
- if (OddJob2XOffset < -380.0f) {
- OddJob2OffTimer = 5000.0f;
- OddJob2On = 0;
- }
- break;
- default:
- break;
- }
-
- if (!m_BigMessage[1][0]) {
- CFont::SetJustifyOff();
- CFont::SetBackgroundOff();
- CFont::SetScale(SCREEN_SCALE_X(1.0f), SCREEN_SCALE_Y(1.2f));
- CFont::SetCentreOn();
- CFont::SetPropOn();
- CFont::SetCentreSize(SCREEN_SCALE_X(560.0f));
- CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
- CFont::SetDropShadowPosition(2);
- CFont::SetDropColor(CRGBA(0, 0, 0, 255));
- CFont::SetColor(ODDJOB2_COLOR);
- CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_Y(217.0f), m_BigMessage[5]);
- }
- }
-
- /*
- DrawMissionTitle
- */
- if (m_BigMessage[1][0]) {
- if (BigMessageInUse[1] != 0.0f) {
- CFont::SetJustifyOff();
- CFont::SetBackgroundOff();
-
- // will be overwritten below
- if (CGame::frenchGame || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_SPANISH)
- CFont::SetScale(SCREEN_SCALE_X(0.884f), SCREEN_SCALE_Y(1.36f));
- else
- CFont::SetScale(SCREEN_SCALE_X(1.04f), SCREEN_SCALE_Y(1.6f));
-
- CFont::SetPropOn();
- CFont::SetRightJustifyWrap(SCALE_AND_CENTER_X(0.0f));
- CFont::SetRightJustifyOn();
- CFont::SetFontStyle(FONT_BANK);
- CFont::SetScale(FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_AMERICAN ? SCREEN_SCALE_X(1.7f) : SCREEN_SCALE_X(1.5f), SCREEN_SCALE_Y(1.8f));
-
- if (BigMessageX[1] >= SCREEN_SCALE_FROM_RIGHT(20.0f)) {
- BigMessageInUse[1] += CTimer::GetTimeStep();
-
- if (BigMessageInUse[1] >= 120.0f) {
- BigMessageInUse[1] = 120.0f;
- BigMessageAlpha[1] -= CTimer::GetTimeStepInMilliseconds();
- }
- if (BigMessageAlpha[1] <= 0.0f) {
- m_BigMessage[1][0] = 0;
- BigMessageInUse[1] = 0.0f;
- BigMessageAlpha[1] = 0.0f;
- }
- } else {
- BigMessageX[1] += SCREEN_SCALE_X((CTimer::GetTimeStepInMilliseconds() * 0.3f));
- BigMessageAlpha[1] += CTimer::GetTimeStepInMilliseconds();
-
- if (BigMessageAlpha[1] > 255.0f)
- BigMessageAlpha[1] = 255.0f;
- }
-
- CFont::SetColor(CRGBA(40, 40, 40, BigMessageAlpha[1])); // what was that for?
-
- CFont::SetDropShadowPosition(2);
- CFont::SetDropColor(CRGBA(0, 0, 0, BigMessageAlpha[1]));
- CFont::SetColor(CRGBA(MISSIONTITLE_COLOR.r, MISSIONTITLE_COLOR.g, MISSIONTITLE_COLOR.b, BigMessageAlpha[1]));
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(140.0f), m_BigMessage[1]);
- } else {
- m_ZoneFadeTimer = 0;
- BigMessageX[1] = SCREEN_SCALE_FROM_RIGHT(DEFAULT_SCREEN_WIDTH + 60.0f);
- BigMessageInUse[1] = 1.0f;
- m_ZoneState = 0;
- }
- } else {
- BigMessageInUse[1] = 0.0f;
- }
-}
-
-void CHud::GetRidOfAllHudMessages()
-{
- m_ZoneNameTimer = 0;
- m_pZoneName = nil;
- m_ZoneState = 0;
-
- for (int i = 0; i < HELP_MSG_LENGTH; i++) {
- m_HelpMessage[i] = 0;
- m_LastHelpMessage[i] = 0;
- m_HelpMessageToPrint[i] = 0;
- }
-
- m_HelpMessageTimer = 0;
- m_HelpMessageFadeTimer = 0;
- m_HelpMessageState = 0;
- m_HelpMessageQuick = 0;
- m_HelpMessageDisplayForever = false;
- m_HelpMessageDisplayTime = 1.0f;
- m_VehicleName = nil;
- m_pVehicleNameToPrint = nil;
- m_VehicleNameTimer = 0;
- m_VehicleFadeTimer = 0;
- m_VehicleState = 0;
-
- for (int i = 0; i < ARRAY_SIZE(m_Message); i++)
- m_Message[i] = 0;
-
- for (int i = 0; i < 6; i++) {
- BigMessageInUse[i] = 0.0f;
-
- for (int j = 0; j < 128; j++)
- m_BigMessage[i][j] = 0;
- }
-}
-
-#ifdef RELOADABLES
-void CHud::ReloadTXD()
-{
- for (int i = 0; i < NUM_HUD_SPRITES; ++i) {
- Sprites[i].Delete();
- }
-
- int HudTXD = CTxdStore::FindTxdSlot("hud");
- CTxdStore::RemoveTxdSlot(HudTXD);
-
- debug("Reloading HUD.TXD...\n");
-
- HudTXD = CTxdStore::AddTxdSlot("hud");
- CTxdStore::LoadTxd(HudTXD, "MODELS/HUD.TXD");
- CTxdStore::AddRef(HudTXD);
- CTxdStore::PopCurrentTxd();
- CTxdStore::SetCurrentTxd(HudTXD);
-
- for (int i = 0; i < NUM_HUD_SPRITES; i++) {
- Sprites[i].SetTexture(WeaponFilenames[i].name, WeaponFilenames[i].mask);
- }
-}
-#endif
-
-void CHud::Initialise()
-{
- m_Wants_To_Draw_Hud = true;
- m_Wants_To_Draw_3dMarkers = true;
-
- int HudTXD = CTxdStore::AddTxdSlot("hud");
- CTxdStore::LoadTxd(HudTXD, "MODELS/HUD.TXD");
- CTxdStore::AddRef(HudTXD);
- CTxdStore::PopCurrentTxd();
- CTxdStore::SetCurrentTxd(HudTXD);
-
- for (int i = 0; i < NUM_HUD_SPRITES; i++) {
- Sprites[i].SetTexture(WeaponFilenames[i].name, WeaponFilenames[i].mask);
- }
-
- m_pLastZoneName = nil;
- GetRidOfAllHudMessages();
- m_pLastVehicleName = nil;
-
- if (gpSniperSightTex == nil)
- gpSniperSightTex = RwTextureRead("sitesniper", nil); // unused
- if (gpRocketSightTex == nil)
- gpRocketSightTex = RwTextureRead("siterocket", nil);
- if (gpLaserSightTex == nil)
- gpLaserSightTex = RwTextureRead("sitelaser", nil); // unused
- if (gpLaserDotTex == nil)
- gpLaserDotTex = RwTextureRead("laserdot", "laserdotm");
- if (gpViewFinderTex == nil)
- gpViewFinderTex = RwTextureRead("viewfinder_128", "viewfinder_128m"); // unused
-
- m_ClockState = 1;
- CounterOnLastFrame[0] = false;
- CounterOnLastFrame[1] = false;
- CounterOnLastFrame[2] = false;
-
- m_ItemToFlash = ITEM_NONE;
- OddJob2Timer = 0;
- OddJob2OffTimer = 0.0f;
- OddJob2On = 0;
- OddJob2XOffset = 0.0f;
- CounterFlashTimer[0] = 0;
- CounterFlashTimer[1] = 0;
- CounterFlashTimer[2] = 0;
- TimerOnLastFrame = false;
- TimerFlashTimer = 0;
- SpriteBrightness = 0;
- PagerOn = 0;
- PagerTimer = 0;
- PagerSoundPlayed = 0;
- PagerXOffset = 150.0f;
-
-#ifdef HUD_AUTO_FADE
- m_EnergyLostState = START_FADE_OUT;
- m_WantedState = START_FADE_OUT;
- m_DisplayScoreState = START_FADE_OUT;
- m_WeaponState = START_FADE_OUT;
-#else
- m_EnergyLostState = FADE_DISABLED;
- m_WantedState = FADE_DISABLED;
- m_DisplayScoreState = FADE_DISABLED;
- m_WeaponState = FADE_DISABLED;
-#endif
- m_WantedFadeTimer = 0;
- m_WantedTimer = 0;
- m_EnergyLostFadeTimer = 0;
- m_EnergyLostTimer = 0;
- m_DisplayScoreFadeTimer = 0;
- m_DisplayScoreTimer = 0;
- m_WeaponFadeTimer = 0;
- m_WeaponTimer = 0;
-
- m_HideRadar = false;
- m_LastDisplayScore = CWorld::Players[CWorld::PlayerInFocus].m_nVisibleMoney;
- m_LastTimeEnergyLost = CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss;
- m_LastWanted = 0;
- m_LastWeapon = 0;
-
-#ifndef MASTER
- VarConsole.Add("Draw HUD", &m_Wants_To_Draw_Hud, false);
-#endif
- CTxdStore::PopCurrentTxd();
-}
-
-void CHud::ReInitialise() {
- m_Wants_To_Draw_Hud = true;
- m_Wants_To_Draw_3dMarkers = true;
-
- m_pLastZoneName = nil;
- GetRidOfAllHudMessages();
- m_pLastVehicleName = nil;
-
- CounterOnLastFrame[0] = false;
- CounterOnLastFrame[1] = false;
- CounterOnLastFrame[2] = false;
- m_ItemToFlash = ITEM_NONE;
- m_ClockState = 1;
- OddJob2Timer = 0;
- OddJob2OffTimer = 0.0f;
- OddJob2On = 0;
- OddJob2XOffset = 0.0f;
- CounterFlashTimer[0] = 0;
- CounterFlashTimer[1] = 0;
- CounterFlashTimer[2] = 0;
- TimerOnLastFrame = false;
- TimerFlashTimer = 0;
- SpriteBrightness = 0;
- PagerOn = 0;
- PagerTimer = 0;
- PagerSoundPlayed = 0;
- PagerXOffset = 150.0f;
-
-#ifdef HUD_AUTO_FADE
- m_EnergyLostState = START_FADE_OUT;
- m_WantedState = START_FADE_OUT;
- m_DisplayScoreState = START_FADE_OUT;
- m_WeaponState = START_FADE_OUT;
-#else
- m_EnergyLostState = FADE_DISABLED;
- m_WantedState = FADE_DISABLED;
- m_DisplayScoreState = FADE_DISABLED;
- m_WeaponState = FADE_DISABLED;
-#endif
- m_WantedFadeTimer = 0;
- m_WantedTimer = 0;
- m_EnergyLostFadeTimer = 0;
- m_EnergyLostTimer = 0;
- m_DisplayScoreFadeTimer = 0;
- m_DisplayScoreTimer = 0;
- m_WeaponFadeTimer = 0;
- m_WeaponTimer = 0;
-
- m_HideRadar = false;
- m_LastDisplayScore = CWorld::Players[CWorld::PlayerInFocus].m_nVisibleMoney;
- m_LastTimeEnergyLost = CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss;
- m_LastWanted = 0;
- m_LastWeapon = 0;
-}
-
-wchar LastBigMessage[6][128];
-
-void CHud::SetBigMessage(wchar *message, uint16 style)
-{
- int i = 0;
-
- if (BigMessageInUse[style] != 0.0f)
- return;
-
- if (style == 5) {
- for (i = 0; i < 128; i++) {
- if (message[i] == 0)
- break;
-
- if (message[i] != LastBigMessage[5][i]) {
- OddJob2On = 0;
- OddJob2OffTimer = 0.0f;
- }
-
- m_BigMessage[5][i] = message[i];
- LastBigMessage[5][i] = message[i];
- }
- } else {
- for (i = 0; i < 128; i++) {
- if (message[i] == 0)
- break;
- m_BigMessage[style][i] = message[i];
- }
- }
- LastBigMessage[style][i] = 0;
- m_BigMessage[style][i] = 0;
-}
-
-void CHud::SetHelpMessage(wchar *message, bool quick, bool displayForever)
-{
- if (!CReplay::IsPlayingBack()) {
- for (int i = 0; i < HELP_MSG_LENGTH; i++) {
- m_HelpMessage[i] = 0;
- }
- for (int i = 0; i < HELP_MSG_LENGTH; i++) {
- m_LastHelpMessage[i] = 0;
- }
- for (int i = 0; i < HELP_MSG_LENGTH; i++) {
- m_HelpMessageToPrint[i] = 0;
- }
-
- CMessages::WideStringCopy(m_HelpMessage, message, HELP_MSG_LENGTH);
- CMessages::InsertPlayerControlKeysInString(m_HelpMessage);
- if (m_HelpMessageState == 0 || !CMessages::WideStringCompare(m_HelpMessage, m_HelpMessageToPrint, HELP_MSG_LENGTH)) {
- for (int i = 0; i < HELP_MSG_LENGTH; i++) {
- m_LastHelpMessage[i] = 0;
- }
-
- if (!message) {
- m_HelpMessage[0] = 0;
- m_HelpMessageToPrint[0] = 0;
- }
- if (!displayForever) {
- m_HelpMessageState = displayForever;
- } else {
- m_HelpMessageState = 1;
- CMessages::WideStringCopy(m_HelpMessageToPrint, m_HelpMessage, HELP_MSG_LENGTH);
- CMessages::WideStringCopy(m_LastHelpMessage, m_HelpMessage, HELP_MSG_LENGTH);
- }
-
- m_HelpMessageQuick = quick;
- m_HelpMessageDisplayForever = displayForever;
- }
-
- }
-}
-
-bool CHud::IsHelpMessageBeingDisplayed(void)
-{
- return m_HelpMessageState != 0;
-}
-
-void CHud::SetMessage(wchar *message)
-{
- int i = 0;
- for (i = 0; i < ARRAY_SIZE(m_Message); i++) {
- if (message[i] == 0)
- break;
-
- m_Message[i] = message[i];
- }
- m_Message[i] = 0;
-}
-
-void CHud::SetPagerMessage(wchar *message)
-{
- int i = 0;
- for (i = 0; i < ARRAY_SIZE(m_PagerMessage); i++) {
- if (message[i] == 0)
- break;
-
- m_PagerMessage[i] = message[i];
- }
- m_PagerMessage[i] = 0;
-}
-
-void CHud::SetVehicleName(wchar *name)
-{
- m_VehicleName = name;
-}
-
-void CHud::SetZoneName(wchar *name)
-{
- m_pZoneName = name;
-}
-
-void CHud::Shutdown()
-{
- for (int i = 0; i < NUM_HUD_SPRITES; ++i) {
- Sprites[i].Delete();
- }
-
- RwTextureDestroy(gpSniperSightTex);
- gpSniperSightTex = nil;
-
- RwTextureDestroy(gpRocketSightTex);
- gpRocketSightTex = nil;
-
- RwTextureDestroy(gpLaserSightTex);
- gpLaserSightTex = nil;
-
- RwTextureDestroy(gpLaserDotTex);
- gpLaserDotTex = nil;
-
- RwTextureDestroy(gpViewFinderTex);
- gpViewFinderTex = nil;
-
- int HudTXD = CTxdStore::FindTxdSlot("hud");
- CTxdStore::RemoveTxdSlot(HudTXD);
-}
-
-float CHud::DrawFadeState(DRAW_FADE_STATE fadingElement, int forceFadingIn)
-{
- float alpha = 255.0f;
- uint32 operation, timer;
- int32 fadeTimer;
-
- switch (fadingElement) {
- case HUD_WANTED_FADING:
- fadeTimer = m_WantedFadeTimer;
- operation = m_WantedState;
- timer = m_WantedTimer;
- break;
- case HUD_ENERGY_FADING:
- fadeTimer = m_EnergyLostFadeTimer;
- operation = m_EnergyLostState;
- timer = m_EnergyLostTimer;
- break;
- case HUD_SCORE_FADING:
- fadeTimer = m_DisplayScoreFadeTimer;
- operation = m_DisplayScoreState;
- timer = m_DisplayScoreTimer;
- break;
- case HUD_WEAPON_FADING:
- fadeTimer = m_WeaponFadeTimer;
- operation = m_WeaponState;
- timer = m_WeaponTimer;
- break;
- default:
- break;
- }
- if (forceFadingIn) {
- switch (operation) {
- case FADED_OUT:
- fadeTimer = 0;
- case START_FADE_OUT:
- case FADING_OUT:
- timer = 5;
- operation = FADING_IN;
- break;
- default:
- break;
- }
- }
- if (operation != FADED_OUT && operation != FADE_DISABLED) {
- switch (operation) {
- case START_FADE_OUT:
- fadeTimer = 1000;
- alpha = 255.0f;
- if (timer > 10000) {
- fadeTimer = 3000;
- operation = FADING_OUT;
- }
- break;
- case FADING_IN:
- fadeTimer += CTimer::GetTimeStepInMilliseconds();
- if (fadeTimer > 1000.0f) {
- operation = START_FADE_OUT;
- fadeTimer = 1000;
- }
- alpha = fadeTimer / 1000.0f * 255.0f;
- break;
- case FADING_OUT:
- fadeTimer -= CTimer::GetTimeStepInMilliseconds();
- if (fadeTimer < 0.0f) {
- fadeTimer = 0;
- operation = FADED_OUT;
- }
- alpha = fadeTimer / 1000.0f * 255.0f;
- break;
- default:
- break;
- }
- timer += CTimer::GetTimeStepInMilliseconds();
- }
-
- switch (fadingElement) {
- case HUD_WANTED_FADING:
- m_WantedFadeTimer = fadeTimer;
- m_WantedState = operation;
- m_WantedTimer = timer;
- break;
- case HUD_ENERGY_FADING:
- m_EnergyLostFadeTimer = fadeTimer;
- m_EnergyLostState = operation;
- m_EnergyLostTimer = timer;
- break;
- case HUD_SCORE_FADING:
- m_DisplayScoreFadeTimer = fadeTimer;
- m_DisplayScoreState = operation;
- m_DisplayScoreTimer = timer;
- break;
- case HUD_WEAPON_FADING:
- m_WeaponFadeTimer = fadeTimer;
- m_WeaponState = operation;
- m_WeaponTimer = timer;
- break;
- default:
- break;
- }
-
- return Clamp(alpha, 0.0f, 255.0f);
-}
-
-void
-CHud::ResetWastedText(void)
-{
- BigMessageInUse[2] = 0.0f;
- BigMessageInUse[0] = 0.0f;
- m_BigMessage[2][0] = 0;
- m_BigMessage[0][0] = 0;
-}