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author | Filip Gawin <filip.gawin@zoho.com> | 2020-04-18 12:29:28 +0200 |
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committer | Filip Gawin <filip.gawin@zoho.com> | 2020-04-18 12:29:28 +0200 |
commit | d6314f9564912393134d832b8cc268dd3dbfcbaa (patch) | |
tree | ae1f36342a40ecf2baff2523c7b85ba140260e77 /src/render/ParticleMgr.h | |
parent | Merge branch 'master' of https://github.com/GTAmodding/re3 (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/render/ParticleMgr.h | 78 |
1 files changed, 76 insertions, 2 deletions
diff --git a/src/render/ParticleMgr.h b/src/render/ParticleMgr.h index 0b4091de..605e69fe 100644 --- a/src/render/ParticleMgr.h +++ b/src/render/ParticleMgr.h @@ -1,9 +1,83 @@ #pragma once -#include "ParticleType.h" - class CParticle; +enum tParticleType +{ + PARTICLE_SPARK = 0, + PARTICLE_SPARK_SMALL, + PARTICLE_WHEEL_DIRT, + PARTICLE_WHEEL_WATER, + PARTICLE_BLOOD, + PARTICLE_BLOOD_SMALL, + PARTICLE_BLOOD_SPURT, + PARTICLE_DEBRIS, + PARTICLE_DEBRIS2, + PARTICLE_WATER, + PARTICLE_FLAME, + PARTICLE_FIREBALL, + PARTICLE_GUNFLASH, + PARTICLE_GUNFLASH_NOANIM, + PARTICLE_GUNSMOKE, + PARTICLE_GUNSMOKE2, + PARTICLE_SMOKE, + PARTICLE_SMOKE_SLOWMOTION, + PARTICLE_GARAGEPAINT_SPRAY, + PARTICLE_SHARD, + PARTICLE_SPLASH, + PARTICLE_CARFLAME, + PARTICLE_STEAM, + PARTICLE_STEAM2, + PARTICLE_STEAM_NY, + PARTICLE_STEAM_NY_SLOWMOTION, + PARTICLE_ENGINE_STEAM, + PARTICLE_RAINDROP, + PARTICLE_RAINDROP_SMALL, + PARTICLE_RAIN_SPLASH, + PARTICLE_RAIN_SPLASH_BIGGROW, + PARTICLE_RAIN_SPLASHUP, + PARTICLE_WATERSPRAY, + PARTICLE_EXPLOSION_MEDIUM, + PARTICLE_EXPLOSION_LARGE, + PARTICLE_EXPLOSION_MFAST, + PARTICLE_EXPLOSION_LFAST, + PARTICLE_CAR_SPLASH, + PARTICLE_BOAT_SPLASH, + PARTICLE_BOAT_THRUSTJET, + PARTICLE_BOAT_WAKE, + PARTICLE_WATER_HYDRANT, + PARTICLE_WATER_CANNON, + PARTICLE_EXTINGUISH_STEAM, + PARTICLE_PED_SPLASH, + PARTICLE_PEDFOOT_DUST, + PARTICLE_HELI_DUST, + PARTICLE_HELI_ATTACK, + PARTICLE_ENGINE_SMOKE, + PARTICLE_ENGINE_SMOKE2, + PARTICLE_CARFLAME_SMOKE, + PARTICLE_FIREBALL_SMOKE, + PARTICLE_PAINT_SMOKE, + PARTICLE_TREE_LEAVES, + PARTICLE_CARCOLLISION_DUST, + PARTICLE_CAR_DEBRIS, + PARTICLE_HELI_DEBRIS, + PARTICLE_EXHAUST_FUMES, + PARTICLE_RUBBER_SMOKE, + PARTICLE_BURNINGRUBBER_SMOKE, + PARTICLE_BULLETHIT_SMOKE, + PARTICLE_GUNSHELL_FIRST, + PARTICLE_GUNSHELL, + PARTICLE_GUNSHELL_BUMP1, + PARTICLE_GUNSHELL_BUMP2, + PARTICLE_TEST, + PARTICLE_BIRD_FRONT, + PARTICLE_RAINDROP_2D, + + MAX_PARTICLES, + PARTICLE_FIRST = PARTICLE_SPARK, + PARTICLE_LAST = PARTICLE_RAINDROP_2D +}; + enum { ZCHECK_FIRST = BIT(0), |