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author | Sergeanur <s.anureev@yandex.ua> | 2020-04-10 10:41:48 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-04-10 10:41:48 +0200 |
commit | b76172e2ddde4ca77f0827f017705e12bb759b91 (patch) | |
tree | 52111d5c4cb32eb44a4c9befd04c2693fe0b5d0d /src/render/PlayerSkin.h | |
parent | Fixing mixed IsCutsceneProcessing and IsRunning (diff) | |
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Diffstat (limited to 'src/render/PlayerSkin.h')
-rw-r--r-- | src/render/PlayerSkin.h | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/src/render/PlayerSkin.h b/src/render/PlayerSkin.h new file mode 100644 index 00000000..e0214ce0 --- /dev/null +++ b/src/render/PlayerSkin.h @@ -0,0 +1,15 @@ +#pragma once + +#define DEFAULT_SKIN_NAME "$$\"\"" + +class CPlayerSkin +{ + static int m_txdSlot; +public: + static void Initialise(); + static void Shutdown(); + static RwTexture *GetSkinTexture(const char *texName); + static void BeginFrontendSkinEdit(); + static void EndFrontendSkinEdit(); + static void RenderFrontendSkinEdit(); +};
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