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authorNikolay Korolev <nickvnuk@gmail.com>2019-10-06 13:26:50 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2019-10-06 13:26:50 +0200
commite10f5ee6a3f94a5ff2559f868c884e47d4628271 (patch)
tree3b2a2ceafc26e4215b49bf56e75cf80568251f26 /src/render/Sprite2d.h
parentcar AI (diff)
parentFixed player blip heading when looking left/right/behind (diff)
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-rw-r--r--src/render/Sprite2d.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/render/Sprite2d.h b/src/render/Sprite2d.h
index e0f19ef1..268c7d2b 100644
--- a/src/render/Sprite2d.h
+++ b/src/render/Sprite2d.h
@@ -47,5 +47,7 @@ public:
static void DrawRect(const CRect &r, const CRGBA &col);
static void DrawRectXLU(const CRect &r, const CRGBA &c0, const CRGBA &c1, const CRGBA &c2, const CRGBA &c3);
+ static void Draw2DPolygon(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4, const CRGBA &color);
+
static RwIm2DVertex* GetVertices() { return maVertices; };
};