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author | erorcun <erayorcunus@gmail.com> | 2020-01-23 21:21:50 +0100 |
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committer | GitHub <noreply@github.com> | 2020-01-23 21:21:50 +0100 |
commit | d75b9b82571834248a2337473307ffece8a73023 (patch) | |
tree | d7465ee2e9019d83f127a2abbbf3a7d01884a029 /src/render/WeaponEffects.cpp | |
parent | Fixing possible leaks in CModelInfo::ShutDown (diff) | |
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Diffstat (limited to 'src/render/WeaponEffects.cpp')
-rw-r--r-- | src/render/WeaponEffects.cpp | 15 |
1 files changed, 14 insertions, 1 deletions
diff --git a/src/render/WeaponEffects.cpp b/src/render/WeaponEffects.cpp index e062da07..11fb3d2e 100644 --- a/src/render/WeaponEffects.cpp +++ b/src/render/WeaponEffects.cpp @@ -6,7 +6,20 @@ WRAPPER void CWeaponEffects::Render(void) { EAXJMP(0x564D70); } CWeaponEffects &gCrossHair = *(CWeaponEffects*)0x6503BC; -void CWeaponEffects::ClearCrosshair() +void +CWeaponEffects::ClearCrossHair() { gCrossHair.m_bCrosshair = false; } + +void +CWeaponEffects::MarkTarget(CVector pos, uint8 red, uint8 green, uint8 blue, uint8 alpha, float size) +{ + gCrossHair.m_bCrosshair = true; + gCrossHair.m_vecPos = pos; + gCrossHair.m_red = red; + gCrossHair.m_green = green; + gCrossHair.m_blue = blue; + gCrossHair.m_alpha = alpha; + gCrossHair.m_size = size; +} |