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author | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-10-27 16:55:28 +0100 |
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committer | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-10-27 16:55:28 +0100 |
commit | e2dc1ba10242dfd94faab1a59d27862de92bcf37 (patch) | |
tree | 7677edffb72878bbde73dd7e99688d0ee0c277ab /src/render/Weather.cpp | |
parent | stupid bug; update librw (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/render/Weather.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/Weather.cpp b/src/render/Weather.cpp index 2c0b27d2..f16467b6 100644 --- a/src/render/Weather.cpp +++ b/src/render/Weather.cpp @@ -346,7 +346,7 @@ void CWeather::AddRain() pos.y = CGeneral::GetRandomNumberInRange(DROPLETS_TOP_OFFSET, screen_height - DROPLETS_TOP_OFFSET); pos.z = 0.0f; CParticle::AddParticle(PARTICLE_RAINDROP_2D, pos, CVector(0.0f, 0.0f, 0.0f), nil, CGeneral::GetRandomNumberInRange(0.5f, 0.9f), - colour, CGeneral::GetRandomNumberInRange(-10, 10), 360 - rain_angle + CGeneral::GetRandomNumberInRange(-30, 30), cur_frame, 0); + colour, CGeneral::GetRandomNumberInRange(-10, 10), 360 - rain_angle + CGeneral::GetRandomNumberInRange(-30, 30), cur_frame, 50); } int num_splash_attempts = (int)(3 * Rain) + 1; int num_splashes = (int)(3 * Rain) + 4; |