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author | Roman Masanin <36927roma@gmail.com> | 2020-11-01 20:35:46 +0100 |
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committer | Roman Masanin <36927roma@gmail.com> | 2020-11-01 20:35:46 +0100 |
commit | 55c43466100e4e79af95500f64513c49d7242877 (patch) | |
tree | 2376e54398c53697c07bd6809b9648d561516881 /src/render/WindModifiers.cpp | |
parent | Fix build and use enum in ProcessPlayerMood (diff) | |
parent | fixed KYFC (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/render/WindModifiers.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/render/WindModifiers.cpp b/src/render/WindModifiers.cpp index b72e362e..3bd6ac9c 100644 --- a/src/render/WindModifiers.cpp +++ b/src/render/WindModifiers.cpp @@ -33,8 +33,9 @@ CWindModifiers::FindWindModifier(CVector pos, float *x, float *y) float dist = (pos - Array[i].m_pos).Magnitude(); if (dist < MAX_FADE_DIST) { float distFade = dist < MIN_FADE_DIST ? 1.0f : 1.0f - (dist - MIN_FADE_DIST) / (MAX_FADE_DIST - MIN_FADE_DIST); - float heightFade = distFade * ((1.0f - zDist / MAX_HEIGHT_DIST) / 2.0f); - dir = (pos - Array[i].m_pos) * heightFade / dist; + float heightFade = 1.0f - zDist / MAX_HEIGHT_DIST; + float fade = distFade * heightFade * 0.5f; + dir = (pos - Array[i].m_pos) * fade / dist; bWasWindModifierFound = true; } } |