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authorNikolay Korolev <nickvnuk@gmail.com>2021-01-01 21:06:44 +0100
committerNikolay Korolev <nickvnuk@gmail.com>2021-01-01 21:06:44 +0100
commita7f053776a432373104f1a93a03dbdcc3bee4557 (patch)
treef87ce083460cb273d89e216bdb9b5f1a6d15d08f /src/render
parentbad stuff (diff)
parentrain fix (diff)
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Diffstat (limited to 'src/render')
-rw-r--r--src/render/Weather.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/render/Weather.cpp b/src/render/Weather.cpp
index 52e93951..17c45fcd 100644
--- a/src/render/Weather.cpp
+++ b/src/render/Weather.cpp
@@ -226,15 +226,15 @@ void CWeather::Update(void)
// Rain
float fNewRain;
if (NewWeatherType == WEATHER_RAINY || NewWeatherType == WEATHER_HURRICANE) {
- // if raining for >1 hour, values: 0, 0.33, 0.66, 0.99, switching every ~16.5s
- fNewRain = ((uint16)CTimer::GetTimeInMilliseconds() >> 14) * 0.33f;
+ // if raining for >1 hour, values: 0, 0.33, switching every ~16.5s
+ fNewRain = (((uint16)CTimer::GetTimeInMilliseconds() >> 14) & 1) * 0.33f;
if (OldWeatherType != WEATHER_RAINY && OldWeatherType != WEATHER_HURRICANE) {
if (InterpolationValue < 0.4f)
// if rain has just started (<24 minutes), always 0.5
fNewRain = 0.5f;
else
- // if rain is ongoing for >24 minutes, values: 0.25, 0.5, 0.75, 1.0, switching every ~16.5s
- fNewRain = 0.25f + ((uint16)CTimer::GetTimeInMilliseconds() >> 14) * 0.25f;
+ // if rain is ongoing for >24 minutes, values: 0.25, 0.5, switching every ~16.5s
+ fNewRain = 0.25f + (((uint16)CTimer::GetTimeInMilliseconds() >> 14) & 1) * 0.25f;
}
fNewRain = Max(fNewRain, 0.5f);
}