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authoraap <aap@papnet.eu>2020-05-10 10:04:27 +0200
committeraap <aap@papnet.eu>2020-05-10 10:04:27 +0200
commitf0442960a22a7386f29c138f6afb1c08101789ee (patch)
tree979d9e240b2304a5a73193ed66e06c7b0a76c741 /src/render
parentCWeaponModelInfo (diff)
parentMerge branch 'master' into miami (diff)
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Diffstat (limited to 'src/render')
-rw-r--r--src/render/Particle.cpp2
-rw-r--r--src/render/Shadows.cpp2
2 files changed, 4 insertions, 0 deletions
diff --git a/src/render/Particle.cpp b/src/render/Particle.cpp
index c855c860..5995432b 100644
--- a/src/render/Particle.cpp
+++ b/src/render/Particle.cpp
@@ -222,10 +222,12 @@ int32 Randomizer;
int32 nParticleCreationInterval = 1;
float fParticleScaleLimit = 0.5f;
+#ifdef DEBUGMENU
SETTWEAKPATH("Particle");
TWEAKINT32(nParticleCreationInterval, 0, 5, 1);
TWEAKFLOAT(fParticleScaleLimit, 0.0f, 1.0f, 0.1f);
TWEAKFUNC(CParticle::ReloadConfig);
+#endif
void CParticle::ReloadConfig()
{
diff --git a/src/render/Shadows.cpp b/src/render/Shadows.cpp
index cc8c7034..cefc1d9f 100644
--- a/src/render/Shadows.cpp
+++ b/src/render/Shadows.cpp
@@ -20,8 +20,10 @@
#include "SpecialFX.h"
#include "Shadows.h"
+#ifdef DEBUGMENU
SETTWEAKPATH("Shadows");
TWEAKBOOL(gbPrintShite);
+#endif
RwImVertexIndex ShadowIndexList[24];