diff options
author | Nikolay Korolev <nickvnuk@gmail.com> | 2021-07-25 20:44:31 +0200 |
---|---|---|
committer | Nikolay Korolev <nickvnuk@gmail.com> | 2021-07-25 20:44:31 +0200 |
commit | c7d3b88cb71a9a060af1fd29d39c096bb55264d0 (patch) | |
tree | a9d697f8a8808c49a422815b998992e5ddff4797 /src/renderer/Hud.cpp | |
parent | low effort save support (diff) | |
parent | Merge branch 'miami' into lcs (diff) | |
download | re3-c7d3b88cb71a9a060af1fd29d39c096bb55264d0.tar re3-c7d3b88cb71a9a060af1fd29d39c096bb55264d0.tar.gz re3-c7d3b88cb71a9a060af1fd29d39c096bb55264d0.tar.bz2 re3-c7d3b88cb71a9a060af1fd29d39c096bb55264d0.tar.lz re3-c7d3b88cb71a9a060af1fd29d39c096bb55264d0.tar.xz re3-c7d3b88cb71a9a060af1fd29d39c096bb55264d0.tar.zst re3-c7d3b88cb71a9a060af1fd29d39c096bb55264d0.zip |
Diffstat (limited to 'src/renderer/Hud.cpp')
-rw-r--r-- | src/renderer/Hud.cpp | 24 |
1 files changed, 15 insertions, 9 deletions
diff --git a/src/renderer/Hud.cpp b/src/renderer/Hud.cpp index f6374cf5..5c0db44c 100644 --- a/src/renderer/Hud.cpp +++ b/src/renderer/Hud.cpp @@ -36,6 +36,12 @@ #define SCALE_AND_CENTER_X_FIX(a) (a) #endif +#ifdef FIX_BUGS +#define FRAMECOUNTER CTimer::GetLogicalFrameCounter() +#else +#define FRAMECOUNTER CTimer::GetFrameCounter() +#endif + // Game has colors inlined in code. // For easier modification we collect them here: CRGBA MONEY_COLOR(0, 207, 133, 255); @@ -575,12 +581,12 @@ void CHud::Draw() CFont::SetDropShadowPosition(2); CFont::SetDropColor(CRGBA(0, 0, 0, 255)); - if (m_ItemToFlash == ITEM_HEALTH && CTimer::GetFrameCounter() & 8 + if (m_ItemToFlash == ITEM_HEALTH && FRAMECOUNTER & 8 || m_ItemToFlash != ITEM_HEALTH || playerPed->m_fHealth < 10 - && CTimer::GetFrameCounter() & 8) { + && FRAMECOUNTER & 8) { if (playerPed->m_fHealth >= 10 - || playerPed->m_fHealth < 10 && CTimer::GetFrameCounter() & 8) { + || playerPed->m_fHealth < 10 && FRAMECOUNTER & 8) { if (FrontEndMenuManager.m_PrefsShowHud) { DrawHealthBar(playerPed->m_fHealth); } @@ -590,7 +596,7 @@ void CHud::Draw() /* DrawArmour */ - if (m_ItemToFlash == ITEM_ARMOUR && CTimer::GetFrameCounter() & 8 || m_ItemToFlash != ITEM_ARMOUR) { + if (m_ItemToFlash == ITEM_ARMOUR && FRAMECOUNTER & 8 || m_ItemToFlash != ITEM_ARMOUR) { CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y)); if (playerPed->m_fArmour > 1.0f) { AsciiToUnicode("<", sPrintIcon); @@ -626,11 +632,11 @@ void CHud::Draw() if (FrontEndMenuManager.m_PrefsShowHud) { if (playerPed->m_pWanted->GetWantedLevel() > i && (CTimer::GetTimeInMilliseconds() > playerPed->m_pWanted->m_nLastWantedLevelChange - + 2000 || CTimer::GetFrameCounter() & 4)) { + + 2000 || FRAMECOUNTER & 4)) { DrawTimeAndCashNumbers(wantedStar, starX, 63.0f, false); - } else if (playerPed->m_pWanted->m_nMinWantedLevel > i && CTimer::GetFrameCounter() & 4) { + } else if (playerPed->m_pWanted->m_nMinWantedLevel > i && FRAMECOUNTER & 4) { DrawTimeAndCashNumbers(wantedStar, starX, 63.0f, true); } if (FrontEndMenuManager.m_PrefsUseWideScreen) @@ -928,7 +934,7 @@ void CHud::Draw() TimerFlashTimer = 0; } - if (CTimer::GetFrameCounter() & 4 || TimerFlashTimer == 0) { + if (FRAMECOUNTER & 4 || TimerFlashTimer == 0) { AsciiToUnicode(CUserDisplay::OnscnTimer.m_sClocks[0].m_aClockBuffer, sTimer); CFont::SetPropOn(); CFont::SetBackgroundOff(); @@ -966,7 +972,7 @@ void CHud::Draw() CounterFlashTimer[i] = 0; } - if (CTimer::GetFrameCounter() & 4 || CounterFlashTimer[i] == 0) { + if (FRAMECOUNTER & 4 || CounterFlashTimer[i] == 0) { if (CUserDisplay::OnscnTimer.m_sCounters[i].m_nType == COUNTER_DISPLAY_NUMBER) { AsciiToUnicode(CUserDisplay::OnscnTimer.m_sCounters[i].m_aCounterBuffer, sTimer); CFont::SetPropOn(); @@ -1021,7 +1027,7 @@ void CHud::Draw() DrawRadar */ if (FrontEndMenuManager.m_PrefsRadarMode != 2 && - !m_HideRadar && (m_ItemToFlash == ITEM_RADAR && CTimer::GetFrameCounter() & 8 || m_ItemToFlash != ITEM_RADAR)) { + !m_HideRadar && (m_ItemToFlash == ITEM_RADAR && FRAMECOUNTER & 8 || m_ItemToFlash != ITEM_RADAR)) { RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST); CRadar::DrawMap(); |