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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-12-02 00:18:38 +0100 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-12-02 00:18:38 +0100 |
commit | c0ca3c7a3eb4a565111d789b3d9f5cc1f794a788 (patch) | |
tree | f6ffd5c74960bac9b0e900f1f3f775eec21947f9 /src/rw/MemoryHeap.cpp | |
parent | Merge remote-tracking branch 'upstream/master' (diff) | |
parent | Remove ifndef GTA_PS2 around replays (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/rw/MemoryHeap.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/rw/MemoryHeap.cpp b/src/rw/MemoryHeap.cpp index 0b333ce1..469262d3 100644 --- a/src/rw/MemoryHeap.cpp +++ b/src/rw/MemoryHeap.cpp @@ -187,7 +187,7 @@ CMemoryHeap::Malloc(uint32 size) void *mem = Malloc(size); if (removeCollision) { CTimer::Stop(); - // different on PS2 + // TODO: different on PS2 CFileLoader::LoadCollisionFromDatFile(CCollision::ms_collisionInMemory); removeCollision = false; CTimer::Update(); |