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authorNikolay Korolev <nickvnuk@gmail.com>2020-12-02 00:18:38 +0100
committerNikolay Korolev <nickvnuk@gmail.com>2020-12-02 00:18:38 +0100
commitc0ca3c7a3eb4a565111d789b3d9f5cc1f794a788 (patch)
treef6ffd5c74960bac9b0e900f1f3f775eec21947f9 /src/rw/MemoryHeap.cpp
parentMerge remote-tracking branch 'upstream/master' (diff)
parentRemove ifndef GTA_PS2 around replays (diff)
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Diffstat (limited to '')
-rw-r--r--src/rw/MemoryHeap.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/rw/MemoryHeap.cpp b/src/rw/MemoryHeap.cpp
index 0b333ce1..469262d3 100644
--- a/src/rw/MemoryHeap.cpp
+++ b/src/rw/MemoryHeap.cpp
@@ -187,7 +187,7 @@ CMemoryHeap::Malloc(uint32 size)
void *mem = Malloc(size);
if (removeCollision) {
CTimer::Stop();
- // different on PS2
+ // TODO: different on PS2
CFileLoader::LoadCollisionFromDatFile(CCollision::ms_collisionInMemory);
removeCollision = false;
CTimer::Update();