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author | erorcun <erayorcunus@gmail.com> | 2020-03-29 18:03:59 +0200 |
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committer | GitHub <noreply@github.com> | 2020-03-29 18:03:59 +0200 |
commit | 6704a62b32ac989121b9ba77838d9366051d1e61 (patch) | |
tree | 33289907884539caba07c67b26e0988c65f26a27 /src/skel/win/win.cpp | |
parent | Merge pull request #365 from Fire-Head/master (diff) | |
parent | CShotInfo, CWanted done, Frontend fix (diff) | |
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Diffstat (limited to 'src/skel/win/win.cpp')
-rw-r--r-- | src/skel/win/win.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp index 4e5dccff..7993426a 100644 --- a/src/skel/win/win.cpp +++ b/src/skel/win/win.cpp @@ -2056,13 +2056,7 @@ _WinMain(HINSTANCE instance, { GetWindowPlacement(PSGLOBAL(window), &wp); - // Famous transparent menu bug. Also see the fix in Frontend.cpp -#ifdef FIX_BUGS - float ms = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond(); - if ((1000.0f / 100.0f) < ms && wp.showCmd != SW_SHOWMINIMIZED) -#else if (wp.showCmd != SW_SHOWMINIMIZED) -#endif RsEventHandler(rsFRONTENDIDLE, nil); if ( !FrontEndMenuManager.m_bMenuActive || FrontEndMenuManager.m_bLoadingSavedGame ) |